- Joined
- Mar 6, 2009
- Messages
- 8
- Reaction score
- 0
Code:
} else if (splitted[0].equals("!removeitem")) {
int iditem = Integer.parseInt(splitted[1]);
MapleInventory iv = c.getPlayer().getInventory(MapleInventoryType.EQUIP);
int possessed = iv.countById(iditem);
if (possessed > 0) {
MapleInventoryManipulator.removeById(c, MapleInventoryType.EQUIP, iditem, possessed, true, false);
mc.dropMessage("All of item " + iditem + " in your inventory have been removed. (" + possessed + " Total)");
} else if (possessed == 0) {
MapleInventory iv1 = c.getPlayer().getInventory(MapleInventoryType.USE);
int possessed1 = iv1.countById(iditem);
if (possessed1 > 0) {
MapleInventoryManipulator.removeById(c, MapleInventoryType.USE, iditem, possessed1, true, false);
mc.dropMessage("All of item " + iditem + " in your inventory have been removed. (" + possessed1 + " Total)");
} else if (possessed1 == 0) {
MapleInventory iv2 = c.getPlayer().getInventory(MapleInventoryType.SETUP);
int possessed2 = iv2.countById(iditem);
if (possessed2 > 0) {
MapleInventoryManipulator.removeById(c, MapleInventoryType.SETUP, iditem, possessed2, true, false);
mc.dropMessage("All of item " + iditem + " in your inventory have been removed. (" + possessed2 + " Total)");
} else if (possessed2 == 0) {
MapleInventory iv3 = c.getPlayer().getInventory(MapleInventoryType.ETC);
int possessed3 = iv3.countById(iditem);
if (possessed3 > 0) {
MapleInventoryManipulator.removeById(c, MapleInventoryType.ETC, iditem, possessed3, true, false);
mc.dropMessage("All of item " + iditem + " in your inventory have been removed. (" + possessed3 + " Total)");
} else if (possessed3 == 0) {
MapleInventory iv4 = c.getPlayer().getInventory(MapleInventoryType.CASH);
int possessed4 = iv1.countById(iditem);
if (possessed4 > 0) {
MapleInventoryManipulator.removeById(c, MapleInventoryType.CASH, iditem, possessed4, true, false);
mc.dropMessage("All of item " + iditem + " in your inventory have been removed. (" + possessed4 + " Total)");
} else if (possessed4 == 0) {
mc.dropMessage("You do not currently own any of " + iditem);
}
}
}
}
}
!removeitem <itemid>
Removes all of <itemid> from your inventory. Doesn't affect equipped items
