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Join Today!public static void LevelUp(Character Player)
Charr.MyClient.SendPacket(General.MyPackets.GeneralData((long)Player.UID, 0, 0, 0, 92));
Charr.MyClient.SendPacket(General.MyPackets.String(Mob.UID, 10, "Effect Here"));
I dunno if this is right.. But..
World.cs
FindIn that code you'll seeCode:public static void LevelUp(Character Player)
Under that addCode:Charr.MyClient.SendPacket(General.MyPackets.GeneralData((long)Player.UID, 0, 0, 0, 92));
...Im just guessingCode:Charr.MyClient.SendPacket(General.MyPackets.String(Mob.UID, 10, "Effect Here"));