- Joined
- Dec 26, 2011
- Messages
- 284
- Reaction score
- 116
This is for you, Coolkidbloo.
Alright, so who remembers my PKMN-NEXUS release? Remember the setup problems? Well, I decided to fix it. Let's get started.
*removed the PKMN-NEXUS name. Now, it's 'PokeNET 2k13'
*all of my changes/fixes still apply in this release
-movement already fixed.
-potions fixed.
-IP embedded.
-Language selection removed. Auto English (sorry)
-Default's [NPC]Sprite Changer already added (Cost $0)
-ticket system implemented
-friends-list fixed.
-in-game background fixed. Auto black
-loading screen text changed; static text message
-loading screen image separated from login-screen image
-font changed
-full-screen option removed
-select Johto as starting position, removed (Work your way through the game)
-Auto start in Kanto. FTW
-Removed all starters, besides 1st generation (Make a quest for 'em or something)
-Battle UI changed.
-5th generation pokemon sprites added. (Add the Pokemon data yourself <3)
-Shiny sprites included
-chatbox background
-chatbox filter (Banned words are listed in, forbidden_words table.
-timezone fixed
-server selection limited only too one.
-private server button removed.
-Some other stuff I forgot.
*reverted back too PokeNET's original images in the client-potions fixed.
-IP embedded.
-Language selection removed. Auto English (sorry)
-Default's [NPC]Sprite Changer already added (Cost $0)
-ticket system implemented
-friends-list fixed.
-in-game background fixed. Auto black
-loading screen text changed; static text message
-loading screen image separated from login-screen image
-font changed
-full-screen option removed
-select Johto as starting position, removed (Work your way through the game)
-Auto start in Kanto. FTW
-Removed all starters, besides 1st generation (Make a quest for 'em or something)
-Battle UI changed.
-5th generation pokemon sprites added. (Add the Pokemon data yourself <3)
-Shiny sprites included
-chatbox background
-chatbox filter (Banned words are listed in, forbidden_words table.
-timezone fixed
-server selection limited only too one.
-private server button removed.
-Some other stuff I forgot.
----------------------
*IMAGES
----------------------
*IMAGES
----------------------
----------------------
*REQUIRED JAVA
----------------------
Very important! Must have these, or else this poop won't work.
----------------------
*DOWNLOAD
----------------------
DeathLord17s Repack v1:
DeathLord17s changelog
DeathLord17s Repack v2:
DeathLord17s changelog
----------------------
*LIVE SERVER(s)
----------------------
1. ~removed.
2. TBA
3. TBA
----------------------
*ADD-ONS
----------------------
Add-on V1:
*Images
Add-on V2:
*Images
----------------------
*GUIDE
----------------------
Setup
Compile
----------------------
*TOOLS
----------------------
*REQUIRED JAVA
----------------------
Very important! Must have these, or else this poop won't work.
You must be registered to see links
You must be registered to see links
----------------------
*DOWNLOAD
----------------------
You must be registered to see links
DeathLord17s Repack v1:
You must be registered to see links
DeathLord17s changelog
Code:
CLIENT
02/07/2013
Added 'ServerIP' variable to GameClient.java, now uses this anywhere a server ip is.
Added 'ServerName' variable to GameClient.java now uses this anywhere the name is necessary.
Fixed the bug when using the "save" button on the options menu.
Added option to save the username on login screen, saves in client: res/user.txt
SERVER
02/07/2013
Added ranks to the chat message, easy change the numbers and text in source.
DeathLord17s Repack v2:
You must be registered to see links
DeathLord17s changelog
Code:
CLIENT
04/07/2013
Pokedex Related
Fixed Pokemon Name placement
Fixed pokemon Name Width
03/07/2013
Pokedex added
Added pokedex icon to UI bar
Clicking icon opens new window::
New window lists all pokemon (493).
Clicking pokemon name opens new window with pokemon pokedex entry.
Added pokemon image
Added pokedex description entry
Added pokemon name (needs to be fixed)
02/07/2013
Added 'ServerIP' variable to GameClient.java, now uses this anywhere a server ip is.
Added 'ServerName' variable to GameClient.java now uses this anywhere the name is necessary.
Fixed the bug when using the "save" button on the options menu.
Added option to save the username on login screen, saves in client: res/user.txt
Added news interface, loads from webpage 127.0.0.1/news.txt
SERVER
03/07/2013
Extended server interface:
Added "Kick" Button
Added "Ban IP" Button
Added "Unban IP" Button
Added "Mute" Button
Added "Unmute" Button
(all work 100%)
Started work on in-game hiscores, currently server finds the top 10 but does nto communicate with client.
02/07/2013
Added ranks to the chat message, easy change the numbers and text in source.
Time service changed to "127.0.0.1/time.php" use time.php in this folder for it.
Stopped error message from appearing if there is no svn file.
Stopped console logging of TCP/UDP messages
Added news.txt to webserver
*LIVE SERVER(s)
----------------------
1. ~removed.
2. TBA
3. TBA
----------------------
*ADD-ONS
----------------------
Add-on V1:
You must be registered to see links
*Images
Add-on V2:
You must be registered to see links
*Images
----------------------
*GUIDE
----------------------
Setup
Compile
----------------------
*TOOLS
----------------------
You must be registered to see links
You must be registered to see links
-------------------------------
*change embedded IP
PokenetClient > src > org.pokenet.client.ui.frame > ServerDialog.java
Code:
/*
* Create all the server buttons
*/
try {
m_servers = new Button[5];
m_host = new String[5];
//Below is the default server selection. This should be used as your ONLY option.
m_servers[0] = new Button("Entei");
m_servers[0].setSize(280, 24);
m_servers[0].setLocation(16, 32);
m_servers[0].setVisible(true);
m_servers[0].addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent arg0) {
GameClient.setHost("[B][I][COLOR="#DDA0DD"]localhost[/COLOR][/I][/B]");
}
});
this.add(m_servers[0]);
*change window title(s)
PokenetClient > src > org.pokenet.client > GameClient.java
Code:
m_instance = new GameClient("[B][I][COLOR="#DDA0DD"]PokeNET: 2k13[/COLOR][/I][/B]");
Code:
m_confirm = new ConfirmationDialog("[B][I][COLOR="#DDA0DD"]Are you sure you want to close PokeNET?[/COLOR][/I][/B]",yes,no);
Code:
gc = new AppGameContainer(new GameClient("[B][I][COLOR="#DDA0DD"]PokeNET: 2k13[/COLOR][/I][/B]"),
*change chat-box 'Welcome Message'
PokenetClient > src > org.pokenet.client.ui.frames > ChatDialog.java
Code:
addAnnouncement("[B][I][COLOR="#DDA0DD"]Welcome to PKMN-NEXUS![/COLOR][/I][/B]");
-------------------------------
*change ticket submission dialog
PokenetClient > src > org.pokenet.client.ui.frames > HelpWindow.java
Code:
this.add(m_submit);
ticketText = new TextArea();
ticketText.setSize(308, 50);
ticketText.setLocation(problemText.getX(), problemText.getY() - 72);
ticketText.setText("[B][I][COLOR="#DDA0DD"]If you are experiencing an in-game issue and would like to speak to a PokeNET staff member, then please use the form below to submit a ticket.[/COLOR][/I][/B]");
ticketText.setForeground(new Color(255, 255, 255));
ticketText.setBackground(new Color(0, 0, 0, 0));
ticketText.setBorderRendered(false);
ticketText.setEditable(false);
ticketText.setWrapEnabled(true);
this.add(ticketText);
----------------------
*BUG FIXES
----------------------
*BUG FIXES
----------------------
-------------------------------
*fullscreen fix; credit: DeathLord17(This fix will already be provided in DeathLord17s repacks, posted under 'Download')
PokenetClient > src > org.pokenet.client.ui.frames > OptionsDialog.java
Code:
m_options.remove("fullScreen");
m_options.put("fullScreen", Boolean.toString(m_fullScreen
.isSelected()));
Code:
m_options.put("fullScreen", Boolean.toString(m_fullScreen
.isSelected()));
Well, I hope you enjoy. I apologize that it's not something brand new; but useful if someone is looking for a more advance public release of, PokeNET. :/:
Last edited: