Monster editing for Exp, Hp etc

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Old guide says
00000000:b1 f6 c0 71 a9 d4 00 00 00 00 00 00 00 00 00 00 ฑ๖ภqฉิ..........
00000010:00 00 00 00 01 00 14 00 31 36 1e 40 11 00 00 00 ........16.@....
00000020:16 00 04 00 11 00 00 00 15 00 05 00 00 00 00 00 ................
00000030:00 00 00 00 b8 0b b8 0b 20 03 00 00 03 f0 00 00 ....ธ.ธ. ....๐..
00000040:c8 00 00 00 00 00 00 00 00 00 00 00 19 ศ............

Reference:-http://a3mmorpg.wikia.com/wiki/Monster_Information_and_others

003d - 003e = Player EXP, f0 00 = 240 (20x) because exact value of Memora's EXP is 12, Maximum Value = 65000 (e8 fd)

But even when my server file has exp of 240, my char gets exp of 40 at 161 lvl and 120 on lvl 3.
Can anyone say what to edit precisely, or how are the actual exp and server file exp related.


0040 - 0043 = HP, c8 = 200 (Memora's max HP)
For Ice Revenant (433), my server file says HP as 6,50,000 and i was killing it with a normal char lvl 161, for 3 hours and monster didn't die. So how is Monster exp related to attack of player.
My char was giving 4k damage, so it shall take max 130 shots to kill Creep, but creep didn't die in even 3 hours. Can anyone elaborate minute details of the monster file please.

Thanks.
 
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Make sure its the same monster you are killing in game. That particular monster might be having 2 monster file with different number..

Open monster plot file of that particular map and confirm
 
do what getdeepz said, and it will be better if you give us the monster files so that we can have a look at it. Then only one can tell, what's wrong with the HP.
 
do what getdeepz said, and it will be better if you give us the monster files so that we can have a look at it. Then only one can tell, what's wrong with the HP.

That's a good idea too, post the monster file so that others can take a look and check results.

Also check with all classes, HK, Archer, Warrior, Mage. You notice any diff?
 
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Use my server files, monster files are already there.

Deep what you mean my monster plot file, map file from client data folder?

Na, no difference yet, hunted with Archer with 5k arrow exhausted, no use :P


Guys, what about exp thing i asked regarding memora?
 
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I think something wrong in tht old schemas.

i am 99% sure that offset 0044h is used to make creeps split like in carode.

00 = no split
02 = mobs splitting

but that guide says:

0044 - 0045 = Ice Elemental Attack and Defence
 
Did you confirm whether its the same monster you are editing???

Check out the n_ndt of the map and search for the monster number and edit the same one.

The .xls file you gave tell different name of the monster for number 413,

+ If its a boss, then there are some editing done by Zoneserver itself. So first try it on some noob creeps....
 
@above ty dude u hlped me with it n i found out :) jst need to know speed of soulspirit coz its having 66 i.e 100cells(khanin speed) i made it dat so its jst following behind me like khanin cn u jst tell me how to edit that speed? coz i kept 0 so boss wasnt moving so here m confused.
 
@aslan stop hijacking threads and make a seperate one for your query. Don't you read Threads topic?

@Deep, buddy i was talking about 433 .. that will come up as row number 434.
Regarding name, I changed Name <-> Index in MON.ull , so no need to change here too :P

Now, i changed HP of 433 Creep to 200, and its hp got equal to almost memora, ie, 1 shot kill for lvl 20+ player.

But how you actually calculate what HP shall i put it, creep.
Suppose my char is giving 8,000 damage on creep and i want creep to die in 200 shots, what shall be i put HP in the creep.
Ofcoure 200 is round figure and it will range between 190-220 shots in practicle.
But how to calculate precisely, that i want to know.

Same goes with exp.
 
But how you actually calculate what HP shall i put it, creep.
Suppose my char is giving 8,000 damage on creep and i want creep to die in 200 shots, what shall be i put HP in the creep.
Ofcoure 200 is round figure and it will range between 190-220 shots in practicle.
But how to calculate precisely, that i want to know.

Same goes with exp.

That's hard to achieve. Provided the Level of the Monster also comes into the play. You have to consider the HP of the Monster vs the Attack and Defence of the Monster. Hence a stronger monster would require more attacks and obviously more time. This would be a better assumption instead of considering the number of shots.

You will have to figure out what kind of stats for each Monster are ideal for the server that you make based on its gameplay statergy.
 
I understand that cvr,
Problem is, I made following exp in monsters in their file.
Memora = 12
Lessy = 18
Eipuloh = 20
Karterian = 27

But if i take a lvl 10 character and hunt them, am getting exp as
Memora = 150
Lessy = 160
Eipuloh = 20
Karterian = 50

Only Eipuloh gives exp around 20, rest all giving way higher. So, what is geting messed up?

Regarding HP, well i guess i'll have to do hit n trial then.
 
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