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Join Today!void ServerGameLogic::DoKillPlayer(GameObject* sourceObj, obj_ServerPlayer* targetPlr, STORE_CATEGORIES weaponCat, bool forced_by_server, bool fromPlayerInAir, bool targetPlayerInAir )
{
r3dOutToLog("%s killed by %s, forced: %d\n", targetPlr->userName, sourceObj->Name.c_str(), (int)forced_by_server);
Solution: WarZ_Server.sln
Folder: WZ\src\server\WO_GameServer\Sources
File: ServerGameLogic.cpp
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Code:void ServerGameLogic::DoKillPlayer(GameObject* sourceObj, obj_ServerPlayer* targetPlr, STORE_CATEGORIES weaponCat, bool forced_by_server, bool fromPlayerInAir, bool targetPlayerInAir ) { r3dOutToLog("%s killed by %s, forced: %d\n", targetPlr->userName, sourceObj->Name.c_str(), (int)forced_by_server);
"It says dnctest2 killed by darknightscoming" YES How do I? No Langpack :/.This isnt a text box, just a chat message.
Your picture is small but it could have to do with your langpack file.
I have not noticed an incorrect name when killing my other account player character.
It says dnctest2 killed by darknightscoming
You'll have to play around with it yourself.
Make sure you have backed up your files, prior to editing.