- Joined
- Sep 27, 2024
- Messages
- 50
- Reaction score
- 101
Ok, I just delete inverted lic check variant and remain with nopped.
I see aionaccounts db look very diffrent then 7.7 and 4.6 lolOh my god, there are so many changes in the map...
I create accounts using the client. And I haven't looked at the database yet, I have a different version of MS.I see aionaccounts db look very diffrent then 7.7 and 4.6 lol
You have registration script for account ?
Server64 crash after 2 minutes of full loadOk, I just delete inverted lic check variant and remain with nopped.
At list you can enter to the gameI create accounts using the client. And I haven't looked at the database yet, I have a different version of MS.
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Does anyone know what the problem might be?
I can assume that AIDA is used to obtain the desired area. HEX is used to change this area.Just curious, how do you crack all those files? Which tools are you using? hex editor? AIDA? procmon? Please give some references on this topic. I would really like to dive into it.
Oh my god, there are so many changes in the map...
errors above in replays lolOn the original server I played on, there were no major changes to the map and only minor changes.
Please capture the error message and show it.
I am Korean.
I like it when new members appear out of the blue and try to do good things.Ok, I just delete inverted lic check variant and remain with nopped.
He has already shared his knowledge and random findings to many (including our team) long before joining this forum without ever asking anything in return. A really great guy and a shining example.I like it when new members appear out of the blue and try to do good things.
Seems it's "Intentional exception" because code at this address doing "[0x00000] = 0" and can be related to the messages in that function: "DeadLock or Super-Lag detected" "Deadlock or severe lag detected !\r\n"Server64 crash after 2 minutes of full load
At list you can enter to the gamedo you ? :F
I start RE ~2010 as hobby. My goal in RE is recreate game engines of games I liked to play in childhood, so it can be played on modern OS and devices. Started with IDA, but switched ~4 years ago to Ghidra because it's work well on Linux(It's my main OS from 2009), has incredible scripting features, free, project organisation(so you can share data types and etc between exe/dll) and version control + server (I really hate how IDA sometimes ruine my work, so I must do backup before every use, it's annoying when you work very long on something).Just curious, how do you crack all those files? Which tools are you using? hex editor? AIDA? procmon? Please give some references on this topic. I would really like to dive into it.
Do you by any chance have unmodified maps spawns as well?With the permission of my friend,
send out the complete static file, hoping to help.
I most hope that these static files can be referenced to AionEncomBase projects.
Personally, I still like to simulate more.
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What maps are you talking about?As I feared, these files don’t have spawns for several elyos maps. Asmo maps seem recoverable with a bit of xml tinkering, while starter ely maps can be substituted by the ones from 4.6 leak. However, I don’t see a way to restore the lv 66 -75 elyos map spawns since they are not present in any pts leak.
Do you by any chance have unmodified maps spawns as well?
lf2, lf3, lf4 and lf6 all have cut down spawns. Their asmo alternatives are also cut down, but can be restored, since they have world_N.xml which does have all needed spawns. There might also be some instances with bad spawns, but I didn’t find any so farWhat maps are you talking about?
Do you by any chance have unmodified maps spawns as well?