- Joined
- Sep 4, 2009
- Messages
- 22
- Reaction score
- 7
RZ hello, as you may know, the source of phoenix was released open source, but it has been encrypted by the Xenocode, so I worked on this source to rename the methods, the string, int and etc, I 'I finally managed to decrypt the interactor of WIRED! They may be wrong but knowing your ability to code, I think you shoe a better job than me
you want to help me ? add me to msn : [email protected] (I'm french sorry for GoogleTranslate :/)
Without further ado, here are the Interactors:
internal class WiredFurniUser : FurniInteractor
internal class wired_trg_onsay : FurniInteractor
internal class wired_timer : FurniInteractor
internal class wired_saymsg : FurniInteractor
internal class wired_moverotate : FurniInteractor
internal class wired_matchfurni : FurniInteractor
internal class wired_givepoint : FurniInteractor
internal class wired_game : FurniInteractor
internal class wired_enterroom : FurniInteractor
internal class wired_attime : FurniInteractor
internal class wired_atscore : FurniInteractor
internal class Wired : FurniInteractor
I'll update the thread when i'll decrypt a much of the source
.
Update, i've decrypt an other room wired :
---------- Post added at 05:23 AM ---------- Previous post was at 05:04 AM ----------
A New (Again, i know ^^)
---------- Post added at 05:26 AM ---------- Previous post was at 05:23 AM ----------
A new (AGAIN :?
---------- Post added at 05:31 AM ---------- Previous post was at 05:26 AM ----------
A New (xP)
---------- Post added at 05:33 AM ---------- Previous post was at 05:31 AM ----------
A New (-_-)
---------- Post added at 05:40 AM ---------- Previous post was at 05:33 AM ----------
If someone can help me to a void.... Go [email protected]..
---------- Post added at 05:44 AM ---------- Previous post was at 05:40 AM ----------
A New (Again where is the end
?)
---------- Post added at 06:12 AM ---------- Previous post was at 05:44 AM ----------
I think that Only Toperwin, PeJump or cappo' can done a correct code of the wired..
Without further ado, here are the Interactors:
internal class WiredFurniUser : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class WiredFurniUser : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag;
if (!UserHasRights)
{
}
Label_0170:
flag = (((uint) Convert.ToInt32(UserHasRights)) < 0) && (Session != null);
if (4 != 0)
{
if (!flag)
{
return;
}
while (true)
{
Session.GetMessageHandler().GetResponse().Init(651);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
do
{
Session.GetMessageHandler().GetResponse().AppendInt32(5);
}
while ((((uint) Request) + ((uint) Convert.ToInt32(flag)) > uint.MaxValue));
if (Item.wired1.Length <= 0)
{
if (((uint) Convert.ToInt32(UserHasRights)) >= 0)
{
goto Label_0170;
}
}
else
{
Session.GetMessageHandler().GetResponse().AppendString(Item.wired1);
goto Label_0049;
}
}
}
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Label_0049:
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HPBHHH");
Session.GetMessageHandler().SendResponse();
while (0 != 0)
{
}
if ((((uint) Request) & 0) == 0)
{
return;
}
goto Label_0049;
}
}
}
internal class wired_trg_onsay : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_trg_onsay : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
while (UserHasRights)
{
Session.GetMessageHandler().GetResponse().Init(650);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendString(Item.wired1);
do
{
Session.GetMessageHandler().SendResponse();
}
}
}
}
}
internal class wired_timer : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_timer : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
if (UserHasRights)
{
Session.GetMessageHandler().GetResponse().Init(650);
do
{
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(5);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
Session.GetMessageHandler().GetResponse().AppendString("I");
if (Item.wired2.Length <= 0)
{
Session.GetMessageHandler().GetResponse().AppendString(Item.wired2);
break;
}
Session.GetMessageHandler().GetResponse().AppendString("RB");
}
while (((uint) Request) < 0);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HRAH");
Session.GetMessageHandler().SendResponse();
Item.xa509e57cf28f9c6c(1);
}
}
}
}
internal class wired_saymsg : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_saymsg : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
if (!UserHasRights)
{
return;
}
Session.GetMessageHandler().GetResponse().Init(0x28b);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if (((uint) Request) < 0)
{
return;
}
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak(Item.wired1);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HHSAHH");
Session.GetMessageHandler().SendResponse();
}
}
}
internal class wired_moverotate : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_moverotate : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag = UserHasRights;
if (((uint) UserHasRights) <= uint.MaxValue)
{
if (!flag)
{
return;
}
if (((Convert.ToInt32(flag)) + (Convert.ToInt32(flag))) <= uint.MaxValue)
{
if (((Convert.ToInt32(flag)) + (Convert.ToInt32(flag))) >= 0)
{
goto Label_02B8;
}
goto Label_006D;
}
goto Label_02DF;
}
Label_0019:
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if ((((uint) UserHasRights) + ((uint) UserHasRights)) < 0)
{
goto Label_0297;
}
Label_0046:
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("H");
Session.GetMessageHandler().SendResponse();
return;
Label_006D:
flag = Item.wired5.Length <= 0;
if (flag)
{
goto Label_0019;
}
Session.GetMessageHandler().GetResponse().AppendInt32(Convert.ToInt32(Item.wired5));
goto Label_0046;
Label_01F4:
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Label_0206:
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
if (((Convert.ToInt32(flag)) + ((uint) Request)) < 0)
{
goto Label_02B8;
}
Label_0250:
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
if (((Convert.ToInt32(flag)) & 0) == 0)
{
Label_018E:
Session.GetMessageHandler().GetResponse().AppendString("J");
flag = Item.wired1.Length <= 0;
if (!flag)
{
Session.GetMessageHandler().GetResponse().AppendInt32(Convert.ToInt32(Item.wired1));
}
else
{
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if (-1 == 0)
{
goto Label_0206;
}
}
flag = Item.wired2.Length <= 0;
if (0 != 0)
{
goto Label_02CD;
}
if (flag)
{
Session.GetMessageHandler().GetResponse().AppendInt32(0);
}
else
{
Session.GetMessageHandler().GetResponse().AppendInt32(Convert.ToInt32(Item.wired2));
if (((Convert.ToInt32(flag)) + ((uint) Request)) > uint.MaxValue)
{
return;
}
}
Session.GetMessageHandler().GetResponse().AppendString("HPA");
if (((Convert.ToInt32(flag)) - (Convert.ToInt32(flag))) > uint.MaxValue)
{
goto Label_0250;
}
if (((Convert.ToInt32(flag)) + ((uint) Request)) >= 0)
{
if ((((uint) UserHasRights) | 0x80000000) != 0)
{
goto Label_006D;
}
}
else
{
goto Label_018E;
}
goto Label_01F4;
}
goto Label_006D;
Label_0297:
Session.GetMessageHandler().GetResponse().AppendString(Item.wired4);
goto Label_0206;
Label_02B8:
Session.GetMessageHandler().GetResponse().Init(0x28b);
Label_02CD:
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Label_02DF:
Session.GetMessageHandler().GetResponse().AppendInt32(5);
flag = Item.wired4.Length <= 0;
if (!flag)
{
goto Label_0297;
}
if (((Convert.ToInt32(flag)) + (Convert.ToInt32(flag))) >= 0)
{
goto Label_01F4;
}
goto Label_006D;
}
}
}
internal class wired_matchfurni : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_matchfurni : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag;
if (!UserHasRights)
{
}
Label_0139:
flag = (0 != 0) && (Session != null);
Label_0144:
if (((((uint) UserHasRights) | 0xfffffffe) != 0) && flag)
{
Session.GetMessageHandler().GetResponse().Init(0x28b);
if ((((uint) Request) | 8) == 0)
{
goto Label_0144;
}
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if ((((uint) Request) + ((uint) Request)) >= 0)
{
Session.GetMessageHandler().GetResponse().AppendInt32(5);
}
if (((Convert.ToInt32(flag)) + (Convert.ToInt32(flag))) >= 0)
{
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HHKHH");
Session.GetMessageHandler().SendResponse();
}
if (((uint) UserHasRights) < 0)
{
}
goto Label_0139;
}
}
}
}
internal class wired_givepoint : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_givepoint : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag = UserHasRights;
if (((Convert.ToInt32(flag)) - ((uint) Request)) < 0)
{
goto Label_021B;
}
goto Label_0215;
Label_007A:
flag = Item.wired2.Length <= 0;
if (((uint) UserHasRights) > uint.MaxValue)
{
goto Label_0215;
}
if (((((uint) Request) | 1) != 0) && flag)
{
Session.GetMessageHandler().GetResponse().AppendInt32(1);
}
else
{
Session.GetMessageHandler().GetResponse().AppendInt32(Convert.ToInt32(Item.wired2));
}
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HRAHH");
Session.GetMessageHandler().SendResponse();
if (((uint) Request) <= uint.MaxValue)
{
return;
}
Label_00BF:
Session.GetMessageHandler().GetResponse().AppendString("QA");
goto Label_007A;
Label_0215:
if (!flag)
{
return;
}
Label_021B:
Session.GetMessageHandler().GetResponse().Init(0x28b);
while (true)
{
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(5);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
if ((((uint) UserHasRights) & 0) == 0)
{
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
Session.GetMessageHandler().GetResponse().AppendString("J");
while (true)
{
flag = Item.wired1.Length <= 0;
if (!flag)
{
do
{
Session.GetMessageHandler().GetResponse().AppendInt32(Convert.ToInt32(Item.wired1));
}
while ((((uint) UserHasRights) - ((uint) Request)) < 0);
goto Label_007A;
}
if (((Convert.ToInt32(flag)) | uint.MaxValue) != 0)
{
goto Label_00BF;
}
}
}
}
}
}
}
internal class wired_game : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_game : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag = UserHasRights;
Session.GetMessageHandler().GetResponse().Init(650);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HHPBH");
if (4 != 0)
{
Session.GetMessageHandler().SendResponse();
}
}
}
}
internal class wired_enterroom : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_enterroom : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag = UserHasRights;
if (!flag)
{
return;
}
Label_00DD:
Session.GetMessageHandler().GetResponse().Init(650);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if (((Convert.ToInt32(flag)) - ((uint) Request)) <= uint.MaxValue)
{
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if ((Convert.ToInt32(flag)) > uint.MaxValue)
{
goto Label_00DD;
}
Session.GetMessageHandler().GetResponse().AppendInt32(0);
if ((((uint) UserHasRights) + ((uint) UserHasRights)) < 0)
{
goto Label_00DD;
}
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak(Item.wired1);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HHSAH");
}
Session.GetMessageHandler().SendResponse();
}
}
}
internal class wired_attime : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_attime : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
bool flag = UserHasRights;
if ((((uint) Request) + ((uint) UserHasRights)) >= 0)
{
if (((((uint) Request) + (Convert.ToInt32(flag))) > uint.MaxValue) || !flag)
{
return;
}
Session.GetMessageHandler().GetResponse().Init(650);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
goto Label_0120;
}
return;
Label_003E:
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("IKH");
if (0x7fffffff != 0)
{
Session.GetMessageHandler().SendResponse();
return;
}
Label_00E1:
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
if (((uint) Request) <= uint.MaxValue)
{
}
Session.GetMessageHandler().GetResponse().AppendString("I");
flag = Item.wired2.Length <= 0;
if ((0 != 0) || flag)
{
Session.GetMessageHandler().GetResponse().AppendString("I");
goto Label_003E;
}
Session.GetMessageHandler().GetResponse().AppendString(Item.wired2);
if (3 != 0)
{
if ((((uint) UserHasRights) + ((uint) Request)) < 0)
{
return;
}
goto Label_003E;
}
Label_0120:
Session.GetMessageHandler().GetResponse().AppendInt32(5);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
goto Label_00E1;
}
}
}
internal class wired_atscore : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class wired_atscore : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
if (!UserHasRights)
{
return;
}
Session.GetMessageHandler().GetResponse().Init(650);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(5);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("");
Session.GetMessageHandler().GetResponse().AppendString("I");
if (0 == 0)
{
UserHasRights = Item.wired2.Length <= 0;
}
else if ((Convert.ToInt32(flag)) > uint.MaxValue)
{
Session.GetMessageHandler().GetResponse().AppendStringWithBreak("HRBH");
Session.GetMessageHandler().SendResponse();
}
if (!flag)
{
Session.GetMessageHandler().GetResponse().AppendString(Item.wired2);
if ((((uint) UserHasRights) | 2) == 0)
{
return;
}
}
else
{
Session.GetMessageHandler().GetResponse().AppendString("PY");
}
}
}
}
internal class Wired : FurniInteractor
PHP:
namespace Phoenix.HabboHotel.Items.Interactors
{
using Phoenix.HabboHotel.GameClients;
using Phoenix.HabboHotel.Items;
using System;
internal class Wired : FurniInteractor
{
public override void OnPlace(GameClient Session, RoomItem Item)
{
}
public override void OnRemove(GameClient Session, RoomItem Item)
{
}
public override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights)
{
if (!UserHasRights)
{
return;
}
Session.GetMessageHandler().GetResponse().Init(651);
Session.GetMessageHandler().GetResponse().AppendInt32(0);
Session.GetMessageHandler().GetResponse().AppendInt32(5);
if (((uint) Request) < 0)
{
return;
}
Session.GetMessageHandler().GetResponse().AppendInt32(1);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().GetResponse().AppendInt32(Item.GetBaseItem().SpriteId);
Session.GetMessageHandler().GetResponse().AppendRawUInt(Item.Id);
Session.GetMessageHandler().SendResponse();
}
}
}
I'll update the thread when i'll decrypt a much of the source
Update, i've decrypt an other room wired :
PHP:
public void FurniState(RoomUser User, RoomItem Item)
{
using (List<RoomItem>.Enumerator enumerator = this.WiredTrigger.GetEnumerator())
{
RoomItem current;
bool flag;
goto Label_002A;
Label_0010:
this.Message(User, current, Convert.ToString(Item.Id));
goto Label_002A;
Label_0026:
if (!flag)
{
goto Label_0010;
}
Label_002A:
if (enumerator.MoveNext())
{
current = enumerator.Current;
flag = !(current.GetBaseItem().InteractionType.ToLower() == "wf_trg_furnistate");
if (((Convert.ToInt32(flag)) + (Convert.ToInt32(flag))) <= uint.MaxValue)
{
goto Label_0026;
}
goto Label_0010;
}
}
}
---------- Post added at 05:23 AM ---------- Previous post was at 05:04 AM ----------
A New (Again, i know ^^)
PHP:
public void Time(double Clock)
{
using (List<RoomItem>.Enumerator enumerator = this.WiredTrigger.GetEnumerator())
{
RoomItem Item;
Item = enumerator.Current;
if (Item.GetBaseItem().InteractionType.ToLower() == "wf_trg_attime");
{
this.Message(null, Item, "AtTime");
}
}
}
---------- Post added at 05:26 AM ---------- Previous post was at 05:23 AM ----------
A new (AGAIN :?
PHP:
public void GameStart(RoomUser User)
{
using (List<RoomItem>.Enumerator enumerator = this.WiredTrigger.GetEnumerator())
{
RoomItem Item;
Label_001E:
if (Item.GetBaseItem().InteractionType.ToLower() == "wf_trg_gamestart")
{
this.Message(User, Item, "GameBegun");
}
if (enumerator.MoveNext())
{
Item = enumerator.Current;
}
return;
}
}
---------- Post added at 05:31 AM ---------- Previous post was at 05:26 AM ----------
A New (xP)
PHP:
public void WiredScore(int Score)
{
using (List<RoomItem>.Enumerator enumerator = this.WiredTrigger.GetEnumerator())
{
RoomItem Item;
if (Item.GetBaseItem().InteractionType.ToLower() == "wf_trg_atscore")
{
this.Message(null, Item, "TheScore");
}
return;
if (enumerator.MoveNext())
{
Item = enumerator.Current;
}
}
}
---------- Post added at 05:33 AM ---------- Previous post was at 05:31 AM ----------
A New (-_-)
PHP:
public void WalOffFurni(RoomUser USer, RoomItem Item)
{
using (List<RoomItem>.Enumerator enumerator = this.WiredTrigger.GetEnumerator())
{
RoomItem Items;
if (enumerator.MoveNext())
{
Items = enumerator.Current;
}
if (Items.GetBaseItem().InteractionType.ToLower() == "wf_trg_offfurni")
{
this.Message(USer, Items, Convert.ToString(Item.Id));
}
}
}
---------- Post added at 05:40 AM ---------- Previous post was at 05:33 AM ----------
If someone can help me to a void.... Go [email protected]..
---------- Post added at 05:44 AM ---------- Previous post was at 05:40 AM ----------
A New (Again where is the end
PHP:
public bool OnSay(RoomUser User, string Message)
{
bool flag = false;
using (List<RoomItem>.Enumerator enumerator = this.WiredTrigger.GetEnumerator())
{
RoomItem Item;
if (enumerator.MoveNext())
{
Item = enumerator.Current;
}
if (((Convert.ToInt32(flag)) - ((uint)flag3)) <= uint.MaxValue)
{
return flag;
}
if (Item.GetBaseItem().InteractionType.ToLower() == "wf_trg_onsay")
{
this.Message(User, Item, Message);
}
}
}
---------- Post added at 06:12 AM ---------- Previous post was at 05:44 AM ----------
I think that Only Toperwin, PeJump or cappo' can done a correct code of the wired..
Last edited:

