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no assassin skill

Junior Spellweaver
Joined
Aug 27, 2023
Messages
106
Reaction score
7
Capture (1).PNG - no assassin skill - RaGEZONE Forums
Capture (2).PNG - no assassin skill - RaGEZONE Forums
any have idea how to fix this? no assassin skill after i enable assassin only black page 2 3 and 4 and 1st page its brawler skill not assassin skill....
 

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OPEN CHARSET FILE FOR ASSASSIN CHANGE EMCLASS TO THIS ONE
C++:
SG
class0c.charset = emClass        4096
class0d.charset = emClass        8192

MP
class1c.charset = emClass        4096
class1d.charset = emClass        8192

PHX
class2c.charset = emClass        4096
class2d.charset = emClass        8192


example:
/////////////////////////////////////////////////////////////////////
// #. ij¸¯ÅÍ ±âº» ¼¼Æà ¼³Á¤ ÆÄÀÏ
// $. 2003-04-10T14:00
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// #. ¹öÀüÀº ¹Ýµå½Ã Á¸ÀçÇØ¾ß ÇÕ´Ï´Ù. »èÁ¦ÇÏÁö ¸¶½Ê½Ã¿À.
//
VERSION        1
/////////////////////////////////////////////////////////////////////
// Á¾Á·
//  [ 0 Àΰ£ ]
emTribe        0
// Á÷¾÷
// [ °ÝÅõºÎ³² : 1, °ËµµºÎ³² : 2, ¾ç±ÃºÎ¿© :    4, ±â¿¹ºÎ¿© : 8, ±Ø°ºÎ³² : 16, ±Ø°ºÎ¿© : 32, °ÝÅõºÎ¿© : 64, °ËµµºÎ¿© : 128, ¾ç±ÃºÎ³² : 256, ±â¿¹ºÎ³² : 512 ]
// [ °úÇкγ² : 1024, °úÇкο© : 2048, ÀμúºÎ³² : 4096, ÀμúºÎ¿© : 8192, ±âŸ³² : 16348, ±âŸ¿© : 32768 ]
emClass        8192
// [ ¼º¹® : 0, Çö¾Ï : 1, ºÀȲ : 2 ]
wSchool        0
wHair        0
wFace        0
//
// ¼Ó¼º
// BRIGHT_LIGHT        +0 ÀÌ»ó
// BRIGHT_DARK        -0 ÀÌÇÏ
nBright            1
wLevel            1            // ·¹º§
wGuild            0            // ±æµå ¹øÈ£, NULL=0
lnMoney            0            // ¼ÒÁö ±Ý¾×
// Stats        [Èû|ü·Â]    [Á¤½Å|¹Îø]    [Áö·Â|±Ù·Â]    stats ÃʱⰪ °¡»êÀü.
sStats            [0 | 0]     [0 | 0]        [0 | 0]
wStatsPoint        10            // °¡¿ë Stats Æ÷ÀÎÆ®
wAP                0            // ±âº» °ø°Ý·Â
wDP                0            // ±âº» ¹æ¾î·Â
wPA                0            // °ÝÅõÄ¡
wSA                0            // »ç°ÝÄ¡
sExperience        [0 | 318]    // °æÇèÄ¡ [ÇöÀç | ´ÙÀ½·¹º§ µµ´Þ°ª]
dwSkillPoint    0            // Skill Point
sHP                [145 | 145]    // »ý¸í·® [ÇöÀç | ÃÖ´ë·®]
sMP                [4 | 4]    // Á¤½Å·® [ÇöÀç | ÃÖ´ë·®]
sSP                [18 | 18]    // ±Ù·Â·® [ÇöÀç | ÃÖ´ë·®]
wPK                0            // ÃÑ PK Ƚ¼ö
//sStartMapID        [0,0]        // Ãʱ⠽ÃÀÛ ¸Ê[ MID, SID ]
//dwStartGate        0            // Ãʱ⠽ÃÀÛ °ÔÀÌÆ®
sStartMapID        [2,0]        // Ãʱ⠽ÃÀÛ ¸Ê[ MID, SID ]
dwStartGate        6            // Ãʱ⠽ÃÀÛ °ÔÀÌÆ®
// Ãʱ⠽ÃÀÛ À§Ä¡ (x, y, z) ½Ç¼öÇü Áö¿øÇÔ
vStartPos        ( 0.0, 0.0, 0.0 )
// ¼ö·Ã ½ºÅ³ ¼Ó¼º
// ÇÑ ÁÙ¿¡ ÇϳªÀÇ ½ºÅ³¼Ó¼ºÀ» ¼ø¼´ë·Î ¸ðµÎ ±âÀçÇؾßÇÔ
//                 [MID,SID][·¹º§]
//ExpSkills        [3,8][0]
//ExpSkills        [3,9][0]
//ExpSkills        [0,0][1]
//ExpSkills        [0,0][1]
//ExpSkills        [0,0][1]
//
// Äü½ºÅ³ ½½·Ô    [MID,SID] ½ºÅ³ ÁöÁ¤Àº ÃÖ´ë 30°³
//QuickSkill        [3,8]
//QuickSkill        [3,9]
//QuickSkill        [0,0]
//QuickSkill        [0,0]
//QuickSkill        [0,0]
//
// ¹°¾à ´ÜÃàÅ°    [MID,SID] # ¹Ýµå½Ã ȸº¹¾àÇ°¸¸ ÁöÁ¤ÇÕ´Ï´Ù.
//QuickAction    [4,9]
//QuickAction    [4,4]
//QuickAction    [4,4]
//QuickAction    [4,4]
//QuickAction    [4,4]
//QuickAction    [4,4]
//
////Quest
////Quest            [0]
////Quest            [26]
//
// Âø¿ë Item
// ÇÑÁÙ¿¡ ÇϳªÀÇ ¾ÆÀÌÅÛ ¼Ó¼ºÀ» ¼ø¼´ë·Î ¸ðµÎ ±âÀçÇؾßÇÔ
// ¶ÇÇÑ ºó ºÎºÐÀ̸é, ºó Á¤º¸¸¦ Ç¥½ÃÇØÁà¾ßÇÔ.
//                [ÀåÂøºÎÀ§]    [ MID, SID ][»ç¿ë]        [°ø°Ý,¹æ¾î]        [ÀúÇ×:ºÒ,¾óÀ½,Àü±â,µ¶,Á¤]
//PutOnItems    [HEAD]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [UPPER]        [50, 1]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [LOWER]        [53, 1]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [HAND]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [FOOT]        [56, 1]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [RHAND]        [82, 24]    [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [LHAND]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems        [NECK]        [115, 47]    [1]            [0,0]            [0,0,0,0,0]
//PutOnItems    [WRIST]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [RFINGER]    [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [LFINGER]    [0, 0]        [0]            [0,0]            [0,0,0,0,0]
    
// Àκ¥Å丮
//                    [ MID, SID ][»ç¿ë]        [°ø°Ý,¹æ¾î]        [ÀúÇ×:ºÒ,¾óÀ½,Àü±â,µ¶,Á¤]
cInventory            [4, 9]        [10]        [0,0]            [0,0,0,0,0] 
cInventory        [161, 50]    [0]            [0,0]            [0,0,0,0,0]
//cInventory        [2, 204]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [2, 205]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [2, 206]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [109, 25]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
 
Upvote 0
Junior Spellweaver
Joined
Aug 27, 2023
Messages
106
Reaction score
7
OPEN CHARSET FILE FOR ASSASSIN CHANGE EMCLASS TO THIS ONE
C++:
SG
class0c.charset = emClass        4096
class0d.charset = emClass        8192

MP
class1c.charset = emClass        4096
class1d.charset = emClass        8192

PHX
class2c.charset = emClass        4096
class2d.charset = emClass        8192


example:
/////////////////////////////////////////////////////////////////////
// #. ij¸¯ÅÍ ±âº» ¼¼Æà ¼³Á¤ ÆÄÀÏ
// $. 2003-04-10T14:00
/////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////
// #. ¹öÀüÀº ¹Ýµå½Ã Á¸ÀçÇØ¾ß ÇÕ´Ï´Ù. »èÁ¦ÇÏÁö ¸¶½Ê½Ã¿À.
//
VERSION        1
/////////////////////////////////////////////////////////////////////
// Á¾Á·
//  [ 0 Àΰ£ ]
emTribe        0
// Á÷¾÷
// [ °ÝÅõºÎ³² : 1, °ËµµºÎ³² : 2, ¾ç±ÃºÎ¿© :    4, ±â¿¹ºÎ¿© : 8, ±Ø°ºÎ³² : 16, ±Ø°ºÎ¿© : 32, °ÝÅõºÎ¿© : 64, °ËµµºÎ¿© : 128, ¾ç±ÃºÎ³² : 256, ±â¿¹ºÎ³² : 512 ]
// [ °úÇкγ² : 1024, °úÇкο© : 2048, ÀμúºÎ³² : 4096, ÀμúºÎ¿© : 8192, ±âŸ³² : 16348, ±âŸ¿© : 32768 ]
emClass        8192
// [ ¼º¹® : 0, Çö¾Ï : 1, ºÀȲ : 2 ]
wSchool        0
wHair        0
wFace        0
//
// ¼Ó¼º
// BRIGHT_LIGHT        +0 ÀÌ»ó
// BRIGHT_DARK        -0 ÀÌÇÏ
nBright            1
wLevel            1            // ·¹º§
wGuild            0            // ±æµå ¹øÈ£, NULL=0
lnMoney            0            // ¼ÒÁö ±Ý¾×
// Stats        [Èû|ü·Â]    [Á¤½Å|¹Îø]    [Áö·Â|±Ù·Â]    stats ÃʱⰪ °¡»êÀü.
sStats            [0 | 0]     [0 | 0]        [0 | 0]
wStatsPoint        10            // °¡¿ë Stats Æ÷ÀÎÆ®
wAP                0            // ±âº» °ø°Ý·Â
wDP                0            // ±âº» ¹æ¾î·Â
wPA                0            // °ÝÅõÄ¡
wSA                0            // »ç°ÝÄ¡
sExperience        [0 | 318]    // °æÇèÄ¡ [ÇöÀç | ´ÙÀ½·¹º§ µµ´Þ°ª]
dwSkillPoint    0            // Skill Point
sHP                [145 | 145]    // »ý¸í·® [ÇöÀç | ÃÖ´ë·®]
sMP                [4 | 4]    // Á¤½Å·® [ÇöÀç | ÃÖ´ë·®]
sSP                [18 | 18]    // ±Ù·Â·® [ÇöÀç | ÃÖ´ë·®]
wPK                0            // ÃÑ PK Ƚ¼ö
//sStartMapID        [0,0]        // Ãʱ⠽ÃÀÛ ¸Ê[ MID, SID ]
//dwStartGate        0            // Ãʱ⠽ÃÀÛ °ÔÀÌÆ®
sStartMapID        [2,0]        // Ãʱ⠽ÃÀÛ ¸Ê[ MID, SID ]
dwStartGate        6            // Ãʱ⠽ÃÀÛ °ÔÀÌÆ®
// Ãʱ⠽ÃÀÛ À§Ä¡ (x, y, z) ½Ç¼öÇü Áö¿øÇÔ
vStartPos        ( 0.0, 0.0, 0.0 )
// ¼ö·Ã ½ºÅ³ ¼Ó¼º
// ÇÑ ÁÙ¿¡ ÇϳªÀÇ ½ºÅ³¼Ó¼ºÀ» ¼ø¼´ë·Î ¸ðµÎ ±âÀçÇؾßÇÔ
//                 [MID,SID][·¹º§]
//ExpSkills        [3,8][0]
//ExpSkills        [3,9][0]
//ExpSkills        [0,0][1]
//ExpSkills        [0,0][1]
//ExpSkills        [0,0][1]
//
// Äü½ºÅ³ ½½·Ô    [MID,SID] ½ºÅ³ ÁöÁ¤Àº ÃÖ´ë 30°³
//QuickSkill        [3,8]
//QuickSkill        [3,9]
//QuickSkill        [0,0]
//QuickSkill        [0,0]
//QuickSkill        [0,0]
//
// ¹°¾à ´ÜÃàÅ°    [MID,SID] # ¹Ýµå½Ã ȸº¹¾àÇ°¸¸ ÁöÁ¤ÇÕ´Ï´Ù.
//QuickAction    [4,9]
//QuickAction    [4,4]
//QuickAction    [4,4]
//QuickAction    [4,4]
//QuickAction    [4,4]
//QuickAction    [4,4]
//
////Quest
////Quest            [0]
////Quest            [26]
//
// Âø¿ë Item
// ÇÑÁÙ¿¡ ÇϳªÀÇ ¾ÆÀÌÅÛ ¼Ó¼ºÀ» ¼ø¼´ë·Î ¸ðµÎ ±âÀçÇؾßÇÔ
// ¶ÇÇÑ ºó ºÎºÐÀ̸é, ºó Á¤º¸¸¦ Ç¥½ÃÇØÁà¾ßÇÔ.
//                [ÀåÂøºÎÀ§]    [ MID, SID ][»ç¿ë]        [°ø°Ý,¹æ¾î]        [ÀúÇ×:ºÒ,¾óÀ½,Àü±â,µ¶,Á¤]
//PutOnItems    [HEAD]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [UPPER]        [50, 1]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [LOWER]        [53, 1]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [HAND]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [FOOT]        [56, 1]        [0]            [0,0]            [0,0,0,0,0]
PutOnItems        [RHAND]        [82, 24]    [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [LHAND]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems        [NECK]        [115, 47]    [1]            [0,0]            [0,0,0,0,0]
//PutOnItems    [WRIST]        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [RFINGER]    [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//PutOnItems    [LFINGER]    [0, 0]        [0]            [0,0]            [0,0,0,0,0]
  
// Àκ¥Å丮
//                    [ MID, SID ][»ç¿ë]        [°ø°Ý,¹æ¾î]        [ÀúÇ×:ºÒ,¾óÀ½,Àü±â,µ¶,Á¤]
cInventory            [4, 9]        [10]        [0,0]            [0,0,0,0,0]
cInventory        [161, 50]    [0]            [0,0]            [0,0,0,0,0]
//cInventory        [2, 204]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [2, 205]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [2, 206]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [109, 25]    [1]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
//cInventory        [0, 0]        [0]            [0,0]            [0,0,0,0,0]
I try this sir aizen00 but still same no skills and the first skill page is still brawler... i change the assassin charset to this but still same

Capture.PNG - no assassin skill - RaGEZONE Forums


fixed!
 

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