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Mapserver for Barantan don't work

Newbie Spellweaver
Joined
Nov 9, 2004
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1.How do you set the experience rates?

Right now on my server you can get to lvl 12 by killing 1 cow..

2.How do you set the money rates?

Right now on my server you can get to 3000 crit by killing 1 cow..

3.How do you set the job rates?

Right now on my server you can get to lvl 10 by 1click (ex: fisher)
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When i start the map server for barantan it won't start and the windows close itself.

here is my mapserver.ini

[nation_set]
nation_name = USA
beta_server = 1
[network]
path=C:\drserver\GameServerData
mapname=barantan

[server_info]
own_server_ip_for_server=192.168.0.1
own_server_port_for_server=5620
own_server_ip_for_user=192.168.0.1
own_server_port_for_user=
primary_proxy_server_ip=192.168.0.1
primary_proxy_server_port=3001
secondary_proxy_server_ip=192.168.0.1
secondary_proxy_server_port=3002

[option]
DisconnectAccelatorUser=1

LogPath=..\LogOutput

and here is my log

D <20:52:38> Very Short Terms, (tick)1, (able)0, (expect)100 are ADDED
D <20:52:38> Short Terms, (tick)2, (able)0, (expect)300 are ADDED
D <20:52:38> Normal Terms, (tick)3, (able)0, (expect)450 are ADDED
D <20:52:38> Long Terms, (tick)4, (able)0, (expect)600 are ADDED
D <20:52:38> Very Long Terms, (tick)7, (able)0, (expect)1000 are ADDED
D <20:52:38> Quest30Second, (tick)10, (able)0, (expect)100 are ADDED
C <20:52:38> max_exp_level(150), max_tac_level(199), max_job_level(100)

A <20:52:38> MapServerConfigFileName is C:\drserver\GameServerData/data/MapServerConfig.ini
C <20:52:46> SQL server connect OK!
C <20:52:46> Item Log config, DeleteDay = 2, SaveLevel = 2, ItemLevel = 90
C <20:52:46> .NPC_NamebyGender 7932 data Loaded
C <20:52:46> .NPC_Lv2Exp 256 data Loaded
C <20:52:46> .NPC Generation Info 397 data Loaded
C <20:52:46> 'NPC_NamebyGender' Table initializing .......... OK !
C <20:52:46> 'NPC_Lv2Exp' Table initializing .......... OK !
C <20:52:46> 'NPC_Generation_SP'Table initializing .......... OK !

C <20:52:46> Reading './Data/BadWord.TXT' count = 2
C <20:52:46> .Plant Item 25 data Loaded
C <20:52:46> .Mineral Item 50 data Loaded
C <20:52:46> .Herb Item 22 data Loaded
C <20:52:46> .Cook Item 111 data Loaded
C <20:52:46> .Potion Item 29 data Loaded
C <20:52:46> .Tool Item 27 data Loaded
C <20:52:46> .Weapon Item 966 data Loaded
C <20:52:46> .Disposable Item 99 data Loaded
C <20:52:46> .Armor Item 323 data Loaded
C <20:52:46> .Accessory Item 121 data Loaded
C <20:52:47> .Etc Item 300 data Loaded
C <20:52:47> Item Table initializing ...................... OK !

C <20:52:47> Store 'BLACKSMITH' itemlist number : 321
A <20:52:47> GenerateItem() : Can't generatie Item [5002] because wrong ObjectNumber
C <20:52:47> Store 'FARM' itemlist number : 26
C <20:52:47> Store 'RESTAURANT' itemlist number : 62
C <20:52:47> Store 'HERBSHOP' itemlist number : 24
C <20:52:47> Store 'SHAMBLES' itemlist number : 17
C <20:52:47> Store 'CANDLE' itemlist number : 12
C <20:52:47> Store 'SLOPSHOP' itemlist number : 166
C <20:52:47> Store 'ALCHEMY' itemlist number : 56
C <20:52:47> Store 'WOODWORKING'itemlist number : 61
C <20:52:47> Store 'BOWCRAFT' itemlist number : 80
C <20:52:47> Store 'SHIPYARD' itemlist number : 11
C <20:52:47> Store 'PUB' itemlist number : 2
A <20:52:47> GenerateItem() : Can't generatie Item [9000]
C <20:52:47> Store 'STORE' itemlist number : 275
C <20:52:47> Store 'MAGIC_GUILD'itemlist number : 21
C <20:52:47> Store Item List initializing ................ OK !

C <20:52:47> .'SkillMain' 99 data Loaded
C <20:52:47> 'SkillMain' Table initializing ................ OK !
C <20:52:47> 'GMquest' Table initializing ................. OK !
C <20:52:47> 'Map_Info' Table loading ................. OK !
C <20:52:47> 'arean_game_info' Table loading ........... OK !
C <20:52:47> 'arean_Team_info' Table loading ........... OK !
C <20:52:47> 'arean_bonus_info' Table loading ........... OK !
C <20:52:47> 'alive_zone' Table loading .............. OK !
C <20:52:47> 'Nation_Info' Table loading ............ OK !
C <20:52:47> 'Guild_List' Table loading ............ OK
C <20:52:47> 'Effect' Table initializing ............... OK !
C <20:52:47> 'Magic' Table initializing ............... OK !
C <20:52:47> .SkillMapTable 43 data Loaded
C <20:52:47> 'SkillMapTable' initializing ................ OK !
C <20:52:47> Script(0) Executed !
C <20:52:47> 'ItemsBox_new' Loading ...................... OK !
C <20:52:47> < BARANTAN.map> loading OK !
C <20:52:47> < BARANTAN.toi2> loading OK !
A <20:52:47> Starting ResourceRate = 1.4, cause UsercountInServerSet = 1501
C <20:52:47> < BARANTAN.skb> loading OK !
A <20:52:47> Event_Monster Table Fetch Error!!
C <20:52:47> ****** FAILED :: Event_Monster Table loading, Not Terminate......

C <20:52:47> 'ItemJoin' Table initializing ................ OK !
C <20:52:47> WeatherTable(data/rain.tbl) initializing .... OK !
C <20:52:47> Item Attr. initializing
C <20:52:47> (Item_mutant/ Item_grade/ Item_mutant_kind ) OK !
C <20:52:47> skill_lvexp/ skill_exp/ mon_bag Table Loading OK !
C <20:52:47> 'Special_Item' Table initializing ............. OK !
C <20:52:47> 'ability_limit' Table initializing ............. OK !
C <20:52:47> 'ability_divide' Table initializing ............ OK !
C <20:52:47> 'dual_info' Table initializing ................. OK !
C <20:52:47> 'gamble_item' Table initializing ............... OK !

someone can help me to fix this please

p.s. sorry for my bad english

A <20:52:47> Event_Monster Table Fetch Error!!
C <20:52:47> ****** FAILED :: Event_Monster Table loading, Not Terminate......
 
Last edited:
Master Summoner
Joined
Jan 16, 2005
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go to the sqls folder. in there are the queryes to increase/decrease exp
 
Newbie Spellweaver
Joined
Feb 19, 2006
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A <20:52:47> Event_Monster Table Fetch Error!!
C <20:52:47> ****** FAILED :: Event_Monster Table loading, Not Terminate......
this is not a cause of shutting down the map. It just means that your event_monster table is probably empty or events there have nothing to do with this kind of map.

Paste the rest of the log from this map.
 
Junior Spellweaver
Joined
Jun 4, 2004
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Reading comprehension seems hard for some people ;) No it's not perfect english, but it clearly says 'Not Terminate'.
 
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