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Looking for new Ideas

Skilled Illusionist
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Hello, well at the Moment I work really hard on KalOnline things, but I'm out of ideas.


I'm also looking for YOUR Ideas guy's tell me with an little Introduction what u would like on an KalOnline Server, what ever u want just post the Idea here.

Maybe a System from other Game? No Problem post it here .




Thanks :D

u also can send me an email at bloodx@bloodxcoding.net

kalonline.bloodxcoding.net
blog.bloodxcoding.net
 
Experienced Elementalist
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yea, agro system/new ai/lure system or however it's called is a nice thing :D
 

ASN

Please STAHP!
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New AI system + Blob with effect and exception file for the mobs you don't want to disappear(monsters disappears after hitting safe zone)
Stable party buff/ref/speed system ;d
Decent pvp system, all vs all or 1 vs 1 whatever
Party/guild quests
Fixed multicall poop in sirix 3rd job dll, so we can actually turn it off/on (backdoors too if you want :D)
Item that will make you invisible for mobs for specified amount of time, like a hide skill or so :p
Item that works like a portable npc, so you just right-click it and e.pk file/quest pops up

And that's it :thumbup1:

Another idea

engine.exe fix for bound weapons so we can pimp them via blacksmith ;d It's pretty easy I guess.
 
Last edited:
Newbie Spellweaver
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PVP System like that,

Something like tournament from football.

1. Second qualifying round
2. Third qualifying round
3. Play-offs
4. Group stage
5. Round of 16
6. Quarter-finals
7. Semi-finals
8. Final

This is an example !
 
Junior Spellweaver
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Ideas? Whats so hard about a PVP system? Just make a normal 1vs1 pvp with bracket system. Make a uggly cage model and 2 (or 10 idk) people can enter for a small fee, the winner gets the money. And like ever friday you can do the rated one with brackets and poop?!
 
Experienced Elementalist
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I'm working on Guild vs Guld 3.3 Scenario from int KalOnline :p
Another intlike PVPs as ideas for Bloodx:
- duel tournament -> 1vs1 matches, semifinales/finals etc
- 3.1 scenario -> guilds fight between themselves and getting match points for killing enemy's towers (much hp)
- 3.2 scenario -> protecting leader, guildleader prays in the center of fightspot and guildmates are supporting them, the winner is guild which has been praying longer
- nowaday's triangular battle, don't know the rules
- battlefield, team 1 vs team 2
 
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yea create some new pvp systems, I wanna see if someone can create it.
I'm to lazy for it atm but it's pretty easy to enable the attack,get the killer etc..
 
Junior Spellweaver
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New Idea: Koem V2 EXP/Level extension Plugin. A confg file with all EXP needed from level 1 to 255, where you can set the needed EXP to Level UP. Does anyone have the Pointer to the EXP Table Array in Mainserver? Maybe i would try it.
 
Experienced Elementalist
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yea create some new pvp systems, I wanna see if someone can create it.
I'm to lazy for it atm but it's pretty easy to enable the attack,get the killer etc..

works like a charm :D
just can't figure out why there is always just 1 ASSASIN for fighters... watchers see both as ASSASIN :blink:

 

ASN

Please STAHP!
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works like a charm :D
just can't figure out why there is always just 1 ASSASIN for fighters... watchers see both as ASSASIN :blink:



Funny to see something different than running as assassin around the fort or koem hero pvp :p Nice one ^^
 
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works like a charm :D
just can't figure out why there is always just 1 ASSASIN for fighters... watchers see both as ASSASIN :blink:



I guess you're adding sin gstate to both?
Don't forget to send a WriteInSight packet with pid and new gstate
 
Newbie Spellweaver
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Mar 9, 2007
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Archlord / King System:

- Multiple Castles in the World
- Castle vs Castle War System
- Leader of the winning guild/castle becomes King of the Server till the next War and gets special Equiment, Skills [Summon Snow, Change Day & Night...] and can summon 2 monsters as bodyguards that follow him. Something that makes it worthwhile to fight for the title.

Archlord Skills - YouTube

(I know I posted that already but) I´d love to see that system in Kal in this form somehow, it´s pretty complex though. Quite a challenge.
 
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