When i start the map server for tynen it won't start and the windows close itself.
here is my mapserver.ini
[nation_set]
nation_name = USA
beta_server = 1
[network]
path=C:/DrServer/GameServerData
mapname=tynen
[server_info]
own_server_ip_for_server=192.168.0.10
own_server_port_for_server=5360
own_server_ip_for_user=
own_server_port_for_user=
primary_proxy_server_ip=192.168.0.10
primary_proxy_server_port=3001
secondary_proxy_server_ip=192.168.0.10
secondary_proxy_server_port=3002
[option]
DisconnectAccelatorUser=1
LogPath=..\LogOutput
and here is my log
D <22:27:54> Very Short Terms, (tick)1, (able)0, (expect)100 are ADDED
D <22:27:54> Short Terms, (tick)2, (able)0, (expect)300 are ADDED
D <22:27:54> Normal Terms, (tick)3, (able)0, (expect)450 are ADDED
D <22:27:54> Long Terms, (tick)4, (able)0, (expect)600 are ADDED
D <22:27:54> Very Long Terms, (tick)7, (able)0, (expect)1000 are ADDED
D <22:27:54> Quest30Second, (tick)10, (able)0, (expect)100 are ADDED
C <22:27:54> max_exp_level(150), max_tac_level(199), max_job_level(100)
A <22:27:54> MapServerConfigFileName is C:/DrServer/GameServerData/script/data/MapServerConfig.ini
C <22:27:54> SQL server connect OK!
C <22:27:55> .NPC_NamebyGender 7932 data Loaded
C <22:27:55> .NPC_Lv2Exp 256 data Loaded
C <22:27:56> .NPC Generation Info 397 data Loaded
C <22:27:56> 'NPC_NamebyGender' Table initializing .......... OK !
C <22:27:56> 'NPC_Lv2Exp' Table initializing .......... OK !
C <22:27:56> 'NPC_Generation_SP'Table initializing .......... OK !
C <22:27:56> Reading './Data/BadWord.TXT' count = 0
C <22:27:56> .Plant Item 25 data Loaded
C <22:27:56> .Mineral Item 50 data Loaded
C <22:27:56> .Herb Item 22 data Loaded
C <22:27:56> .Cook Item 111 data Loaded
C <22:27:56> .Potion Item 29 data Loaded
C <22:27:56> .Tool Item 27 data Loaded
C <22:27:57> .Weapon Item 966 data Loaded
C <22:27:57> .Disposable Item 99 data Loaded
C <22:27:57> .Armor Item 323 data Loaded
C <22:27:57> .Accessory Item 121 data Loaded
C <22:27:58> .Etc Item 300 data Loaded
C <22:27:58> Item Table initializing ...................... OK !
C <22:27:58> Store 'BLACKSMITH' itemlist number : 0
C <22:27:58> Store 'FARM' itemlist number : 0
C <22:27:58> Store 'RESTAURANT' itemlist number : 0
C <22:27:58> Store 'HERBSHOP' itemlist number : 0
C <22:27:58> Store 'SHAMBLES' itemlist number : 0
C <22:27:58> Store 'CANDLE' itemlist number : 0
C <22:27:58> Store 'SLOPSHOP' itemlist number : 0
C <22:27:58> Store 'ALCHEMY' itemlist number : 0
C <22:27:58> Store 'WOODWORKING'itemlist number : 0
C <22:27:58> Store 'BOWCRAFT' itemlist number : 0
C <22:27:58> Store 'SHIPYARD' itemlist number : 0
C <22:27:58> Store 'PUB' itemlist number : 0
C <22:27:58> Store 'STORE' itemlist number : 0
C <22:27:58> Store 'MAGIC_GUILD'itemlist number : 0
C <22:27:58> Store Item List initializing ................ OK !
C <22:27:58> .'SkillMain' 99 data Loaded
C <22:27:58> 'SkillMain' Table initializing ................ OK !
C <22:27:58> 'GMquest' Table initializing ................. OK !
C <22:27:58> 'Map_Info' Table loading ................. OK !
C <22:27:58> 'arean_game_info' Table loading ........... OK !
C <22:27:58> 'arean_Team_info' Table loading ........... OK !
C <22:27:58> 'arean_bonus_info' Table loading ........... OK !
C <22:27:58> 'alive_zone' Table loading .............. OK !
C <22:27:58> 'Nation_Info' Table loading ............ OK !
C <22:27:58> 'Guild_List' Table loading ............ OK
C <22:27:58> 'Effect' Table initializing ............... OK !
C <22:28: 0> 'Magic' Table initializing ............... OK !
C <22:28: 0> .SkillMapTable 43 data Loaded
C <22:28: 0> 'SkillMapTable' initializing ................ OK !
D <22:28:20> Very Short Terms, (tick)1, (able)0, (expect)100 are ADDED
D <22:28:20> Short Terms, (tick)2, (able)0, (expect)300 are ADDED
D <22:28:20> Normal Terms, (tick)3, (able)0, (expect)450 are ADDED
D <22:28:20> Long Terms, (tick)4, (able)0, (expect)600 are ADDED
D <22:28:20> Very Long Terms, (tick)7, (able)0, (expect)1000 are ADDED
D <22:28:20> Quest30Second, (tick)10, (able)0, (expect)100 are ADDED
C <22:28:21> max_exp_level(150), max_tac_level(199), max_job_level(100)
A <22:28:21> MapServerConfigFileName is C:/DrServer/GameServerData/data/MapServerConfig.ini
C <22:28:21> SQL server connect OK!
C <22:28:21> Item Log config, DeleteDay = 30, SaveLevel = 2, ItemLevel = 90
C <22:28:21> .NPC_NamebyGender 7932 data Loaded
C <22:28:21> .NPC_Lv2Exp 256 data Loaded
C <22:28:22> .NPC Generation Info 397 data Loaded
C <22:28:22> 'NPC_NamebyGender' Table initializing .......... OK !
C <22:28:22> 'NPC_Lv2Exp' Table initializing .......... OK !
C <22:28:22> 'NPC_Generation_SP'Table initializing .......... OK !
C <22:28:22> Reading './Data/BadWord.TXT' count = 2
C <22:28:22> .Plant Item 25 data Loaded
C <22:28:22> .Mineral Item 50 data Loaded
C <22:28:22> .Herb Item 22 data Loaded
C <22:28:22> .Cook Item 111 data Loaded
C <22:28:22> .Potion Item 29 data Loaded
C <22:28:22> .Tool Item 27 data Loaded
C <22:28:23> .Weapon Item 966 data Loaded
C <22:28:23> .Disposable Item 99 data Loaded
C <22:28:23> .Armor Item 323 data Loaded
C <22:28:24> .Accessory Item 121 data Loaded
C <22:28:24> .Etc Item 300 data Loaded
C <22:28:24> Item Table initializing ...................... OK !
C <22:28:24> Store 'BLACKSMITH' itemlist number : 321
A <22:28:24> GenerateItem() : Can't generatie Item [5002] because wrong ObjectNumber
C <22:28:24> Store 'FARM' itemlist number : 26
C <22:28:24> Store 'RESTAURANT' itemlist number : 62
C <22:28:24> Store 'HERBSHOP' itemlist number : 24
C <22:28:24> Store 'SHAMBLES' itemlist number : 17
C <22:28:24> Store 'CANDLE' itemlist number : 12
C <22:28:24> Store 'SLOPSHOP' itemlist number : 166
C <22:28:24> Store 'ALCHEMY' itemlist number : 56
C <22:28:24> Store 'WOODWORKING'itemlist number : 61
C <22:28:24> Store 'BOWCRAFT' itemlist number : 80
C <22:28:24> Store 'SHIPYARD' itemlist number : 11
C <22:28:24> Store 'PUB' itemlist number : 2
A <22:28:24> GenerateItem() : Can't generatie Item [9000]
C <22:28:24> Store 'STORE' itemlist number : 275
C <22:28:24> Store 'MAGIC_GUILD'itemlist number : 21
C <22:28:24> Store Item List initializing ................ OK !
C <22:28:24> .'SkillMain' 99 data Loaded
C <22:28:24> 'SkillMain' Table initializing ................ OK !
C <22:28:24> 'GMquest' Table initializing ................. OK !
C <22:28:24> 'Map_Info' Table loading ................. OK !
C <22:28:24> 'arean_game_info' Table loading ........... OK !
C <22:28:24> 'arean_Team_info' Table loading ........... OK !
C <22:28:24> 'arean_bonus_info' Table loading ........... OK !
C <22:28:24> 'alive_zone' Table loading .............. OK !
C <22:28:24> 'Nation_Info' Table loading ............ OK !
C <22:28:24> 'Guild_List' Table loading ............ OK
C <22:28:25> 'Effect' Table initializing ............... OK !
C <22:28:25> 'Magic' Table initializing ............... OK !
C <22:28:25> .SkillMapTable 43 data Loaded
C <22:28:25> 'SkillMapTable' initializing ................ OK !
C <22:28:25> Script(0) Executed !
C <22:28:25> 'ItemsBox_new' Loading ...................... OK !
C <22:28:26> < TYNEN.map> loading OK !
C <22:28:26> < TYNEN.toi2> loading OK !
A <22:28:26> Starting ResourceRate = 1.4, cause UsercountInServerSet = 1501
C <22:28:26> < TYNEN.skb> loading OK !
A <22:28:26> Event_Monster Table Fetch Error!!
C <22:28:26> ****** FAILED :: Event_Monster Table loading, Not Terminate......
C <22:28:27> 'ItemJoin' Table initializing ................ OK !
C <22:28:27> WeatherTable(data/rain.tbl) initializing .... OK !
C <22:28:27> Item Attr. initializing
C <22:28:27> (Item_mutant/ Item_grade/ Item_mutant_kind ) OK !
C <22:28:27> skill_lvexp/ skill_exp/ mon_bag Table Loading OK !
C <22:28:27> 'Special_Item' Table initializing ............. OK !
C <22:28:27> 'ability_limit' Table initializing ............. OK !
C <22:28:27> 'ability_divide' Table initializing ............ OK !
C <22:28:27> 'dual_info' Table initializing ................. OK !
C <22:28:28> 'gamble_item' Table initializing ............... OK !
C <22:28:28> C:/DrServer/GameServerData/data/money_fame.txt loding............ ok
someone can help me to fix this please
p.s. sorry for my bad english
here is my mapserver.ini
[nation_set]
nation_name = USA
beta_server = 1
[network]
path=C:/DrServer/GameServerData
mapname=tynen
[server_info]
own_server_ip_for_server=192.168.0.10
own_server_port_for_server=5360
own_server_ip_for_user=
own_server_port_for_user=
primary_proxy_server_ip=192.168.0.10
primary_proxy_server_port=3001
secondary_proxy_server_ip=192.168.0.10
secondary_proxy_server_port=3002
[option]
DisconnectAccelatorUser=1
LogPath=..\LogOutput
and here is my log
D <22:27:54> Very Short Terms, (tick)1, (able)0, (expect)100 are ADDED
D <22:27:54> Short Terms, (tick)2, (able)0, (expect)300 are ADDED
D <22:27:54> Normal Terms, (tick)3, (able)0, (expect)450 are ADDED
D <22:27:54> Long Terms, (tick)4, (able)0, (expect)600 are ADDED
D <22:27:54> Very Long Terms, (tick)7, (able)0, (expect)1000 are ADDED
D <22:27:54> Quest30Second, (tick)10, (able)0, (expect)100 are ADDED
C <22:27:54> max_exp_level(150), max_tac_level(199), max_job_level(100)
A <22:27:54> MapServerConfigFileName is C:/DrServer/GameServerData/script/data/MapServerConfig.ini
C <22:27:54> SQL server connect OK!
C <22:27:55> .NPC_NamebyGender 7932 data Loaded
C <22:27:55> .NPC_Lv2Exp 256 data Loaded
C <22:27:56> .NPC Generation Info 397 data Loaded
C <22:27:56> 'NPC_NamebyGender' Table initializing .......... OK !
C <22:27:56> 'NPC_Lv2Exp' Table initializing .......... OK !
C <22:27:56> 'NPC_Generation_SP'Table initializing .......... OK !
C <22:27:56> Reading './Data/BadWord.TXT' count = 0
C <22:27:56> .Plant Item 25 data Loaded
C <22:27:56> .Mineral Item 50 data Loaded
C <22:27:56> .Herb Item 22 data Loaded
C <22:27:56> .Cook Item 111 data Loaded
C <22:27:56> .Potion Item 29 data Loaded
C <22:27:56> .Tool Item 27 data Loaded
C <22:27:57> .Weapon Item 966 data Loaded
C <22:27:57> .Disposable Item 99 data Loaded
C <22:27:57> .Armor Item 323 data Loaded
C <22:27:57> .Accessory Item 121 data Loaded
C <22:27:58> .Etc Item 300 data Loaded
C <22:27:58> Item Table initializing ...................... OK !
C <22:27:58> Store 'BLACKSMITH' itemlist number : 0
C <22:27:58> Store 'FARM' itemlist number : 0
C <22:27:58> Store 'RESTAURANT' itemlist number : 0
C <22:27:58> Store 'HERBSHOP' itemlist number : 0
C <22:27:58> Store 'SHAMBLES' itemlist number : 0
C <22:27:58> Store 'CANDLE' itemlist number : 0
C <22:27:58> Store 'SLOPSHOP' itemlist number : 0
C <22:27:58> Store 'ALCHEMY' itemlist number : 0
C <22:27:58> Store 'WOODWORKING'itemlist number : 0
C <22:27:58> Store 'BOWCRAFT' itemlist number : 0
C <22:27:58> Store 'SHIPYARD' itemlist number : 0
C <22:27:58> Store 'PUB' itemlist number : 0
C <22:27:58> Store 'STORE' itemlist number : 0
C <22:27:58> Store 'MAGIC_GUILD'itemlist number : 0
C <22:27:58> Store Item List initializing ................ OK !
C <22:27:58> .'SkillMain' 99 data Loaded
C <22:27:58> 'SkillMain' Table initializing ................ OK !
C <22:27:58> 'GMquest' Table initializing ................. OK !
C <22:27:58> 'Map_Info' Table loading ................. OK !
C <22:27:58> 'arean_game_info' Table loading ........... OK !
C <22:27:58> 'arean_Team_info' Table loading ........... OK !
C <22:27:58> 'arean_bonus_info' Table loading ........... OK !
C <22:27:58> 'alive_zone' Table loading .............. OK !
C <22:27:58> 'Nation_Info' Table loading ............ OK !
C <22:27:58> 'Guild_List' Table loading ............ OK
C <22:27:58> 'Effect' Table initializing ............... OK !
C <22:28: 0> 'Magic' Table initializing ............... OK !
C <22:28: 0> .SkillMapTable 43 data Loaded
C <22:28: 0> 'SkillMapTable' initializing ................ OK !
D <22:28:20> Very Short Terms, (tick)1, (able)0, (expect)100 are ADDED
D <22:28:20> Short Terms, (tick)2, (able)0, (expect)300 are ADDED
D <22:28:20> Normal Terms, (tick)3, (able)0, (expect)450 are ADDED
D <22:28:20> Long Terms, (tick)4, (able)0, (expect)600 are ADDED
D <22:28:20> Very Long Terms, (tick)7, (able)0, (expect)1000 are ADDED
D <22:28:20> Quest30Second, (tick)10, (able)0, (expect)100 are ADDED
C <22:28:21> max_exp_level(150), max_tac_level(199), max_job_level(100)
A <22:28:21> MapServerConfigFileName is C:/DrServer/GameServerData/data/MapServerConfig.ini
C <22:28:21> SQL server connect OK!
C <22:28:21> Item Log config, DeleteDay = 30, SaveLevel = 2, ItemLevel = 90
C <22:28:21> .NPC_NamebyGender 7932 data Loaded
C <22:28:21> .NPC_Lv2Exp 256 data Loaded
C <22:28:22> .NPC Generation Info 397 data Loaded
C <22:28:22> 'NPC_NamebyGender' Table initializing .......... OK !
C <22:28:22> 'NPC_Lv2Exp' Table initializing .......... OK !
C <22:28:22> 'NPC_Generation_SP'Table initializing .......... OK !
C <22:28:22> Reading './Data/BadWord.TXT' count = 2
C <22:28:22> .Plant Item 25 data Loaded
C <22:28:22> .Mineral Item 50 data Loaded
C <22:28:22> .Herb Item 22 data Loaded
C <22:28:22> .Cook Item 111 data Loaded
C <22:28:22> .Potion Item 29 data Loaded
C <22:28:22> .Tool Item 27 data Loaded
C <22:28:23> .Weapon Item 966 data Loaded
C <22:28:23> .Disposable Item 99 data Loaded
C <22:28:23> .Armor Item 323 data Loaded
C <22:28:24> .Accessory Item 121 data Loaded
C <22:28:24> .Etc Item 300 data Loaded
C <22:28:24> Item Table initializing ...................... OK !
C <22:28:24> Store 'BLACKSMITH' itemlist number : 321
A <22:28:24> GenerateItem() : Can't generatie Item [5002] because wrong ObjectNumber
C <22:28:24> Store 'FARM' itemlist number : 26
C <22:28:24> Store 'RESTAURANT' itemlist number : 62
C <22:28:24> Store 'HERBSHOP' itemlist number : 24
C <22:28:24> Store 'SHAMBLES' itemlist number : 17
C <22:28:24> Store 'CANDLE' itemlist number : 12
C <22:28:24> Store 'SLOPSHOP' itemlist number : 166
C <22:28:24> Store 'ALCHEMY' itemlist number : 56
C <22:28:24> Store 'WOODWORKING'itemlist number : 61
C <22:28:24> Store 'BOWCRAFT' itemlist number : 80
C <22:28:24> Store 'SHIPYARD' itemlist number : 11
C <22:28:24> Store 'PUB' itemlist number : 2
A <22:28:24> GenerateItem() : Can't generatie Item [9000]
C <22:28:24> Store 'STORE' itemlist number : 275
C <22:28:24> Store 'MAGIC_GUILD'itemlist number : 21
C <22:28:24> Store Item List initializing ................ OK !
C <22:28:24> .'SkillMain' 99 data Loaded
C <22:28:24> 'SkillMain' Table initializing ................ OK !
C <22:28:24> 'GMquest' Table initializing ................. OK !
C <22:28:24> 'Map_Info' Table loading ................. OK !
C <22:28:24> 'arean_game_info' Table loading ........... OK !
C <22:28:24> 'arean_Team_info' Table loading ........... OK !
C <22:28:24> 'arean_bonus_info' Table loading ........... OK !
C <22:28:24> 'alive_zone' Table loading .............. OK !
C <22:28:24> 'Nation_Info' Table loading ............ OK !
C <22:28:24> 'Guild_List' Table loading ............ OK
C <22:28:25> 'Effect' Table initializing ............... OK !
C <22:28:25> 'Magic' Table initializing ............... OK !
C <22:28:25> .SkillMapTable 43 data Loaded
C <22:28:25> 'SkillMapTable' initializing ................ OK !
C <22:28:25> Script(0) Executed !
C <22:28:25> 'ItemsBox_new' Loading ...................... OK !
C <22:28:26> < TYNEN.map> loading OK !
C <22:28:26> < TYNEN.toi2> loading OK !
A <22:28:26> Starting ResourceRate = 1.4, cause UsercountInServerSet = 1501
C <22:28:26> < TYNEN.skb> loading OK !
A <22:28:26> Event_Monster Table Fetch Error!!
C <22:28:26> ****** FAILED :: Event_Monster Table loading, Not Terminate......
C <22:28:27> 'ItemJoin' Table initializing ................ OK !
C <22:28:27> WeatherTable(data/rain.tbl) initializing .... OK !
C <22:28:27> Item Attr. initializing
C <22:28:27> (Item_mutant/ Item_grade/ Item_mutant_kind ) OK !
C <22:28:27> skill_lvexp/ skill_exp/ mon_bag Table Loading OK !
C <22:28:27> 'Special_Item' Table initializing ............. OK !
C <22:28:27> 'ability_limit' Table initializing ............. OK !
C <22:28:27> 'ability_divide' Table initializing ............ OK !
C <22:28:27> 'dual_info' Table initializing ................. OK !
C <22:28:28> 'gamble_item' Table initializing ............... OK !
C <22:28:28> C:/DrServer/GameServerData/data/money_fame.txt loding............ ok
someone can help me to fix this please
p.s. sorry for my bad english