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Need help with a start a server

Newbie Spellweaver
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i try to start the server by others server packs, but everytime i got error, BUT setting is right i check it so many times, all correct!, and files too is correct, all ip settings is right, login password is right, databases is work, help me please to solve the problem

here is a chance to start a server by the server from thread "

Allods Server Files 7.0 + Client " :D


and i again got a error

oh, i can't post reply, your server have a error, what's wrong ?

oh i can post a little messages, but can't post a big, i want to post log and settings

oh, ok, i just put the file, please help me someone to start a server :)

p.s. = in the file a "Attach files" i copy log of a startaccountserver.bad and copy file instructions "shard_local.xml"
 

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  • error of a starting server.txt
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Newbie Spellweaver
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the config ip's are all skew might wanna check them dont think you can bind to 127.0.0.1 i had the 7.0 server files and had a server working pretty well
 
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все IP-адреса конфигурации искажены, возможно, вы захотите их проверить, не думаю, что вы можете привязаться к 127.0.0.1, у меня были файлы сервера 7.0, и сервер работал довольно хорошо
can you send me configuration for home playing of this server pack ?, for 127.0.0.1, i think it can help to solve the problem
 
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you need to bind to ya ethernet device 192.168.x.x or what ever you have from ipconfig/ifconfig/ip addr or what ever
 
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i can't start the server really so many days, and i don't know why :(, really, i check all, all!, all is correct, and i don't know why server can't running, BUT, so many errors from a other server repacks as a same.

if it help you can look for this error by starting file = startaccountserver.bat

you need to bind to ya ethernet device 192.168.x.x or what ever you have from ipconfig/ifconfig/ip addr or what ever
oh, i don't know it before o_o, why ?
 

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  • error of a starting server (2).txt
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XML:
<!-- Account server -->

<?xml version="1.0" encoding="utf-8"?>
<config name="test_trunk_shard" build="Debug" serversNeed="1" mapServicesAmount="1">
  <net basePort="9000" datagramPort="8000" bindPortsRange="15"/>
  <logging kind="none"/>

  <accountServer maxUsersOnShard="1000" clientsLimit="50" build="builds/standard.xml" versionOnLogin="-1" memory="500" ip="127.0.0.1">
    <approve ip="127.0.0.1" port="9347"/>
    <auth ip="127.0.0.1" port="9337" timeout="30000"/>
    <api protocol="http" host="127.0.0.1" port="9357"/>
    <db host="127.0.0.1" user="allods_online" password="somepass" />
    <authenticator>
        <api host="127.0.0.1" port="9399"/>
    </authenticator>
  </accountServer>
</config>

<!-- Billing Server -->


<?xml version="1.0" encoding="utf-8"?>
<config name="test_trunk_shard" build="Debug" serversNeed="1" mapServicesAmount="1">
  <net basePort="9000" datagramPort="8000" bindPortsRange="15"/>
  <logging kind="none"/>

  <accountServer maxUsersOnShard="1000" clientsLimit="50" build="builds/standard.xml" versionOnLogin="-1" memory="500" ip="127.0.0.1">
    <approve ip="127.0.0.1" port="9347"/>
    <auth ip="127.0.0.1" port="9337" timeout="30000"/>
    <api protocol="http" host="127.0.0.1" port="9357"/>
    <db host="127.0.0.1" user="allods_online" password="somepass" />
    <authenticator>
        <api host="127.0.0.1" port="9399"/>
    </authenticator>
  </accountServer>
</config>


<!-- Master Server  -->
<?xml version="1.0" encoding="utf-8"?>
<config>
  <resourceSystem restrictedMapsLoading="true" checkResourceSystemIndex="false"/>

  <masterServer memory="500" ip="127.0.0.1" lang="ru">
    <db host="127.0.0.1" user="allods_online" password="somepass" />
    <net ip="127.0.0.1" port="9513"/>
    <api ip="127.0.0.1" port="10500"/>
  </masterServer>
</config>   


<!-- Shard Server  -->


<?xml version="1.0" encoding="utf-8"?>
<config name="branch_local" comment="" maxUsers="5000" build="Debug">
    <net basePort="10000" consoleAccessPort="9856"/>

    <territory>Russia</territory>

    <monetization>F2P</monetization>

    <logging kind="local">
        <local format="csv"/>
        <remote host="localhost" port="8888"/>
    </logging>

    <shard role="LocalShard" memory="1200" ip="127.0.0.1">
        <frontEnd ip="127.0.0.1" port="9322" timeout="60000"/>
        <db host="127.0.0.1" user="allods_online" password="somepass"/>
        <http host="127.0.0.1" port="8080"/>
        <xmpp port="5222" domain="allods.ru" certificate="keys/xmpp.p12" password="secret" />
        <indicator/>
        <doorway/>
    </shard>

    <itemMallServer>
        <net ip="127.0.0.1" port="9321"/>
        <assortment banners-config="banners.cfg"/>
    </itemMallServer>

    <billingServer>
        <accounter accounterOneWay="billingserver.AccounterOneWayFakeImpl"/>
        <net host="127.0.0.1" port="9320"/>
        <api host="127.0.0.1" port="8080"/>
        <billing-api-url>http://emp2.allods.mail.ru/actions.php</billing-api-url>
    </billingServer>

    <accountServer>
        <approve ip="127.0.0.1" port="9347"/>
        <auth ip="127.0.0.1" port="9337" timeout="30000"/>
        <api host="127.0.0.1" port="9357" protocol="http"/>
    </accountServer>

    <masterServer>
        <net ip="127.0.0.1" port="9513"/>
        <api ip="127.0.0.1" port="10500"/>
    </masterServer>

    <resourceErrorsEnabled>false</resourceErrorsEnabled>

    <gameMechanics>
        <characterCreation allowDiffFactions="true"/>
        <shipRate build="1" buildReduce="1"/>
        <mobExpRate>1</mobExpRate>
        <questExpRate>1</questExpRate>
    </gameMechanics>

    <!-- use fake address of gametool - 127.0.0.2 - to avoid same ip as local shard
    <gametoolEAR ip="127.0.0.2" lang="rus">
        <standard-gametool-config>
            <mode name="slave"/>
            <instance name="Trunk shard"/>
            <database-defaults>
                <default-gametool-database port="5432" database="gametool" login="gametool" password="gametool"/>
                <default-logserver-database host="127.0.0.1" port="5432" database="logserver" login="logserver" password="logserver"/>
            </database-defaults>
            <master address="127.0.0.1" login="*" password="*"/>
            <shard id="trunk_local" name="trunk_local" address="127.0.0.1"
                         login="*" password="*"/>
        </standard-gametool-config>
    </gametoolEAR>
    -->

    <enableDynamicMapServices>true</enableDynamicMapServices>
</config>
 
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XML:
<!-- Account server -->

<?xml version="1.0" encoding="utf-8"?>
<config name="test_trunk_shard" build="Debug" serversNeed="1" mapServicesAmount="1">
  <net basePort="9000" datagramPort="8000" bindPortsRange="15"/>
  <logging kind="none"/>

  <accountServer maxUsersOnShard="1000" clientsLimit="50" build="builds/standard.xml" versionOnLogin="-1" memory="500" ip="127.0.0.1">
    <approve ip="127.0.0.1" port="9347"/>
    <auth ip="127.0.0.1" port="9337" timeout="30000"/>
    <api protocol="http" host="127.0.0.1" port="9357"/>
    <db host="127.0.0.1" user="allods_online" password="somepass" />
    <authenticator>
        <api host="127.0.0.1" port="9399"/>
    </authenticator>
  </accountServer>
</config>

<!-- Billing Server -->


<?xml version="1.0" encoding="utf-8"?>
<config name="test_trunk_shard" build="Debug" serversNeed="1" mapServicesAmount="1">
  <net basePort="9000" datagramPort="8000" bindPortsRange="15"/>
  <logging kind="none"/>

  <accountServer maxUsersOnShard="1000" clientsLimit="50" build="builds/standard.xml" versionOnLogin="-1" memory="500" ip="127.0.0.1">
    <approve ip="127.0.0.1" port="9347"/>
    <auth ip="127.0.0.1" port="9337" timeout="30000"/>
    <api protocol="http" host="127.0.0.1" port="9357"/>
    <db host="127.0.0.1" user="allods_online" password="somepass" />
    <authenticator>
        <api host="127.0.0.1" port="9399"/>
    </authenticator>
  </accountServer>
</config>


<!-- Master Server  -->
<?xml version="1.0" encoding="utf-8"?>
<config>
  <resourceSystem restrictedMapsLoading="true" checkResourceSystemIndex="false"/>

  <masterServer memory="500" ip="127.0.0.1" lang="ru">
    <db host="127.0.0.1" user="allods_online" password="somepass" />
    <net ip="127.0.0.1" port="9513"/>
    <api ip="127.0.0.1" port="10500"/>
  </masterServer>
</config>  


<!-- Shard Server  -->


<?xml version="1.0" encoding="utf-8"?>
<config name="branch_local" comment="" maxUsers="5000" build="Debug">
    <net basePort="10000" consoleAccessPort="9856"/>

    <territory>Russia</territory>

    <monetization>F2P</monetization>

    <logging kind="local">
        <local format="csv"/>
        <remote host="localhost" port="8888"/>
    </logging>

    <shard role="LocalShard" memory="1200" ip="127.0.0.1">
        <frontEnd ip="127.0.0.1" port="9322" timeout="60000"/>
        <db host="127.0.0.1" user="allods_online" password="somepass"/>
        <http host="127.0.0.1" port="8080"/>
        <xmpp port="5222" domain="allods.ru" certificate="keys/xmpp.p12" password="secret" />
        <indicator/>
        <doorway/>
    </shard>

    <itemMallServer>
        <net ip="127.0.0.1" port="9321"/>
        <assortment banners-config="banners.cfg"/>
    </itemMallServer>

    <billingServer>
        <accounter accounterOneWay="billingserver.AccounterOneWayFakeImpl"/>
        <net host="127.0.0.1" port="9320"/>
        <api host="127.0.0.1" port="8080"/>
        <billing-api-url>http://emp2.allods.mail.ru/actions.php</billing-api-url>
    </billingServer>

    <accountServer>
        <approve ip="127.0.0.1" port="9347"/>
        <auth ip="127.0.0.1" port="9337" timeout="30000"/>
        <api host="127.0.0.1" port="9357" protocol="http"/>
    </accountServer>

    <masterServer>
        <net ip="127.0.0.1" port="9513"/>
        <api ip="127.0.0.1" port="10500"/>
    </masterServer>

    <resourceErrorsEnabled>false</resourceErrorsEnabled>

    <gameMechanics>
        <characterCreation allowDiffFactions="true"/>
        <shipRate build="1" buildReduce="1"/>
        <mobExpRate>1</mobExpRate>
        <questExpRate>1</questExpRate>
    </gameMechanics>

    <!-- use fake address of gametool - 127.0.0.2 - to avoid same ip as local shard
    <gametoolEAR ip="127.0.0.2" lang="rus">
        <standard-gametool-config>
            <mode name="slave"/>
            <instance name="Trunk shard"/>
            <database-defaults>
                <default-gametool-database port="5432" database="gametool" login="gametool" password="gametool"/>
                <default-logserver-database host="127.0.0.1" port="5432" database="logserver" login="logserver" password="logserver"/>
            </database-defaults>
            <master address="127.0.0.1" login="*" password="*"/>
            <shard id="trunk_local" name="trunk_local" address="127.0.0.1"
                         login="*" password="*"/>
        </standard-gametool-config>
    </gametoolEAR>
    -->

    <enableDynamicMapServices>true</enableDynamicMapServices>
</config>
ok, what i need to do with it ?

if i have this thread and question is hard, i think this problem possible to solve by sending me a files of working localhost (127.0.0.1) server and client, with correct setting, files and etc, m ?

i think the problems in the not workable client+server packs, because i check another game, and with workable repack client+server game is working momentaly! :), i mean, game is work!, can anyone check client+server repack for fully workable and send me links to download it please, i think this way solve the problem. thank!
 
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