MAB Gaming

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Well i havnt Lernt C# atm and i would like to and also make
a Game with it so here i Go
Idea to make it connect to a server so it will be Multiplayer Game
Havnt had what kind of design or game style Ither So suggest some ideas
Current Progress
Login Linking it ti the DB

Need to DO
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Updates
Nothin atm

And i will Probally need a Graphic designer but its not urgent its just me learning
And Also Another PrOgrammer who knows Lil about C# so they can learn with me
And an Experience Programmer to help!!


And also i dont expect this to be a easy Project and its a learning Project so i think this will be a Long Project
 
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Woah, back up there, buddy. Game development is not something you should be jumping into with no prior programming experience. I suggest you slow down, and take the time to learn C# first. THEN you can think about getting starting with programming a game. Also, you can't just say "OK, I'm gonna make a game", then start working on it. You need to think about what sort of game you want to make, and how you're going to accomplish that.
 
Rule 1 of game programming. If you can't make a Tetris game, a multiplayer game is out of reach. Start small. There are tons of books out there on game programming.

If you go with C# you might want to look into XNA. Its perfect for beginners and experienced developers. If you want to get really into it, then learn DirectX programming and maybe one day you could make the next WoW style MMO.
 
Maybe i have ready started its not about your skill level its how quick you can learn
nothing is impossible if you put your mind to it so Peace
 
... then learn DirectX programming ...

Or he could take the better route and learn how to use OpenGL so he won't just be limited to Windows platforms.

Maybe i have ready started its not about your skill level its how quick you can learn
nothing is impossible if you put your mind to it so Peace

Many things are impossible, no matter how much you try. I'll never be a dolphin. It's just impossible, even if I put my mind to it. Also, when it comes to games, it IS about your skill level... Anyways, good luck.
 
I'm going to agree with pretty much everyone else here.
Start slow.

Depending on your previous programming experience, learn the basics first.
The first couple of applications I made when starting with the .NET framework were an application where you clicked a button and had a message pop up. In reality, that just helps with getting acquainted with the VS.NET IDE.
The second application I worked on was a simple calculator. Then just move up from there at your own pace.

I will agree with a vague point made by shaiyatoplist... some people do learn better by doing moreso than just starting from the ground up and working slowly, i.e. basics and such.

But, if you don't know the very basics, you won't get very far. Even if you do, if you try to create any 'serious' project with your limited knowledge, you will find yourself rewriting it every single time you find out about something new, or find out that you are doing something terribly wrong.
If you get in to that position and don't rewrite, you'll almost always end up with a piece of **** application.

A game, let alone an MMORPG, is NOT something you want to do until you have a lot of time and a LOT of experience in nearly every aspect required in the making of a game.

Some of the first stuff I started doing with the .NET language were private server launchers. They are very easy to create. Then I moved up to patchers, and a lot more fancy crap like that, before I finally started learning C++ and left C# happily in the dust.

If you do ever plan to create anything 'online', then I would suggest working on a simple IM chat client in C# once you have enough experience to start learning sockets and such. It's something I did to help get acquainted with networking in C#, and it wasn't too difficult.
 
Woah, back up there, buddy. Game development is not something you should be jumping into with no prior programming experience. I suggest you slow down, and take the time to learn C# first. THEN you can think about getting starting with programming a game. Also, you can't just say "OK, I'm gonna make a game", then start working on it. You need to think about what sort of game you want to make, and how you're going to accomplish that.


Tell that to gabe newell. All he did was minor C on the windows 9x platform.

Anyway, ontopic you're in over your head, you MAY be able to pull something off using a prefab like XNA but that's just gross, as you want to make it cross-platform.
 
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