kTrickster-TwnServer Development

Hello, could I get the Korean version file before it is translated? With Paula and the new skill, Tower of Chaos
You are misunderstanding the situation. There are currently no skills for Paula or Chaos Tower that are fully implemented.. aside from what he's posted. Are you going to enjoy a class with only 1 skill? lol I believe there is already a korean language release somewhere, without those if you wish for just the language part.

Edit: oh, he's made significant progress. but that doesn't change the fact that he's not done yet..

Unless you want to go through the entire thing and fix every potential bug he didn't catch yourself, you're better off waiting for the full release imo.

If you were using a translator and you meant if he could release a korean version once he's done, that is a good question though.
 
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==========PROGRESS==========
04.09.2026

CT Skill Four of a kind implemented.


CT Skill Clinch Release implemented.
75% Tartarus monster spawned.
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NPC Ceiling limitation extented making 100% Tartarus NPC spawned and some others in anothermaps. Not fully tested if working.

 
==========RESEARCH==========

QoL: NPC dialogue keyboard shortcuts.
Found a way that with a dialogue open, keys 1-5 pick the dialogue option. Outside dialogues the keys keep their usual quickslot set behaviour.
Implementation success: Very High.
Implemented? No
Priority: Low
 
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You are literally a savior! Can't wait to see this project fully completed. Keep up the incredible work!
 
==========PROGRESS==========
06.09.2026
Elemental boost Implemented

Note: Has a new skill animation cast cause i couldnt find its original..
Before
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New Cast animation
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Attribute stats:
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==========UPDATE==========
Dark Assimilation Implemented
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==========PROGRESS 07.09.2026==========
Refreshing Dew Implemented.
Very very challenging skill to implement.
Tested Caster and Buff Receptor.
No bugs seen in the map nor moving between maps.



==========UPDATE==========
Revival Implemented
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You are truly my savior. I am Korean, and I have been really looking forward to playing this. I will always be rooting for you.
 
==========PROGRESS 08.09.2026==========
SpeedLoader - Had a predecessor ; Quick Reload
Bunker - Very OP cause i made it that you can move. Kinda like SOH but with the formula HP * Ratio and its permanent until its HP dies.
Release Bunker - Deletes Bunker buff.

are Implemented.




==========UPDATE==========
Dimensional Rift is very buggy with TWN. Does not really know "where to put the character affected". Implementation was buggy and many crash.
Will be reworking the skill and its cake effect.
Dimensional Rift rework:

It makes the affected character have the dark screen.No stun, wont disappear from the map.The skill purpose is to disorient the player, run around and try to find a target.

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==========UPDATE==========
Mass Destruction: Reworked for an easier "implementation". As the game says "Kamikaze" skill. So i made to be literal kamikaze
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Beast Instinct:

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I believe with this last skills: ALL CT SKILLS ARE IMPLEMENTED. It is around 85-90% close to original servers.
Bear Skill are implemented except Crazy Hammer II - Still cant find that movespeed byte. 95% close to original server.


Aura Shatter:
Still has to check some bugs, but its there, its a hard one.

Next step:

Testing and Fixing. Rain of Knives and Exploit still buggy but implemented.
 
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Awesome work! Really nice to see more people working on Trickster! Let me know if there is any help you might need
 
==========PROGRESS 11.09.2026==========

Disabled Trickster.bin and Gameserver legendary fuse validation. Can now fuse legendary equips to an image. I prefered this way rather than taking out libcofig ledengary equip tag.

First Job Capes. Equipable and Visible

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Forging Beta
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Next Feature to implement in-game is Melting or Smelting:
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==========PROGRESS 13.09.2026==========
Pet Hunt


==========UPDATE==========

12 Slot implemented. SQL procedure updated.

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