maps

Newbie Spellweaver
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little trick cloning maps

[Map_116]
tag = 116
type = 7
base_path = k02/
max_sight_range = 30
max_flight_height = 600
grid_step = 20.5limit = allow-root;no-couple-jump;deny-leave-crosssrv;player_capacity = 4096team_share_distance = 500

[Map_403]
tag =403
type = 7
base_path = (XXXX)k02/clone
max_sight_range = 30
max_flight_height = 600
grid_step = 20.5 limit = allow-root;no-couple-jump;deny-leave-crosssrv; player_capacity = 4096 team_share_distance = 500


if you are common sense and know that you do the same with others
 
Can anyone tell me more about map cloning?
How to configure? After all, different maps use different npcgen.data
 
Why didn't you write all the maps that can be cloned?
 
in order to make a clone of a map, you must study all maps and determine why you need a map



server 774 does not have a map s1, I will tell you how to replace it with the old favorite harbor, take the map from the version below, replace it on the serverchange in the
server-fw\gamed\config\s1
client\maps\s1
\resources\litmodels.pck - s1
\resources\loddata.pck - s1



a little tip on how to launch channels with different experiences ...

http://forum.ragezone.com/f784/changing-exp-hex-editing-information-945319/

Realm #1
#cd $PW_PATH/gamed; ./gs gs.conf gmserver.conf gsalias.conf r- x10
Realm #2
#cd $PW_PATH/gamed; ./gs2 gs.conf gmserver.conf gsalias2.conf r- x20
Realm #5
#cd $PW_PATH/gamed; ./gs5 gs.conf gmserver.conf gsalias5.conf r- x100
 
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