why would you start at usercmd 5? if you already have 1 to 4, then you would know how to do it, if u want normal players to be able to use GM commands, then change the requirement from 10 to 0,
std mode (clickable things)
call npc 'like' scripts in the questdiary,market folder
"Example"
[@StdModeFunc1]
#call[\\market\expscroll.txt] @expmain
then in the market folder as above have a script called expscroll.txt with
[@expmain]
{
#ACT
CHANGEEXP + 400000
#say
You have received 400000 exp
}
then make an item in ur db, stdmode 31,, and anicount 1,
the anicount relates to the [@StdModeFunc1] so if you had another item, that was
[@StdModeFunc2]
#call[\\market\whatever.txt] @whatever
then the anicount would need to be 2 for that item and so on. Is this making sense lol? i dont know
maybe you already know this, and im way off the mark