NoLifeStory

I am mainly just interested in being able to remove the colorful lines that show boundaries and being able to make the character invisible. Those two things would allow for the maps to be used in videos as backgrounds. While holding shift, we would have camera movement. I am interested in using this for filming.

I would do it in the code if I could just get the project to build, but I can't seem to figure that out.
NoLifeClient now works once again, and I've majorly simplified the build process.
Just get Visual Studio 2013 Express for desktop, grab a copy of the NLS source code, grab the sdk and extract it in the right location, open up the solution, and build.
 
NoLifeWzToNx now processes audio, and is also the only program capable of parsing Etc.wz in GMS v143 due to the addition of a new property type.

I've been waiting for this update for a few days now, thanks! (Just in time too, I just finished dl'ing VS 2013.)

Edit: **** , downloaded the wrong tool for this... Downloaded a C# instead of C++...
 
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Hey guys, guys, guys. Hey guys, guess what?


...



Bitmap support for NoLifeWzToNx!!!
That's right, you no longer have to depend on a slow third party program made in C#.
NoLifeStory now provides a complete client side solution from converting your files to using them in the client.

NoLifeWzToNx:
retep998 - NoLifeStory - RaGEZONE Forums


Wz2Nx:
retep998 - NoLifeStory - RaGEZONE Forums





literally 6 minutes
 
Took about a minute to convert all of my WZ files of MapleStory v143.2 to NX. Holy ****. Good job Peter!
 
To run NoLifeClient you will need nx files with bitmaps and audio available here.

Well, isn't that a bit misleading, as you can use NoLifeWzToNx to convert them yourself, you don't have to download them - you can do it manually with the latest version!
 
Well, isn't that a bit misleading, as you can use NoLifeWzToNx to convert them yourself, you don't have to download them - you can do it manually with the latest version!

Unless I'm mistaken, the included converter doesn't support bitmaps yet.
 
The current builds of NoLifeStory are built using Visual Studio 2013 for 64-bit.

i think it doesn't mean Visual Studio 2013 required to run NoLifeStory
Edit: install Microsoft Visual 2013 and run well
i have no idea why !
 
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Oh I see, I just had to write a bat to make it work. Cool.
 
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