Neo Source

compiled source
 
asendure
Can you share cpp file :) dual slot weapon
raffy0809 - Neo Source - RaGEZONE Forums

sir skyuser how did you enable your pet and vehicle tab ?
 
most ppl here don't know how to wait..impatient :sneaky2:
Lost my mood -.-
this will be my last post for this thread, good luck guys.

dual slot weapon for all class (easiest way to edit)

1. Characterwindow.cpp

find :
Code:
        m_ppagewear = new cinventorypagewear;
        m_ppagewear->createsub ( this, "rncharacter_window_wear_window", ui_flag_default, character_window_inventory_pagewear );
        m_ppagewear->createsubcontrol ( nclasstype );
        registercontrol ( m_ppagewear );

change to :
Code:
        m_ppagewearex = new cinventorypagewearex;
        m_ppagewearex->createsub ( this, "rncharacter_window_wear_window", ui_flag_default, character_window_inventory_pagewear_ex );
        m_ppagewearex->createsubcontrol ( nclasstype );
        registercontrol ( m_ppagewearex );


2. Innerinterface.vpp

find :
Code:
        if ( uikeycheck::getinstance()->check( dik_tab, dxkey_down ) )
        {
            emcharclass emclass = glgaeaclient::getinstance().getcharacter()->m_emclass;

            if( emclass&glcc_extreme_m || emclass&glcc_extreme_w )
            {
                if ( e_fail == glgaeaclient::getinstance().getcharacter()->reqslotchange() )
                    m_btabreserve = true;
            }
                
        }

change to :
Code:
        if ( uikeycheck::getinstance()->check( dik_tab, dxkey_down ) )
        {
            emcharclass emclass = glgaeaclient::getinstance().getcharacter()->m_emclass;

            //if( emclass&glcc_extreme_m || emclass&glcc_extreme_w )
            if( emclass&glcc_extreme_m || emclass&glcc_extreme_w || emclass&glcc_arms_m || emclass&glcc_arms_w || emclass&glcc_fighter_m || emclass&glcc_fighter_w || emclass&glcc_archer_m || emclass&glcc_archer_w || emclass&glcc_spirit_m || emclass&glcc_spirit_w || emclass&glcc_science_m || emclass&glcc_science_w || emclass&glcc_assassin_m || emclass&glcc_assassin_w )
            {
                if ( e_fail == glgaeaclient::getinstance().getcharacter()->reqslotchange() )
                    m_btabreserve = true;
            }
                
        }

3. Inventorypagewearex.cpp

find :
Code:
    m_parhandslot = createcontrol("inventory_use_slot_rhand_a");
    m_palhandslot = createcontrol("inventory_use_slot_lhand_a");
    m_pbrhandslot = createcontrol("inventory_use_slot_rhand_b");
    m_pblhandslot = createcontrol("inventory_use_slot_lhand_b");

change to :
Code:
    //m_parhandslot = createcontrol("inventory_use_slot_rhand_a");
    //m_palhandslot = createcontrol("inventory_use_slot_lhand_a");
    //m_pbrhandslot = createcontrol("inventory_use_slot_rhand_b");
    //m_pblhandslot = createcontrol("inventory_use_slot_lhand_b");



good luck with your dev

sir im sorry sir but plssss im beging you can you share the compiled one plss dont have the vs2003 plssss
 
most ppl here don't know how to wait..impatient :sneaky2:
lost my mood -.-
this will be my last post for this thread, good luck guys.

dual slot weapon for all class (easiest way to edit)

1. CharacterWindow.cpp

find :
Code:
		m_pPageWear = new CInventoryPageWear;
		m_pPageWear->CreateSub ( this, "RNCHARACTER_WINDOW_WEAR_WINDOW", UI_FLAG_DEFAULT, CHARACTER_WINDOW_INVENTORY_PAGEWEAR );
		m_pPageWear->CreateSubControl ( nClassType );
		RegisterControl ( m_pPageWear );

change to :
Code:
		m_pPageWearEx = new CInventoryPageWearEx;
		m_pPageWearEx->CreateSub ( this, "RNCHARACTER_WINDOW_WEAR_WINDOW", UI_FLAG_DEFAULT, CHARACTER_WINDOW_INVENTORY_PAGEWEAR_EX );
		m_pPageWearEx->CreateSubControl ( nClassType );
		RegisterControl ( m_pPageWearEx );


2. Innerinterface.vpp

find :
Code:
		if ( UIKeyCheck::GetInstance()->Check( DIK_TAB, DXKEY_DOWN ) )
		{
			EMCHARCLASS emClass = GLGaeaClient::GetInstance().GetCharacter()->m_emClass;

			if( emClass&GLCC_EXTREME_M || emClass&GLCC_EXTREME_W )
			{
				if ( E_FAIL == GLGaeaClient::GetInstance().GetCharacter()->ReqSlotChange() )
					m_bTabReserve = true;
			}
				
		}

change to :
Code:
		if ( UIKeyCheck::GetInstance()->Check( DIK_TAB, DXKEY_DOWN ) )
		{
			EMCHARCLASS emClass = GLGaeaClient::GetInstance().GetCharacter()->m_emClass;

			//if( emClass&GLCC_EXTREME_M || emClass&GLCC_EXTREME_W )
			if( emClass&GLCC_EXTREME_M || emClass&GLCC_EXTREME_W || emClass&GLCC_ARMS_M || emClass&GLCC_ARMS_W || emClass&GLCC_FIGHTER_M || emClass&GLCC_FIGHTER_W || emClass&GLCC_ARCHER_M || emClass&GLCC_ARCHER_W || emClass&GLCC_SPIRIT_M || emClass&GLCC_SPIRIT_W || emClass&GLCC_SCIENCE_M || emClass&GLCC_SCIENCE_W || emClass&GLCC_ASSASSIN_M || emClass&GLCC_ASSASSIN_W )
			{
				if ( E_FAIL == GLGaeaClient::GetInstance().GetCharacter()->ReqSlotChange() )
					m_bTabReserve = true;
			}
				
		}

3. InventoryPageWearEx.cpp

find :
Code:
	m_pARHandSlot = CreateControl("INVENTORY_USE_SLOT_RHAND_A");
	m_pALHandSlot = CreateControl("INVENTORY_USE_SLOT_LHAND_A");
	m_pBRHandSlot = CreateControl("INVENTORY_USE_SLOT_RHAND_B");
	m_pBLHandSlot = CreateControl("INVENTORY_USE_SLOT_LHAND_B");

change to :
Code:
	//m_pARHandSlot = CreateControl("INVENTORY_USE_SLOT_RHAND_A");
	//m_pALHandSlot = CreateControl("INVENTORY_USE_SLOT_LHAND_A");
	//m_pBRHandSlot = CreateControl("INVENTORY_USE_SLOT_RHAND_B");
	//m_pBLHandSlot = CreateControl("INVENTORY_USE_SLOT_LHAND_B");

screenshot :
raffy0809 - Neo Source - RaGEZONE Forums


GOOD LUCK WITH YOUR DEV


dont do that sir asendure .. we need your update please :*::*::*::*:
 
Don force him..he already said wait he fix and will released the source..u guys keep asking same thing..

2
HIM??? i think asendure is not a guy lol ^_^ look at the avatar and signature ! :P

do u think a guy will put an avatar and signature like that? :)
 
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Off topic::

@jayanna1421-> Learn to understand the words that you read(you are showing your stupidity)

AND PLeaSE! Stop Pretending that you are a girl cause we are not an IDIOT like you..(NAKAKAHIYA KA)

Its totally oviously proven by using multiple accounts like what you did in this thread..

one good developer is lost due to stupidity..

Sorry mod.
 
Last edited:
Off topic::

@jayanna1421-> Learn to understand the words that you read(you are showing your stupidity)

AND PLeaSE! Stop Pretending that you are a girl cause we are not an IDIOT like you..(NAKAKAHIYA KA)

one good developer is lost due to stupidity..

Sorry mod.

off topic:
hmmmpp im not prentending dont judge me because you didnt see me.... hmmmp i cant force you to believe me that your life..
and dont blame me for the lost of one good developer plsss try to read sir im not the only one that said that
 
any Moderators in here...

off topic:
hmmmpp im not prentending dont judge me because you didnt see me.... hmmmp i cant force you to believe me that your life..
and dont blame me for the lost of one good developer plsss try to read sir im not the only one that said that

@jayanna1421 we all now that you are posser.... and if not, then can you defend that you are a real girl.. then can you give me a fansign and post in here... written "I hate you level29"... ^^

peace men...
 
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