l2.ini question L2O 

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White_Demon

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hi i have the server setted up and runiong using karnage files. but what i cant seem to do, is:
i can't edit the l2.ini i have found some decoders but noone works, can someone get me a link for a decoder that decrypts and encrptys the l2.ini and that wont give an error while i try to run it
 
White_Demon said:
hi i have the server setted up and runiong using karnage files. but what i cant seem to do, is:
i can't edit the l2.ini i have found some decoders but noone works, can someone get me a link for a decoder that decrypts and encrptys the l2.ini and that wont give an error while i try to run it
u need download a system patched, and next search in the forum
 
if u are using c4 client u cant just open l2.ini u must decrypt it first using l2encdec
u can download it from:

if u are using c3 or older client u can just open l2.ini and change this line
ServerAddr=YOUR_IP_HERE

how to use l2encdec? create a folder for example tmp.
Extract l2endec files in the "tmp" folder and run patcher a backup folder will apear.
now copy the l2.ini from lineage II/system to tmp.
open cmd
and go to the tmp folder with the command cd.
for example
cd tmp.
when u are in the tmp should looks like this C:\tmp> .
now type l2encdec -s l2.ini and press enter
in tmp folder a dec-l2.ini will aprear open it and change ServerAddr=your ip here!
save and exit
go to cmd again
in the same "tmp" dirrectory and type: l2encdec -h 413 dec-l2.ini
an enc-dec-l2.ini will aprear
rename it to l2.ini and copy/paste it in system folder
poof! l2.ini ip is changed have fun!
 
Yahoo finally i create it i use older tmp version and write: l2encdec -h 413 dec-l2.ini
 
Last edited:
problem

i have an error when i try to run lineage with patched l2.exe and encrypted l2.ini


OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1922 MHz with 1023MB RAM
Video: No Video

General protection fault!

History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 137868==137868/2696797 130768 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.operty Engine.PlayerController.aBaseZ NULL) <- UObject::StaticLoadClass <- InitEngine

can anyone help me?
 
here use this:

just put your l2.ini in the same folder as the ini changer and your on your way.

all credits to the dude that made it.
 

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