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Plus Emulator Revision RB3.0 [Community Project]

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Newbie Spellweaver
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Re: New Structure - PlusR2 [Updated]

.....

Search in GameClient.cs:
PHP:
internal bool tryLogin(string AuthTicket)

Put:
PHP:
Habbo.SerializeClub();

Aboce:
PHP:
return true; 
            }
            catch (UserDataNotFoundException)
            {
                SendNotifWithScroll("User not found or already logged in.");
            }
 
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Experienced Elementalist
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Re: New Structure - PlusR2 [Updated]

Damien Jolly i got same error.
error line: SupportTicket Ticket = new SupportTicket(Id, 1, Session.GetHabbo().Id, ReportedUser, Message, 0, "", (double)SilverwaveEnvironment.GetUnixTimestamp(), Messages);
 
Newbie Spellweaver
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Re: New Structure - PlusR2 [Updated]

@Damien Jolly i got same error.
error line: SupportTicket Ticket = new SupportTicket(Id, 1, Session.GetHabbo().Id, ReportedUser, Message, 0, "", (double)SilverwaveEnvironment.GetUnixTimestamp(), Messages);

Change:
PHP:
internal SupportTicket(UInt32 Id, int Score, int Type, UInt32 SenderId, UInt32 ReportedId, String Message, UInt32 RoomId, String RoomName, Double Timestamp, List<string> ReportedChats)
        {
            this.Id = Id;
            this.Score = Score;
            this.Type = Type;
            this.Status = TicketStatus.OPEN;
            this.SenderId = SenderId;
            this.ReportedId = ReportedId;
            this.ModeratorId = 0;
            this.Message = Message;
            this.RoomId = RoomId;
            this.RoomName = RoomName;
            this.Timestamp = Timestamp;
            this.ReportedChats = ReportedChats;
            this.SenderName = SilverwaveEnvironment.GetGame().GetClientManager().GetNameById(SenderId);
            this.ReportedName = SilverwaveEnvironment.GetGame().GetClientManager().GetNameById(ReportedId);
            this.ModName = SilverwaveEnvironment.GetGame().GetClientManager().GetNameById(ModeratorId);
        }

To:
PHP:
internal SupportTicket(uint Id, int Score, UInt32 SenderId, UInt32 ReportedId, String Message, UInt32 RoomId, String RoomName, Double Timestamp, List<string> ReportedChats)
        {
            this.Id = Id;
            this.Score = Score;
            //this.Type = Type;
            this.Status = TicketStatus.OPEN;
            this.SenderId = SenderId;
            this.ReportedId = ReportedId;
            this.ModeratorId = 0;
            this.Message = Message;
            this.RoomId = RoomId;
            this.RoomName = RoomName;
            this.Timestamp = Timestamp;
            this.ReportedChats = ReportedChats;
            this.SenderName = SilverwaveEnvironment.GetGame().GetClientManager().GetNameById(SenderId);
            this.ReportedName = SilverwaveEnvironment.GetGame().GetClientManager().GetNameById(ReportedId);
            this.ModName = SilverwaveEnvironment.GetGame().GetClientManager().GetNameById(ModeratorId);
        }
 
Experienced Elementalist
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Re: New Structure - PlusR2 [Updated]

Damien Jolly I have added all correctly why it dont send a ticket when i send one?? :(
 
Skilled Illusionist
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Re: New Structure - PlusR2 [Updated]

Bug Hc clothes etc wont work even if your a HC member
 
Skilled Illusionist
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Re: New Structure - PlusR2 [Updated]

Fix for signs, edit incoming "ApplySign" header 873 and put 2189.

EDIT : Anyone fixed InstantMessenger ? When I send message to friend, my friend is disconnected
 
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Newbie Spellweaver
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Re: New Structure - PlusR2 [Updated]

where I put this? Outgoing.SerializeWallItems IS 395
 
Skilled Illusionist
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Re: New Structure - PlusR2 [Updated]

where I put this? Outgoing.SerializeWallItems IS 395
Use the search function its not hard hihi ^^ ctrl + f



Loads command like :furni, :chooser etc dont work aswell
Badge Displays dont work either
 
Newbie Spellweaver
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Re: New Structure - PlusR2 [Updated]

Use the search function its not hard hihi ^^ ctrl + f



Loads command like :furni, :chooser etc dont work aswell
Badge Displays dont work either

Badge displays and the commands are working for me as they should.

Does anyone have the right headers for the youtube tvs?
 
Skilled Illusionist
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Re: New Structure - PlusR2 [Updated]

Badge displays and the commands are working for me as they should.

Does anyone have the right headers for the youtube tvs?
Hmm also with this version ? if ill add badge display to a room the rooms gonna be names"..." and u cant see anything just floors and walls nothing else, commands dont pop up when typing em
Fix Fuserights/Habbo club structure
Easier said than done :D, can u post a fix if u got a fix for the hc structure :D
 
Last edited:
Newbie Spellweaver
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Re: New Structure - PlusR2 [Updated]

Help, floor it makes me an error, and when I fixed with the blue truck, its done me wrong.


Here is the error screen:



And also why the button does not work backup floor?


screen:
 
Newbie Spellweaver
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Re: New Structure - PlusR2 [Updated]

Do clip in user info client me he votes ¿solution?
 
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Junior Spellweaver
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Re: New Structure - PlusR2 [Updated]

Badge displays and the commands are working for me as they should.

Does anyone have the right headers for the youtube tvs?

incoming:
internal static int YouTubeSwitchVideoMessageEvent = 812;internal static int YouTubeGetPlaylistsMessageEvent = 2165;
internal static int YouTubeChoosePlaylistMessageEvent = 3571;

outgoing:
internal static int YouTubeLoadPlaylistsMessageComposer = 2368;
internal static int YouTubeLoadVideoMessageComposer = 2006;

But I don't have the same Plus everyone has so it's difficult for me to post fixes
 
Junior Spellweaver
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Re: New Structure - PlusR2 [Updated]

Little fix for MuteAll button so it will change text on the button (and not showing an alert):

Add to Composers.cs
Code:
internal static int MuteAllOut = 680;//Change button text

Search for: internal void MuteAll()

In that void change
Code:
Response.Init(Outgoing.BroadcastMessage);
Response.AppendString((Room.RoomMuted) ? "Rome is now muted." : "Room is no longer muted.");
Response.AppendString("");

to:
Code:
Response.Init(Outgoing.MuteAllOut);
Response.AppendBoolean((Room.RoomMuted) ? true : false);
 
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