Yups, not work perfectly..
When import custom mesh in Chara/some model with animation, it will be crashed and showing "I3VertexArray (or something) is not unique"
I think the problem is my model didn't have a bone/not rigging yet.. but after doing that it still Bugging.. can in game but no animation like this image..
Anyone can help? to fix and moving animation correctly?
Yups, not work perfectly..
When import custom mesh in Chara/some model with animation, it will be crashed and showing "I3VertexArray (or something) is not unique"
I think the problem is my model didn't have a bone/not rigging yet.. but after doing that it still Bugging.. can in game but no animation like this image..
Anyone can help? to fix and moving animation correctly?
Check last Posting . I am reupdate Link :Re-share please, link is dead