KosP R11 Script Problem

Junior Spellweaver
Joined
Jan 7, 2009
Messages
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Heya Guys,

i installed R11 on my srv, fixed r10 to r11 scripts..mainsrv loads them on start but...they dont work ingame..
any idea?

Script example:

Code:
function Exp(p)

Notice("Activate NoExpLose script..")
WriteMemoryByte("0x4643A0", 194)
WriteMemoryByte("0x4643A1", 4)
WriteMemoryByte("0x4643A2", 0)
WriteMemoryByte("0x4643A3", 90)

end


function Default(p)

Message("Deactive NoExpLose script..")
WriteMemoryByte("0x4643A0", 85)
WriteMemoryByte("0x4643A1", 139)
WriteMemoryByte("0x4643A2", 236)
WriteMemoryByte("0x4643A3", 131)

end


main:

Code:
function Main()

    -- Load default script section
    LoadScript("Scripts/EnchantEquipmentChanceRate.ksp", "EnchantEquipmentChanceRate")
    LoadScript("Scripts/EnchantWeaponChance.ksp", "EnchantWeaponChance")
    LoadScript("Scripts/MakeWeaponChanceRate.ksp", "MakeWeaponChanceRate")
    LoadScript("Scripts/UpgreadeWeaponChanceRate.ksp", "UpgreadeWeaponChanceRate")
    LoadScript("Scripts/SuperTool.ksp", "SuperTool")
    LoadScript("Scripts/NoExpLose.ksp", "NoExpLose")
end





Greetz
 
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