<div class="bbWrapper">so guys my 2st Query i learning so i think it is better <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><br />
<br />
1º set indentity propety in this tables <br />
_RefObjCommon,_RefObjChar,_RefShop,_RefShopGroup,_RefShopItemGroup,_RefShopTab,_RefShopTabGroup.<br />
<br />
go Tools > Options... > Designers > and Clean "Prevent saving changes that require table re-creation" .<br />
now<br />
_RefObjCommon > Design > right click ID Column Set a primary key > Column Properties > Indetity Spercification > (Is Indetity) set "Yes" same with the others.<br />
<span style="color: #FF0000">NOW DO THE SAME WITH Tab_RefHive and Tab_RefNest BUT SET INDENTITY OFF </span><br />
ok now u can exec the querys without any errro<br />
<br />
<br />
<br />
<br />
NPC<br />
<br />
<div class="bbCodeBlock bbCodeBlock--screenLimited bbCodeBlock--code">
<div class="bbCodeBlock-title">
PHP:
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<div class="bbCodeBlock-content" dir="ltr">
<pre class="bbCodeCode" dir="ltr" data-xf-init="ozzmodz-cbhj-code-block" data-lang="php"><code>DECLARE @CHARNAME VARCHAR (30)
DECLARE @NPCNAME VARCHAR (30)
DECLARE @ADDNEW VARCHAR (30)
DECLARE @GAMEWORDID INT
SET @CHARNAME = 'DW' --U Char Name
SET @NPCNAME = '1' --U NPC NAME
SET @GAMEWORDID = 1 --IMPORTANT! GET GAMEWORLD ID FROM THE LOCALY U WANT ADD THE NPC NORMAL CITYs = 1
SET @ADDNEW = 'NPC'
--
IF @ADDNEW = 'NPC' BEGIN
DECLARE @MAXLINK VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjChar)+1
DECLARE @MAXCOMMONID VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjCommon)+1
SET IDENTITY_INSERT _RefObjCommon ON
INSERT INTO _RefObjCommon (Service,ID,CodeName128,ObjName128,OrgObjCodeName128,NameStrID128,DescStrID128,CashItem,Bionic,TypeID1,TypeID2,TypeID3,TypeID4,DecayTime,Country
,Rarity,CanTrade,CanSell,CanBuy,CanBorrow,CanDrop,CanPick,CanRepair,CanRevive,CanUse,CanThrow,Price,CostRepair,CostRevive,CostBorrow,KeepingFee,SellPrice,ReqLevelType1,ReqLevel1,ReqLevelType2,ReqLevel2,ReqLevelType3,ReqLevel3,ReqLevelType4,ReqLevel4,MaxContain,RegionID,Dir,OffsetX,OffsetY,OffsetZ,Speed1,Speed2,Scale,BCHeight,BCRadius
,EventID,AssocFileObj128,AssocFileDrop128,AssocFileIcon128,AssocFile1_128,AssocFile2_128,Link) VALUES
(1,@MAXCOMMONID,'NPC_'+@NPCNAME,'xxx','xxx','SN_NPC_'+@NPCNAME,'xxx',0,1,1,2,2,0,5000,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,0,0,0,0,0,0,0,100,0,0,0,'npc\npc\chinawoman_Noblegirl_event.bsr','xxx','xxx','xxx','xxx',@MAXLINK)
SET IDENTITY_INSERT _RefObjCommon OFF
SET IDENTITY_INSERT _RefObjChar ON
INSERT INTO _RefObjChar (ID,Lvl,CharGender,MaxHP,MaxMP,ResistFrozen,ResistFrostbite,ResistBurn,ResistEShock,ResistPoison,ResistZombie,ResistSleep,ResistRoot,ResistSlow,ResistFear
,ResistMyopia,ResistBlood,ResistStone,ResistDark,ResistStun,ResistDisea,ResistChaos,ResistCsePD,ResistCseMD,ResistCseSTR,ResistCseINT,ResistCseHP,ResistCseMP,Resist24,ResistBomb,Resist26
,Resist27,Resist28,Resist29,Resist30,Resist31,Resist32,InventorySize,CanStore_TID1,CanStore_TID2,CanStore_TID3,CanStore_TID4,CanBeVehicle,CanControl,DamagePortion,MaxPassenger,AssocTactics,PD,MD,PAR,MAR,ER,BR,HR,CHR
,ExpToGive,CreepType,Knockdown,KO_RecoverTime,DefaultSkill_1,DefaultSkill_2,DefaultSkill_3,DefaultSkill_4,DefaultSkill_5,DefaultSkill_6,DefaultSkill_7,DefaultSkill_8,DefaultSkill_9,DefaultSkill_10,TextureType,Except_1
,Except_2,Except_3,Except_4,Except_5,Except_6,Except_7,Except_8,Except_9,Except_10,Link) VALUES
(@MAXLINK,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,336860180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SET IDENTITY_INSERT _RefObjChar OFF
SET IDENTITY_INSERT _RefShop ON
DECLARE @ShopID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShop)+1
INSERT INTO _RefShop (Service,Country,ID,CodeName128,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopID,'STORE_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShop OFF
SET IDENTITY_INSERT _RefShopGroup ON
DECLARE @ShopGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopGroup)+1
INSERT INTO _RefShopGroup (Service,Country,ID,CodeName128,RefNPCCodeName,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopGroupID,'GROUP_STORE_'+@NPCNAME,'NPC_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShopGroup OFF
SET IDENTITY_INSERT _RefShopItemGroup ON
DECLARE @ShopItemID VARCHAR (30) = (SELECT MAX (GROUPID) FROM _RefShopItemGroup)+1
INSERT INTO _RefShopItemGroup (Service,GroupID,CodeName128,StrID128_Group)
VALUES (1,@ShopItemID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopItemGroup OFF
SET IDENTITY_INSERT _RefShopTab ON
DECLARE @ShopTabID VARCHAR (30)= (SELECT MAX (ID) FROM _RefShopTab)+1
INSERT INTO _RefShopTab (Service,Country,ID,CodeName128,RefTabGroupCodeName,StrID128_Tab)
VALUES (1,15,@ShopTabID,'STORE_'+@NPCNAME+'_TAB1','STORE_'+@NPCNAME+'_GROUP1','SN_TAB_WEAPON')
SET IDENTITY_INSERT _RefShopTab OFF
SET IDENTITY_INSERT _RefShopTabGroup ON
DECLARE @ShopTabGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopTabGroup)+1
INSERT INTO _RefShopTabGroup (Service,Country,ID,CodeName128,StrID128_Group)
VALUES (1,15,@ShopTabGroupID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopTabGroup OFF
INSERT INTO _RefMappingShopGroup VALUES (1,15,'GROUP_STORE_'+@NPCNAME,'STORE_'+@NPCNAME)
INSERT INTO _RefMappingShopWithTab VALUES (1,15,'STORE_'+@NPCNAME,'STORE_'+@NPCNAME+'_GROUP1')
DECLARE @TACTICSID INT SET @TACTICSID = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+10
INSERT INTO Tab_RefTactics VALUES
(@TACTICSID,@MAXCOMMONID,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'NPC_'+@NPCNAME)
BEGIN
DECLARE @HIVEID INT SET @HIVEID = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
INSERT INTO Tab_RefHive VALUES
(@HIVEID,0,0,0,0,0,0,@GAMEWORDID,2,'NPC_'+@NPCNAME)
END
BEGIN
DECLARE @REGION VARCHAR (30) SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX VARCHAR (30) SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY VARCHAR (30) SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ VARCHAR (30) SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @NESTID INT SET @NESTID = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
INSERT INTO Tab_RefNest VALUES
(@NESTID,@HIVEID,@TACTICSID,@REGION,@POSX,@POSY,@POSZ,0,0,0,0,0,0,1,0,1,0)
END
PRINT 'add this line to characterdata_45000 @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@MAXCOMMONID+' '+@NPCNAME+' xxx xxx '+'SN_NPC_'+@NPCNAME+' xxx 0 1 1 2 2 0 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 npc\npc\chinawoman_Noblegirl_event.bsr xxx xxx xxx xxx 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 336860180 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
PRINT ''
PRINT 'Add this line to refshop.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPID+' '+'STORE_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to refshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPGROUPID+' '+'GROUP_STORE_'+@NPCNAME+' '+'NPC_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to shopgroupdata.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@SHOPITEMID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refshoptab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABID+' '+'STORE_'+@NPCNAME+'_TAB1 '+'STORE_'+@NPCNAME+'_GROUP1 SN_TAB_WEAPONS'
PRINT ''
PRINT 'Add this line to refshoptabgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABGROUPID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refmappingshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'GROUP_STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME
PRINT ''
PRINT 'Add this line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'A New NPC Has ADD Succesfuly Restart U Server and Login in '+@CHARNAME
END</code></pre>
</div>
</div><br />
TAB<br />
<br />
<div class="bbCodeBlock bbCodeBlock--screenLimited bbCodeBlock--code">
<div class="bbCodeBlock-title">
PHP:
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<div class="bbCodeBlock-content" dir="ltr">
<pre class="bbCodeCode" dir="ltr" data-xf-init="ozzmodz-cbhj-code-block" data-lang="php"><code>DECLARE @CHARNAME VARCHAR (30)
DECLARE @NPCNAME VARCHAR (30)
DECLARE @ADDNEW VARCHAR (30)
DECLARE @TABNAME VARCHAR (30)
DECLARE @TABNUMBER VARCHAR (30)
DECLARE @TABNEW VARCHAR (30)
DECLARE @GROUPNUMBER VARCHAR (30)
DECLARE @GROUPNEW VARCHAR (30)
--
SET @ADDNEW = 'TAB' -- 'NPC' to add a new npc, 'TAB' for add a new Tab, 'GROUP' for add a new group!
SET @CHARNAME = '[GM] STATIIC' --U Char Name
SET @NPCNAME = 'STATIIC' --U NPC NAME
SET @GROUPNUMBER = 1
SET @TABNUMBER = 4
SET @TABNAME = 'TEST'
--
IF @TABNUMBER = 2 SET @TABNEW = '_TAB2'
IF @TABNUMBER = 3 SET @TABNEW = '_TAB3'
IF @TABNUMBER = 4 SET @TABNEW = '_TAB4'
IF @GROUPNUMBER = 1 SET @GROUPNEW = '_GROUP1'
IF @GROUPNUMBER = 2 SET @GROUPNEW = '_GROUP2'
IF @GROUPNUMBER = 3 SET @GROUPNEW = '_GROUP3'
IF @GROUPNUMBER = 4 SET @GROUPNEW = '_GROUP4'
IF @GROUPNUMBER = 5 SET @GROUPNEW = '_GROUP5'
IF @GROUPNUMBER = 6 SET @GROUPNEW = '_GROUP6'
IF @ADDNEW = 'TAB' BEGIN
SET IDENTITY_INSERT _RefShopTab ON
DECLARE @ShopTabID VARCHAR (30) SET @ShopTabID = (SELECT MAX (ID) FROM _RefShopTab)+1
INSERT INTO _RefShopTab (Service,Country,ID,CodeName128,RefTabGroupCodeName,StrID128_Tab)
VALUES (1,15,@ShopTabID,'STORE_'+@NPCNAME+@TABNEW,'STORE_'+@NPCNAME+@GROUPNEW,'SN_'+@TABNAME)
SET IDENTITY_INSERT _RefShopTab OFF
PRINT ''
PRINT 'New Tab added Sucessfully add this new line to refshoptab.txt @ server_dep\silkroad\textdata'
PRINT '1 15 '+@SHOPTABID+' STORE_'+@NPCNAME+@TABNEW+' STORE_'+@NPCNAME+@GROUPNEW+' SN_TAB_'+@TABNAME
END</code></pre>
</div>
</div><br />
GROUP <br />
<br />
<div class="bbCodeBlock bbCodeBlock--screenLimited bbCodeBlock--code">
<div class="bbCodeBlock-title">
PHP:
</div>
<div class="bbCodeBlock-content" dir="ltr">
<pre class="bbCodeCode" dir="ltr" data-xf-init="ozzmodz-cbhj-code-block" data-lang="php"><code>DECLARE @CHARNAME VARCHAR (30)
DECLARE @NPCNAME VARCHAR (30)
DECLARE @ADDNEW VARCHAR (30)
DECLARE @GROUPNUMBER VARCHAR (30)
DECLARE @GROUPNEW VARCHAR (30)
SET @CHARNAME = '[GM] TIEKO' --U Char Name
SET @NPCNAME = 'STATIC' --U NPC NAME
SET @GROUPNUMBER = 2
SET @ADDNEW = 'GROUP'
--
IF @GROUPNUMBER = 2 SET @GROUPNEW = '_GROUP2'
IF @GROUPNUMBER = 3 SET @GROUPNEW = '_GROUP3'
IF @GROUPNUMBER = 4 SET @GROUPNEW = '_GROUP4'
IF @GROUPNUMBER = 5 SET @GROUPNEW = '_GROUP5'
IF @GROUPNUMBER = 6 SET @GROUPNEW = '_GROUP6'
IF @ADDNEW = 'GROUP' BEGIN
SET IDENTITY_INSERT _RefShopTabGroup ON
DECLARE @ShopTabGroupID VARCHAR (30) SET @ShopTabGroupID = (SELECT MAX (ID) FROM _RefShopTabGroup)+1
INSERT INTO _RefShopTabGroup (Service,Country,ID,CodeName128,StrID128_Group)
VALUES (1,15,@ShopTabGroupID,'STORE_'+@NPCNAME+@GROUPNEW,'SN_STORE_'+@NPCNAME+@GROUPNEW)
SET IDENTITY_INSERT _RefShopTabGroup OFF
INSERT INTO _RefMappingShopWithTab VALUES (1,15,'STORE_'+@NPCNAME,'STORE_'+@NPCNAME+@GROUPNEW)
PRINT ''
PRINT 'New Group Added Succesfully '
PRINT 'add this new line to refshoptabgroup.txt @ server_dep\silkroad\textdata'
PRINT '1 15 '+@SHOPTABGROUPID+' STORE_'+@NPCNAME+@GROUPNEW+' SN_STORE_'+@NPCNAME+@GROUPNEW
PRINT ''
PRINT 'add this new line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata'
PRINT '1 15 STORE_'+@NPCNAME+' STORE_'+@NPCNAME+@GROUPNEW
END</code></pre>
</div>
</div><br />
All in one<br />
<div class="bbCodeSpoiler">
<button type="button" class="button bbCodeSpoiler-button" data-xf-click="toggle" data-xf-init="tooltip" title="Click to reveal or hide spoiler"><span class="button-text">
<span>Spoiler</span>
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PHP:
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<pre class="bbCodeCode" dir="ltr" data-xf-init="ozzmodz-cbhj-code-block" data-lang="php"><code> DECLARE @CHARNAME VARCHAR (30)
DECLARE @NPCNAME VARCHAR (30)
DECLARE @ADDNEW VARCHAR (30)
DECLARE @TABNAME VARCHAR (30)
DECLARE @TABNUMBER VARCHAR (30)
DECLARE @TABNEW VARCHAR (30)
DECLARE @GROUPNUMBER VARCHAR (30)
DECLARE @GROUPNEW VARCHAR (30)
DECLARE @GAMEWORDID INT
SET @ADDNEW = 'NPC' -- 'NPC' to add a new npc, 'TAB' for add a new Tab, 'GROUP' for add a new group!
SET @CHARNAME = '[GM] STATIIC' --U Char Name
SET @NPCNAME = 'STATIIC' --U NPC NAME
SET @GAMEWORDID = 1 --IMPORTANT! GET GAMEWORLD ID FROM THE LOCALY U WANT ADD THE NPC NORMAL CITYs = 1
SET @GROUPNUMBER = 1
SET @TABNUMBER = 2
SET @TABNAME = 'DRESS'
--
IF @ADDNEW = 'NPC' BEGIN
DECLARE @MAXLINK VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjChar)+1
DECLARE @MAXCOMMONID VARCHAR (30) = (SELECT MAX (ID) FROM _RefObjCommon)+1
SET IDENTITY_INSERT _RefObjCommon ON
INSERT INTO _RefObjCommon (Service,ID,CodeName128,ObjName128,OrgObjCodeName128,NameStrID128,DescStrID128,CashItem,Bionic,TypeID1,TypeID2,TypeID3,TypeID4,DecayTime,Country
,Rarity,CanTrade,CanSell,CanBuy,CanBorrow,CanDrop,CanPick,CanRepair,CanRevive,CanUse,CanThrow,Price,CostRepair,CostRevive,CostBorrow,KeepingFee,SellPrice,ReqLevelType1,ReqLevel1,ReqLevelType2,ReqLevel2,ReqLevelType3,ReqLevel3,ReqLevelType4,ReqLevel4,MaxContain,RegionID,Dir,OffsetX,OffsetY,OffsetZ,Speed1,Speed2,Scale,BCHeight,BCRadius
,EventID,AssocFileObj128,AssocFileDrop128,AssocFileIcon128,AssocFile1_128,AssocFile2_128,Link) VALUES
(1,@MAXCOMMONID,'NPC_'+@NPCNAME,'xxx','xxx','SN_NPC_'+@NPCNAME,'xxx',0,1,1,2,2,0,5000,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,-1,0,-1,0,-1,0,-1,0,-1,0,0,0,0,0,0,0,100,0,0,0,'npc\npc\chinawoman_Noblegirl_event.bsr','xxx','xxx','xxx','xxx',@MAXLINK)
SET IDENTITY_INSERT _RefObjCommon OFF
SET IDENTITY_INSERT _RefObjChar ON
INSERT INTO _RefObjChar (ID,Lvl,CharGender,MaxHP,MaxMP,ResistFrozen,ResistFrostbite,ResistBurn,ResistEShock,ResistPoison,ResistZombie,ResistSleep,ResistRoot,ResistSlow,ResistFear
,ResistMyopia,ResistBlood,ResistStone,ResistDark,ResistStun,ResistDisea,ResistChaos,ResistCsePD,ResistCseMD,ResistCseSTR,ResistCseINT,ResistCseHP,ResistCseMP,Resist24,ResistBomb,Resist26
,Resist27,Resist28,Resist29,Resist30,Resist31,Resist32,InventorySize,CanStore_TID1,CanStore_TID2,CanStore_TID3,CanStore_TID4,CanBeVehicle,CanControl,DamagePortion,MaxPassenger,AssocTactics,PD,MD,PAR,MAR,ER,BR,HR,CHR
,ExpToGive,CreepType,Knockdown,KO_RecoverTime,DefaultSkill_1,DefaultSkill_2,DefaultSkill_3,DefaultSkill_4,DefaultSkill_5,DefaultSkill_6,DefaultSkill_7,DefaultSkill_8,DefaultSkill_9,DefaultSkill_10,TextureType,Except_1
,Except_2,Except_3,Except_4,Except_5,Except_6,Except_7,Except_8,Except_9,Except_10,Link) VALUES
(@MAXLINK,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,336860180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SET IDENTITY_INSERT _RefObjChar OFF
SET IDENTITY_INSERT _RefShop ON
DECLARE @ShopID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShop)+1
INSERT INTO _RefShop (Service,Country,ID,CodeName128,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopID,'STORE_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShop OFF
SET IDENTITY_INSERT _RefShopGroup ON
DECLARE @ShopGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopGroup)+1
INSERT INTO _RefShopGroup (Service,Country,ID,CodeName128,RefNPCCodeName,Param1,Param1_Desc128,Param2,Param2_Desc128,Param3,Param3_Desc128,Param4,Param4_Desc128)
VALUES (1,15,@ShopGroupID,'GROUP_STORE_'+@NPCNAME,'NPC_'+@NPCNAME,-1,'xxx',-1,'xxx',-1,'xxx',-1,'xxx')
SET IDENTITY_INSERT _RefShopGroup OFF
SET IDENTITY_INSERT _RefShopItemGroup ON
DECLARE @ShopItemID VARCHAR (30) = (SELECT MAX (GROUPID) FROM _RefShopItemGroup)+1
INSERT INTO _RefShopItemGroup (Service,GroupID,CodeName128,StrID128_Group)
VALUES (1,@ShopItemID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopItemGroup OFF
SET IDENTITY_INSERT _RefShopTab ON
DECLARE @ShopTabID VARCHAR (30)= (SELECT MAX (ID) FROM _RefShopTab)+1
INSERT INTO _RefShopTab (Service,Country,ID,CodeName128,RefTabGroupCodeName,StrID128_Tab)
VALUES (1,15,@ShopTabID,'STORE_'+@NPCNAME+'_TAB1','STORE_'+@NPCNAME+'_GROUP1','SN_TAB_WEAPON')
SET IDENTITY_INSERT _RefShopTab OFF
SET IDENTITY_INSERT _RefShopTabGroup ON
DECLARE @ShopTabGroupID VARCHAR (30) = (SELECT MAX (ID) FROM _RefShopTabGroup)+1
INSERT INTO _RefShopTabGroup (Service,Country,ID,CodeName128,StrID128_Group)
VALUES (1,15,@ShopTabGroupID,'STORE_'+@NPCNAME+'_GROUP1','SN_STORE_'+@NPCNAME+'_GROUP1')
SET IDENTITY_INSERT _RefShopTabGroup OFF
INSERT INTO _RefMappingShopGroup VALUES (1,15,'GROUP_STORE_'+@NPCNAME,'STORE_'+@NPCNAME)
INSERT INTO _RefMappingShopWithTab VALUES (1,15,'STORE_'+@NPCNAME,'STORE_'+@NPCNAME+'_GROUP1')
DECLARE @TACTICSID INT SET @TACTICSID = (SELECT MAX (dwTacticsID) FROM Tab_RefTactics)+10
INSERT INTO Tab_RefTactics VALUES
(@TACTICSID,@MAXCOMMONID,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'NPC_'+@NPCNAME)
DECLARE @HIVEID INT SET @HIVEID = (SELECT MAX (dwHiveID) FROM Tab_RefHive)+1
INSERT INTO Tab_RefHive VALUES
(@HIVEID,0,0,0,0,0,0,@GAMEWORDID,2,'NPC_'+@NPCNAME)
DECLARE @REGION VARCHAR (30) SET @REGION = (SELECT (LatestRegion) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSX VARCHAR (30) SET @POSX = (SELECT (POSX) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSY VARCHAR (30) SET @POSY = (SELECT (POSY) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @POSZ VARCHAR (30) SET @POSZ = (SELECT (POSZ) FROM _Char WHERE CharName16 = @CHARNAME)
DECLARE @NESTID INT SET @NESTID = (SELECT MAX (dwNestID) FROM Tab_RefNest)+1
INSERT INTO Tab_RefNest VALUES
(@NESTID,@HIVEID,@TACTICSID,@REGION,@POSX,@POSY,@POSZ,0,0,0,0,0,0,1,0,1,0)
PRINT 'add this line to characterdata_45000 @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@MAXCOMMONID+' '+@NPCNAME+' xxx xxx '+'SN_NPC_'+@NPCNAME+' xxx 0 1 1 2 2 0 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 npc\npc\chinawoman_Noblegirl_event.bsr xxx xxx xxx xxx 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 336860180 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'
PRINT ''
PRINT 'Add this line to refshop.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPID+' '+'STORE_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to refshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPGROUPID+' '+'GROUP_STORE_'+@NPCNAME+' '+'NPC_'+@NPCNAME+' -1 xxx -1 xxx -1 xxx -1 xxx'
PRINT ''
PRINT 'Add this line to shopgroupdata.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 '+@SHOPITEMID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refshoptab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABID+' '+'STORE_'+@NPCNAME+'_TAB1 '+'STORE_'+@NPCNAME+'_GROUP1 SN_TAB_WEAPONS'
PRINT ''
PRINT 'Add this line to refshoptabgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+@SHOPTABGROUPID+' '+'STORE_'+@NPCNAME+'_GROUP1 '+'SN_STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'Add this line to refmappingshopgroup.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'GROUP_STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME
PRINT ''
PRINT 'Add this line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata'
PRINT ''
PRINT '1 15 '+'STORE_'+@NPCNAME+' '+'STORE_'+@NPCNAME+'_GROUP1'
PRINT ''
PRINT 'A New NPC Has ADD Succesfuly Restart U Server and Login in '+@CHARNAME
END
IF @TABNUMBER = 2 SET @TABNEW = 'STORE_'+@NPCNAME+'_TAB2'
IF @TABNUMBER = 3 SET @TABNEW = 'STORE_'+@NPCNAME+'_TAB3'
IF @TABNUMBER = 4 SET @TABNEW = 'STORE_'+@NPCNAME+'_TAB4'
IF @GROUPNUMBER = 2 SET @GROUPNEW = '_GROUP2'
IF @GROUPNUMBER = 3 SET @GROUPNEW = '_GROUP3'
IF @GROUPNUMBER = 4 SET @GROUPNEW = '_GROUP4'
IF @GROUPNUMBER = 5 SET @GROUPNEW = '_GROUP5'
IF @GROUPNUMBER = 6 SET @GROUPNEW = '_GROUP6'
IF @ADDNEW = 'GROUP' BEGIN
SET IDENTITY_INSERT _RefShopTabGroup ON
SET @ShopTabGroupID = (SELECT MAX (ID) FROM _RefShopTabGroup)+1
INSERT INTO _RefShopTabGroup (Service,Country,ID,CodeName128,StrID128_Group)
VALUES (1,15,@ShopTabGroupID,'STORE_'+@NPCNAME+@GROUPNEW,'SN_STORE_'+@NPCNAME+@GROUPNEW)
SET IDENTITY_INSERT _RefShopTabGroup OFF
INSERT INTO _RefMappingShopWithTab VALUES (1,15,'STORE_'+@NPCNAME,'STORE_'+@NPCNAME+@GROUPNEW)
PRINT ''
PRINT 'New Group Added Succesfully '
PRINT 'add this new line to refshoptabgroup.txt @ server_dep\silkroad\textdata'
PRINT '1 15 '+@SHOPTABGROUPID+' STORE_'+@NPCNAME+@GROUPNEW+' SN_STORE_'+@NPCNAME+@GROUPNEW
PRINT ''
PRINT 'add this new line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata'
PRINT '1 15 STORE_'+@NPCNAME+' STORE_'+@NPCNAME+@GROUPNEW
END
IF @ADDNEW = 'TAB' BEGIN
IF @GROUPNUMBER = 1 SET @GROUPNEW = '_GROUP1'
SET IDENTITY_INSERT _RefShopTab ON
SET @ShopTabID = (SELECT MAX (ID) FROM _RefShopTab)+1
INSERT INTO _RefShopTab (Service,Country,ID,CodeName128,RefTabGroupCodeName,StrID128_Tab)
VALUES (1,15,@ShopTabID,@TABNEW,'STORE_'+@NPCNAME+@GROUPNEW,'SN_'+@TABNAME)
SET IDENTITY_INSERT _RefShopTab OFF
PRINT ''
PRINT 'New Tab added Sucessfully add this new line to refshoptab.txt @ server_dep\silkroad\textdata'
PRINT '1 15 '+@SHOPTABID+' STORE_'+@NPCNAME+@TABNEW+' STORE_'+@NPCNAME+@GROUPNEW+' SN_TAB_'+@TABNAME
END
IF @TABNUMBER > 4 BEGIN
PRINT '@TABNUMBER value does not exist. u must add 2 , 3 OR 4 Tabs Per NPC!'
END
IF @GROUPNUMBER > 8 BEGIN
PRINT '@GROUPNUMBER value does not exist. u must add 1 , 2 , 3 , 4 , 5 , 6 , 7 OR 8 Groups!'
END
IF @ADDNEW = '' BEGIN
PRINT '@ADDNEW value does not exist. u must set values NPC , TAB , GROUP'
END
/******************************* Best Query By Statiic don't Re-Release Under u Name*******************************/</code></pre>
</div>
</div></div>
</div>
</div>
</div><br />
<br />
how to use<br />
for add a new npc only...<br />
fist go with u char to here u want add a new npc<br />
after exec<br />
SET @CHARNAME = '[GM] Statiic' --U Char Name<br />
SET @NPCNAME = 'STATIIC' --U NPC NAME<br />
SET @GAMEWORDID = 1 --IMPORTANT! GET GAMEWORLD ID FROM THE LOCALY U WANT ADD THE NPC NORMAL CITY's = 1<br />
SET @ADDNEW = 'NPC'<br />
<br />
<br />
a New Tab <br />
SET @GROUPNUMBER = 1 --The Group want add a new tab<br />
SET @TABNUMBER = 2 --Tab Number if u group already have 1 tab set 2 u must set 2,3,4!<br />
SET @TABNAME = 'DRESS' --Tab Name<br />
SET @ADDNEW = 'TAB'<br />
<br />
<br />
New Group<br />
SET @GROUPNUMBER = 2 -- SET 2 if u npc already have 1 group u must add 2-6 new groups<br />
SET @TABNAME = 'DRESS'<br />
SET @ADDNEW = 'GROUP'<br />
<br />
Print<br />
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add this line to characterdata_45000 @ server_dep\silkroad\textdata<br />
<br />
1 44681 STATIIC xxx xxx SN_NPC_STATIIC xxx 0 1 1 2 2 0 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 -1 0 -1 0 -1 0 0 0 0 0 0 0 100 0 0 0 npc\npc\chinawoman_Noblegirl_event.bsr xxx xxx xxx xxx 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 336860180 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0<br />
<br />
Add this line to refshop.txt @ server_dep\silkroad\textdata<br />
<br />
1 15 3042 STORE_STATIIC -1 xxx -1 xxx -1 xxx -1 xxx<br />
<br />
Add this line to refshopgroup.txt @ server_dep\silkroad\textdata<br />
<br />
1 15 3306 GROUP_STORE_STATIIC NPC_STATIIC -1 xxx -1 xxx -1 xxx -1 xxx<br />
<br />
Add this line to shopgroupdata.txt @ server_dep\silkroad\textdata<br />
<br />
1 84 STORE_STATIIC_GROUP1 SN_STORE_STATIIC_GROUP1<br />
<br />
Add this line to refshoptab.txt @ server_dep\silkroad\textdata<br />
<br />
1 15 7631 STORE_STATIIC_TAB1 STORE_STATIIC_GROUP1 SN_TAB_WEAPONS<br />
<br />
Add this line to refshoptabgroup.txt @ server_dep\silkroad\textdata<br />
<br />
1 15 3343 STORE_STATIIC_GROUP1 SN_STORE_STATIIC_GROUP1<br />
<br />
Add this line to refmappingshopgroup.txt @ server_dep\silkroad\textdata<br />
<br />
1 15 GROUP_STORE_STATIIC STORE_STATIIC<br />
<br />
Add this line to refmappingshopwithtab.txt @ server_dep\silkroad\textdata<br />
<br />
1 15 STORE_STATIIC STORE_STATIIC_GROUP1<br />
<br />
A New NPC Has ADD Succesfuly Restart U Server and Login in [GM] Tieko</div>
</div>
</div>
</div>Found a erro? post here thx!<br />
Query by me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><br />
Have Fun! <img src="/data/assets/smilies/1000064768.gif" class="smilie" loading="lazy" alt=":laugh:" title="Laugh :laugh:" data-shortname=":laugh:" /></div>
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