Leveling Effect

I dunno if this is right.. But..
World.cs
Find
Code:
public static void LevelUp(Character Player)
In that code you'll see
Code:
Charr.MyClient.SendPacket(General.MyPackets.GeneralData((long)Player.UID, 0, 0, 0, 92));
Under that add
Code:
Charr.MyClient.SendPacket(General.MyPackets.String(Mob.UID, 10, "Effect Here"));
...Im just guessing
 
I dunno if this is right.. But..
World.cs
Find
Code:
public static void LevelUp(Character Player)
In that code you'll see
Code:
Charr.MyClient.SendPacket(General.MyPackets.GeneralData((long)Player.UID, 0, 0, 0, 92));
Under that add
Code:
Charr.MyClient.SendPacket(General.MyPackets.String(Mob.UID, 10, "Effect Here"));
...Im just guessing

... y would u send a mobeffect for regular lvling...? lol?
 
Last edited:
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