Making BOTS for games?

This has appeared before.
Anyways, nasser stated that if we didn't mention any games we could discuss.
cubandevil - Making BOTS for games? - RaGEZONE Forums


(P.S: the smiley holds all!)
 
no hacks/bots in RZ is allowed I think. that had lead some sites for big trouble, e.g. BlizzHackers (the real ones) who had legal troubles not because of developing emulated servers but becuse of hacks/bots
 
[lexx] said:
no hacks/bots in RZ is allowed I think. that had lead some sites for big trouble, e.g. BlizzHackers (the real ones) who had legal troubles not because of developing emulated servers but becuse of hacks/bots


real blizzhackers still hosts hacks... it was the emulators that screwed them up
 
All a game client is doing is sending a packet to the server when you do something like move, use a skill, talk, etc., and the server is sending them packets back to tell them if its possible.

In any game that server emulation has been created to correspond with the original client it is quite easy to create a bot for, as long as the emulation project is open source :X - these projects decrypt the packets that the client is sending and has tracked the packets that the original game server has sent to them.

Much like a server emulator, you must create procedures to interact with these packets - and also create a user-friendly GUI to send them.
 
I used AutoIt. It doesnt good enough for bot thing, only for few simple task. Its not bot. If you want to write bot. It might take a huge time than you think.
Step:
- Use a packet capture like commview, ethereal, etc to get all packet you need. Packet send from client like login, move, attack, talk to npc,... and packet send from server like monster lost hp, die, change map,... If packets are encrypt then it hard.
- Then make maps. In a map some place you can stand, some not. make a map file so bot know where it can go.
- Write program use what you got. Login by send packets login with password/acc to server. If use/pass correct server will send list of your char in your acc to you. You send packets to choose char, server send packets about map you stand, item you equip & inventory, skills, stat, monster near you,... you must save them in some var, array...
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Sorry my englist suck. dont want to write more. That the way you make a stupid login bot.
The best bot I've ever seen it openkore (openkore.com) a ragnarok online bot. Fortune packets in ragnarok wasnt encrypted.
 
Does anyone know of any games that doesnt use Packet Encryption?
I can write up an entire tutorial on how to code a bot in vb6 ( ragnarok online bot )
Since RO doesnt use packet encryption.
When it is encrypted im screwed since i dont know anything about packet encryptions...
I was planning on making my a personal vending bot for PT, but sadly enough PT packets are encrypted :(
 
darkxiiindp said:
I used AutoIt. It doesnt good enough for bot thing, only for few simple task. Its not bot. If you want to write bot. It might take a huge time than you think.
Have a look at the author's post, does it look like he's ready to do something more complex? Besides, he mentioned word "auto", which sounds like he'll be fine with just macroing some most repetitive tasks, which AutoIt is perfect for.
 
Just lock this **** up we all know that bots aren't allowed and I know what kinda bots he means as in the account trains hisself while the dude is sleeping, means illegal means cheating means banz0rs.
 
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