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RanClientUILib and RanClientLib

Elite Diviner
Joined
Apr 3, 2011
Messages
425
Reaction score
41
how to find this equip vehicle ingame ?
here so you can understand it clearly, Use a Vehicle first so the Vehicle Tab will be opened
[Tagalog = Gumamit ka muna nang vehicle para yung vehicle Tab mag open]
 
Newbie Spellweaver
Joined
Mar 18, 2014
Messages
50
Reaction score
5
Alternative link for Gui :)
 
Newbie Spellweaver
Joined
Mar 18, 2014
Messages
50
Reaction score
5
oh i see if i use hover board vehicle tab is also enable ? How about per tab use pet and and pet tab is enable?


Master can you upload alternative link, link is deal thank
 
Newbie Spellweaver
Joined
Apr 5, 2014
Messages
8
Reaction score
1
Can anybody please provide a mirror or working download link for the Gui & RanClientULib & RanClientLib? Thanks.
 
Junior Spellweaver
Joined
Jan 2, 2014
Messages
166
Reaction score
29
is working thanks

[Skill]
SKILL_ROLE = Active,Passive
SKILL_APPLY =Melee,Missile,Magic
SKILL_TYPES =Hp,MP,SP,HP Regeneration,MP Regeneration,SP Regeneration,Defense,Detoxify,HitRate,AvoidRate,HP+MP+SP Regeneration,Attack Value,Defend Value,Melee,Hitting rate,Energy Value,HP Add,MP Add,SP Add,Pet Pickup all Item,Pet Pick Rare Item,Pet Pickup Potions,Pet Pickup Money,Pet Pickup Refines,Pet Master HP Regeneration,Pet Master HP+MP+SP Regeneration,Pet Master Attack Ability,Pet Master Defense Ability,Pet Auto Use Potion,Pet Prevent Item Drop,Changed Resistance,Increase Summon Time,Increase CP,Increase CP Gain
SKILL_TYPES_SCALE= 1.0f,1.0f,1.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f
SKILL_LEVEL =Grade01,Grade02,Grade03,Grade04,Grade05,Grade06,Grade07,Grade08,Grade09
SKILL_EFFTIME= Mobilizing,Hitting,at the effect ending,Goal's Installation,NULL,When Effect Activated
SKILL_EFFPOS =Ground position,Hit Position
SPECIAL_SKILL_TYPE = None,Transformer,Summon,Transform(CHF)
SPEC_STIGMA_TYPE = Normal Attack,Skill Attack,Buff,Debuff,Limit
SPEC_HALLUCINATE_TYPE = Transformation,Forced Emoticons
SPEC_DOMINATE_TYPE = Own,Caster,Random,Fixing
SPEC_ASIGN_TYPE = Before,After
SPEC_INC_TYPE = Increase,Decrease
SPEC_INVISIBLE_USE_TYPE = Combat Use
SPEC_INVISIBLE_ANI_TYPE = None,Walking,Teleport
SPEC_SWAPPOS_DIR_TYPE = All,Self,Target
[Level]
CDT_SIGN= =,<,>,<=,>=,whatever,~
CDT_SIGN_ID= EMSIGN_SAME,EMSIGN_HIGHER,EMSIGN_LOWER,EMSIGN_SAMEHIGHER,EMSIGN_SAMELOWER,EMSIGN_ALWAYS,EMSIGN_FROMTO
[Item]
ADDON_NO= 0,1,2,3,4,5,6,7
[Crow]
CROWACT_UP= Standby,Attack the Closest Enemy,Attack lower LV,Attack lower HP,Attack The light Ranger,Attack the Dark Ranger,Attack Extraordinary Condition Ranger,Attack Ranger with Weapon,Attack Jogger,RunAWay
CROWACT_DN =No Change,Finding Low HP,RunAWay
[Character]
EMREACTION =REACT_MOB,REACT_NPC,REACT_P2P,REACT_PVP,REACT_ITEM,REACT_SKILL,REACT_GATHERING,REACT_NULL
[MobSchedule]
MOBACTIONS =EMACTION_MOVE,EMACTION_ACTSTAY
[ItemDef]
ITEMLEVEL= Common Item,Rare Item,Unique Item,Vote Point Item,Premium Item
ITEMTYPE =Weapon Tool,Arrow,Potion,Skill Scroll,Revert's Book,authentiction book,Polish Dose,Talisman,Bus Ticket,SkillPointReset,StatPointReset,Skill_StatPointReset,Gift Box,Detergent,Megaphone,Smoke and Fire,Character Add,Inventory Add,Warehouse Add,Warehouse Connection,PremiumBox,Individual' Store,RandomBox,separate costume,Hair Transformation,Face Transformation,? Item,Authentication CD,GoToFriend,SummonClub,HairTicket,NameChangeCard,Hairstyle,Haircolor,resurrection,Pet Card,Pet Food,PetNamechange,PetColorchange,PetStylechange,PetSkillBook,SMSsend,PET ResurrectionCard,protectNeckness,Itemalteration,S.R.C,S.R.C oil,ItemCard,ExpCard,ChangeSexCard,RemovedCard,Callmap,PETRandomShape,Changed Face,Taxi Card,MaterialItem,NPCcallcard,Neutron Bullet ,Lunchbox ,Pet Dual Skill Card,Reinforcement Rosary,Mitigation Rosary,Bike Color Change Card,Bike Boost Card,New Oblivion Potion,Costume Color Change Card,Mailbox Card,Point Card(Refundable),point card(No Refundable),Item Mix Scroll,SummonCard,SlotMaterial,Consume
ITEMSUIT =Hats,Wing,Pant Skirt,Glove,Shoes,Arms,Necklace,Bracelet,Ring,Pet A,Pet B,Vehicle,Vehicle Skin,Vehicle Parts A,Vehicle Parts B,Vehicle Parts C,Armor,Aura,Vehicle Parts D,Vehicle Parts E,Vehicle Parts F,Vehicle Parts G,Vehicle Parts H,Vehicle Parts I,Vehicle Parts J,Vehicle Parts K,Vehicle Parts L,Vehicle Parts N,Vehicle Parts M,Vehicle Parts O,Vehicle Parts P,Vehicle Parts Q,Vehicle Parts R,Vehicle Parts S,Vehicle Parts T,Vehicle Parts U,Belt,Earring,Accessory,Consume
ITEMDRUG =NONE,HP Recovery,MP Recovery,SP Recovery,HP+MP ReCovery,HP+SP Recovery,HP+MP+SP Recovery,Extraodinary Treatment,Back to School,BacktoStartingPoint,BackToBefore,Revivification,HP Recovery+Extraodinary Treatment,HP+MP+SP Recovery+Extraodinary Treatment,MoveSpecial map,CP Recovery
ITEMSLOT =Head,Upper body,Lower Body,Hand,Leg,Right Handed,Left Handed,Necklace,Bracelet,Right-Hand Ring,Left-Hand Ring,S.R.C
ITEMATTACK =Don't Install,Sword,Blade,Sword/Blade,Dagger,Spear,Mace,Fist,Bow,Thrown,Without examination Type,Dual_Gun,Rail_Gun,Portal_Gun,DualSpear,Shuriken,Scythe,Portal/Rail Gun,Dummy
ITEMADDON =None,Hit Rate,Avoid Rate,Damage,Defence,HP,MP,SP,Pow Stats,Vit Stats,Int Stats,Dex Stats,Rage Stat,Stm Stat,Melee,Messile,Energy Spirit,Add CP
ITEMVAR =No,HP Increasing Percentage,MP Increasing Percentage,Sp Increasing Percentage,HP+MP+SP Increasing Percentage,increase Speed,increase attacking speed,increase critical rate,High Power appear Rate,Increase CP Rate,Crit Damage,Blow Damage
ITEMVOL =No,HP Increasing Rate,MP Increasing Rate,Sp Increasing Rate,HP+MP+SP Increasing Rate,increase Speed,increase attacking speed,increase critical rate,none,CP Rate,Crit Damage,Blow Damage
ITEM_QUE_TYPE= None,Speed Up,Crazy,Attack Up,Exp Up,Exp Get,Lucky,Bomb!!,Summon,Speed Up Max,Madness,Attack Up Max,Heal
ITEM_QUE_VAR1= None,Speed Movement,Speed Movement,Damage,Experience,No,Occurred Rate,Damage,MID,Speed Movement,Speed Movement,Damage,hp
ITEM_QUE_VAR2= No,No,Attack Speed,No,No,No,No,No,SID,No,Attack Speed,No,No
ITEMVAR_SCALE= 1.0f,100.0f,100.0f,100.0f,100.0f,100.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f
GRINDING_TYPE= No,Attack Power,Defend Power,Resistance(Fire),ResistanceI(Ice),Resistance(Eletric),Resistance(Poison),Resistance(air)
GRINDING_LEVEL = Basic,High,Highest
GRINDING_RESIST= Fire,Ice,Electric,Poison,Air
ITEMCOLOR = 152,251,152,152,251,152,152,251,152,152,251,152,152,251,152
COOLTYPE= ItemMID/SID, ItemType
[CharDefine]
ATIONTYPE =GLAT_IDLE,GLAT_MOVE,GLAT_ATTACK,GLAT_SKILL,GLAT_SHOCK,GLAT_PUSHPULL,GLAT_TALK,GLAT_CONFT_END,GLAT_FALLING,GLAT_DIE,GLAT_GATHERING,GLAT_SELF_SKILL,GLAT_SELF_SKILL2
TRIBE =Human,Monster,Angel,Devil,Fairy,Genie,Dragon
MOVETYPE= Ground movement,Air Moverment,Aqua movement
ELEMENT =Vital Energy,Fire,Ice,Eletrical energy,Poison,Petrified,Confusion,Fainting,Malediction,All belong to item
BRIGHT = Good,Evil,(Neutral)
CHARCLASS= Brawler[M],Swordsman[M],Archer[W],Shaman[W],Extreme[M],Extreme[W],Brawler[W],Swordsman[W],Archer[M],Shaman[M],Science[M] ,Science[W] ,Assasin[M] ,Assasin[W] ,Testing[M] ,Testing[W]
CHARCOMMENT= null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null
BLOW = Without,Paralysis,Faint,Stone,Burn,Freeze,Chaos,Poison,Curse
BLOW_VAR1= No,Movement speed,No,Movement Speed,No,Movement Speed,No,No,No
BLOW_VAR1_SCALE= 1.0f,100.0f,1.0f,100.0f,1.0f,100.0f,1.0f,1.0f,1.0f
BLOW_VAR2 =No,DelayRate,No,No,Continue Damage,Attack Add Rate,No,Continue Damage,Continue Damage
BLOW_VAR2_SCALE= 1.0f,100.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,1.0f
IMPACT_ADDON= Without,HitRate,AvoidRate,Attack Change Rate,Defend Change Rate,HP Change Percentage,MP Change Percentage,SP Change Percentage,HP+MP+SP Change Percentage,Attack Change Percentage,Defend Change Percentage,Melee Rate,Messile Rate,Energy Spirit,HP increasing Percentage,MP Increasing Percentage,SP Increasing Percentage,Change Resistance,Change Stats,HP recovery amount +-,MP recovery amount +-,SP recovery amount +-,CP recovery amount +-,CP Auto +-,CP Add,CP Rate
IMPACT_ADDON_SCALE= 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 100.0f, 100.0f, 100.0f, 100.0f, 100.0f, 100.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0, 1.0
IMPACT_TAR =Self,"Target",From Self Until the "Target",Specified location,Specified,Self Invi
IMPACT_REALM= Target Self,Target Area,Continuous Area Target,Cone Target
IMPACT_SIDE =Towards my side,Towards Enemy,Towards Everyone
SPEC_ADDON =None,Pull/Push,Reflex Damage,Revive,CaptureHp,CaptureMP,CaptureSP,ShareHP,ShareMP,ShareSP,Prevent abnormal condition,Avoid Abnormal Condition,Penethration,Shooting Range,Moving Speed,Dash,Invisible,Detect-Invisible,Attack Speed,SkillDelay,PowerAttacking,Damage absorption,Magic Damage absorption,Back Damange,Back Magic Damage,Remove buff,Remove Debuff,Active Type Skill,Pull,Push,Continuous Damage,Curse,Change Attack Range,Change Coverage Area,Prohibit Using Potion,Prohibit Using Skill,Damage Absorption (ignore),Item Drop Rate,Money Drop Rate,Get Exp Rate,Talk to Specific NPC,Specific Item Drop,Teleport,Crushing Blow Damage,Critical Rate,Critical Damage
SPEC_ADDON_VAR1= None,Range,None,Recovery Rate,Absorb Rate,Absorb Rate,Absorb Rate,None,None,None,None,None,Increase Penetration,Attack Range,Moving Rate,Range,Hiding Lv,Detect Lv,Att-Speed Rate,Change Rate,Range,Absorption Rate,Absorption Rate,Reflex Rate,Reflex Rate,None,None,Rate,Rate,Rate,Duration,Reflect Rate,Range,Range,None,None,None,Increase Rate,Increase Rate,Increase Rate,None,None,None,Damage,Rate,Damage
SPEC_ADDON_VAR1_SCALE= 1.0f,1.0f,1.0f,100.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,100.0f,100.0f,100.0f,100.0f,0f,0f,100.0f,100.0f,100.0f,1.0f, 100.0f,0.1f,1.0f,1.0f,1.0f,1.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f
SPEC_ADDON_VAR2 =No,Chances,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,Chances,Chances,No,No,Chances,No,No,No,Moving Speed,Range,Damage,None,None,None,None,None,None,None,None,None,None,None,None,None,None,None
SPEC_ADDON_VAR2_SCALE= 1.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,100.0f,100.0f,1.0f,1.0f,1.0f, 1.0f, 0.1f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f
SKILLCLASS =Brawler-class1,Brawler-class2,Brawler-class3,Brawler-class4,Sword-class1,Sword-class2,Sword-class3,Sword -class4,Archery-class1,Archery-class2,Archery-class3,Archery-class4,Shaman-class1,Shaman-class2,Shaman-class3,Shaman-class4,NPC_01,NPC_02,NPC_03,NPC_04,NPC_05,NPC_06,NPC_07,NPC_08,NPC_09,NPC_10,NPC_11,NPC_12,NPC_13,NPC_14,Extreme-class1,Extreme-class2,Extreme-class3,Extreme-class4,NPC_19,NPC_20,Science-class1,Science-class2,Science-class3,Science-class4,Digest(Food),Skill Summon,Skill Bike,Assasin-class1,Assasin-class2,Assasin-class3,Assasin-class4,Testing-class1,Testing-class2,Testing-class3,Testing-class4,School (Field War)
LANDEFFECT_TYPE = Attackspeed,Movespeed,HPChangerate,MPChangerate,Recoveryrate,DamageChangerate,DefenseChangerate,Resistance,CancelAllBuff,SafeZone
[Define]
CROW= CROW_PC,CROW_NPC,CROW_MOB,CROW_ITEM,CROW_MONEY,CROW_PET,CROW_SUMMON,CROW_MATERIAL
ATTACK_RGTYPE= Short Distance,Long Distance
[FontMan]
FONTSYS =D3DFONT,D3DXFONT
[SkinAniMan]
ANI_MAINTYPE= Admonish,Rest,Walk,Jog,Attack,Damage,Down,Produce,Dialogue,SKILL,Action,Damage[MIX],Insufficient SP,Duel Winner,Duel Looser,Special,SKILL-B,SKILL-C,SKILL-D,SKILL-E,Picking,Bike-A,Bike-B,Bike-C,Bike-EV1,Flight,SKILL-F,SKILL-G,SKILL-H
ANI_SUBTYPE= 00 Empty-handed,01 Single-handed Sword,02 Both hands Swords,03 Double Dagger,04 Dagger,05 Gun,06 Bow,07 Throw,08 Magic,09 Both Handed Swords Formation,10 Villian,11 Single-handed knife,12 Both Handed Knife,13 Both Handed Knife Formation,14 Double Wield,15 Fist Style,16broom,17 Hover Board,18 Dual Gun,19 Gun, 20 Scythe, 21 Dual Spear, 22 Shuriken
ANI_SUBTYPE_00 = SUB_00,SUB_01,SUB_02,SUB_03,SUB_04,SUB_05,SUB_06,SUB_07,SUB_08,SUB_09,SUB_10,SUB_11,SUB_12,SUB_13,SUB_14,SUB_15,SUB_16,SUB_17,SUB_18,SUB_19,SUB_20,SUB_21,SUB_22,SUB_23,SUB_24,SUB_25,SUB_26,SUB_27,SUB_28,SUB_29,SUB_30,SUB_31,SUB_32,SUB_33,SUB_34,SUB_35,SUB_36,SUB_37,SUB_38,SUB_39,SUB_40,SUB_41,SUB_42,SUB_43,SUB_44,SUB_45,SUB_46,SUB_47,SUB_48,SUB_49,SUB_50,SUB_51,SUB_52,SUB_53,SUB_54,SUB_55,SUB_56,SUB_57,SUB_58,SUB_59,SUB_60,SUB_61,SUB_62,SUB_63,SUB_64,SUB_65,SUB_66,SUB_67,SUB_68,SUB_69,SUB_70,SUB_71,SUB_72,SUB_73,SUB_74,SUB_75,SUB_76,SUB_77,SUB_78,SUB_79,SUB_80,SUB_81,SUB_82,SUB_83,SUB_84,SUB_85,SUB_86,SUB_87,SUB_88,SUB_89,SUB_90,SUB_91,SUB_92,SUB_93,SUB_94,SUB_95,SUB_96,SUB_97,SUB_98,SUB_99
ANI_SUBTYPE_01 = DriverBoard,DriverStand,DriverWalk,DriverRun,DriverBoost,DriverDeath,PassengerBoard,PassengerStand,PassengerWalk,PassengerRun,PassengerBoost,PassengerDeath
STRIKE_EFF= NULL,SELFBODY,TARGET
[QuestDef]
QUEST_PROGRESS = NoEvent,CharDeath,MovetoStart,MovetoSpecifiedPlace
[NpcTalk]
NPC_ACTIONTYPE= NotSelected,Next,Function,Start Quest,Process Quest
NPC_BASICDESC= Use Locker,Shop,Heal,Save Point,Reset Stats,Trade Item,Bus Stop,Create Club,Upgrade Club,CD Confirmation,Change Tax Rate,Use Club Locker,ItemRebuild,SimpleGamble,Restored EXP,RandomNPCtalk,Item Search,Attendance Function,ItemMix
[School]
strSCHOOLNAME00= Sacred Gate
strSCHOOLNAME01= Mystic Peak
strSCHOOLNAME02= Phoenix
[PetDefine]
PET_TYPE = PETType_A,PETType_B,PETType_C,PETType_Bear,PETType_E,,PETType_F,,PETType_G,,PETType_H,,PETType_I,,PETType_J,
;
[VehicleDefine]
VEHICLE_TYPE = Hover Board,Bike_Scutter,BT5,BT7,BT9,BikeRare,Vehicle_G,Vehicle_H,Vehicle_I,Vehicle_J
[SummonDefine]
SUMMONTYPE = SUMMON_TYPE_A
[Conft]
CONFT_BET_TYPE = None,Use Gold,Use Vote Point,Use Premium Point
 
Divine Celestial
Joined
Nov 30, 2010
Messages
846
Reaction score
7
is working thanks

[Skill]
SKILL_ROLE = Active,Passive
SKILL_APPLY =Melee,Missile,Magic
SKILL_TYPES =Hp,MP,SP,HP Regeneration,MP Regeneration,SP Regeneration,Defense,Detoxify,HitRate,AvoidRate,HP+MP+SP Regeneration,Attack Value,Defend Value,Melee,Hitting rate,Energy Value,HP Add,MP Add,SP Add,Pet Pickup all Item,Pet Pick Rare Item,Pet Pickup Potions,Pet Pickup Money,Pet Pickup Refines,Pet Master HP Regeneration,Pet Master HP+MP+SP Regeneration,Pet Master Attack Ability,Pet Master Defense Ability,Pet Auto Use Potion,Pet Prevent Item Drop,Changed Resistance,Increase Summon Time,Increase CP,Increase CP Gain
SKILL_TYPES_SCALE= 1.0f,1.0f,1.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f
SKILL_LEVEL =Grade01,Grade02,Grade03,Grade04,Grade05,Grade06,Grade07,Grade08,Grade09
SKILL_EFFTIME= Mobilizing,Hitting,at the effect ending,Goal's Installation,NULL,When Effect Activated
SKILL_EFFPOS =Ground position,Hit Position
SPECIAL_SKILL_TYPE = None,Transformer,Summon,Transform(CHF)
SPEC_STIGMA_TYPE = Normal Attack,Skill Attack,Buff,Debuff,Limit
SPEC_HALLUCINATE_TYPE = Transformation,Forced Emoticons
SPEC_DOMINATE_TYPE = Own,Caster,Random,Fixing
SPEC_ASIGN_TYPE = Before,After
SPEC_INC_TYPE = Increase,Decrease
SPEC_INVISIBLE_USE_TYPE = Combat Use
SPEC_INVISIBLE_ANI_TYPE = None,Walking,Teleport
SPEC_SWAPPOS_DIR_TYPE = All,Self,Target
[Level]
CDT_SIGN= =,<,>,<=,>=,whatever,~
CDT_SIGN_ID= EMSIGN_SAME,EMSIGN_HIGHER,EMSIGN_LOWER,EMSIGN_SAMEHIGHER,EMSIGN_SAMELOWER,EMSIGN_ALWAYS,EMSIGN_FROMTO
[Item]
ADDON_NO= 0,1,2,3,4,5,6,7
[Crow]
CROWACT_UP= Standby,Attack the Closest Enemy,Attack lower LV,Attack lower HP,Attack The light Ranger,Attack the Dark Ranger,Attack Extraordinary Condition Ranger,Attack Ranger with Weapon,Attack Jogger,RunAWay
CROWACT_DN =No Change,Finding Low HP,RunAWay
[Character]
EMREACTION =REACT_MOB,REACT_NPC,REACT_P2P,REACT_PVP,REACT_ITEM,REACT_SKILL,REACT_GATHERING,REACT_NULL
[MobSchedule]
MOBACTIONS =EMACTION_MOVE,EMACTION_ACTSTAY
[ItemDef]
ITEMLEVEL= Common Item,Rare Item,Unique Item,Vote Point Item,Premium Item
ITEMTYPE =Weapon Tool,Arrow,Potion,Skill Scroll,Revert's Book,authentiction book,Polish Dose,Talisman,Bus Ticket,SkillPointReset,StatPointReset,Skill_StatPointReset,Gift Box,Detergent,Megaphone,Smoke and Fire,Character Add,Inventory Add,Warehouse Add,Warehouse Connection,PremiumBox,Individual' Store,RandomBox,separate costume,Hair Transformation,Face Transformation,? Item,Authentication CD,GoToFriend,SummonClub,HairTicket,NameChangeCard,Hairstyle,Haircolor,resurrection,Pet Card,Pet Food,PetNamechange,PetColorchange,PetStylechange,PetSkillBook,SMSsend,PET ResurrectionCard,protectNeckness,Itemalteration,S.R.C,S.R.C oil,ItemCard,ExpCard,ChangeSexCard,RemovedCard,Callmap,PETRandomShape,Changed Face,Taxi Card,MaterialItem,NPCcallcard,Neutron Bullet ,Lunchbox ,Pet Dual Skill Card,Reinforcement Rosary,Mitigation Rosary,Bike Color Change Card,Bike Boost Card,New Oblivion Potion,Costume Color Change Card,Mailbox Card,Point Card(Refundable),point card(No Refundable),Item Mix Scroll,SummonCard,SlotMaterial,Consume
ITEMSUIT =Hats,Wing,Pant Skirt,Glove,Shoes,Arms,Necklace,Bracelet,Ring,Pet A,Pet B,Vehicle,Vehicle Skin,Vehicle Parts A,Vehicle Parts B,Vehicle Parts C,Armor,Aura,Vehicle Parts D,Vehicle Parts E,Vehicle Parts F,Vehicle Parts G,Vehicle Parts H,Vehicle Parts I,Vehicle Parts J,Vehicle Parts K,Vehicle Parts L,Vehicle Parts N,Vehicle Parts M,Vehicle Parts O,Vehicle Parts P,Vehicle Parts Q,Vehicle Parts R,Vehicle Parts S,Vehicle Parts T,Vehicle Parts U,Belt,Earring,Accessory,Consume
ITEMDRUG =NONE,HP Recovery,MP Recovery,SP Recovery,HP+MP ReCovery,HP+SP Recovery,HP+MP+SP Recovery,Extraodinary Treatment,Back to School,BacktoStartingPoint,BackToBefore,Revivification,HP Recovery+Extraodinary Treatment,HP+MP+SP Recovery+Extraodinary Treatment,MoveSpecial map,CP Recovery
ITEMSLOT =Head,Upper body,Lower Body,Hand,Leg,Right Handed,Left Handed,Necklace,Bracelet,Right-Hand Ring,Left-Hand Ring,S.R.C
ITEMATTACK =Don't Install,Sword,Blade,Sword/Blade,Dagger,Spear,Mace,Fist,Bow,Thrown,Without examination Type,Dual_Gun,Rail_Gun,Portal_Gun,DualSpear,Shuriken,Scythe,Portal/Rail Gun,Dummy
ITEMADDON =None,Hit Rate,Avoid Rate,Damage,Defence,HP,MP,SP,Pow Stats,Vit Stats,Int Stats,Dex Stats,Rage Stat,Stm Stat,Melee,Messile,Energy Spirit,Add CP
ITEMVAR =No,HP Increasing Percentage,MP Increasing Percentage,Sp Increasing Percentage,HP+MP+SP Increasing Percentage,increase Speed,increase attacking speed,increase critical rate,High Power appear Rate,Increase CP Rate,Crit Damage,Blow Damage
ITEMVOL =No,HP Increasing Rate,MP Increasing Rate,Sp Increasing Rate,HP+MP+SP Increasing Rate,increase Speed,increase attacking speed,increase critical rate,none,CP Rate,Crit Damage,Blow Damage
ITEM_QUE_TYPE= None,Speed Up,Crazy,Attack Up,Exp Up,Exp Get,Lucky,Bomb!!,Summon,Speed Up Max,Madness,Attack Up Max,Heal
ITEM_QUE_VAR1= None,Speed Movement,Speed Movement,Damage,Experience,No,Occurred Rate,Damage,MID,Speed Movement,Speed Movement,Damage,hp
ITEM_QUE_VAR2= No,No,Attack Speed,No,No,No,No,No,SID,No,Attack Speed,No,No
ITEMVAR_SCALE= 1.0f,100.0f,100.0f,100.0f,100.0f,100.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f
GRINDING_TYPE= No,Attack Power,Defend Power,Resistance(Fire),ResistanceI(Ice),Resistance(Eletric),Resistance(Poison),Resistance(air)
GRINDING_LEVEL = Basic,High,Highest
GRINDING_RESIST= Fire,Ice,Electric,Poison,Air
ITEMCOLOR = 152,251,152,152,251,152,152,251,152,152,251,152,152,251,152
COOLTYPE= ItemMID/SID, ItemType
[CharDefine]
ATIONTYPE =GLAT_IDLE,GLAT_MOVE,GLAT_ATTACK,GLAT_SKILL,GLAT_SHOCK,GLAT_PUSHPULL,GLAT_TALK,GLAT_CONFT_END,GLAT_FALLING,GLAT_DIE,GLAT_GATHERING,GLAT_SELF_SKILL,GLAT_SELF_SKILL2
TRIBE =Human,Monster,Angel,Devil,Fairy,Genie,Dragon
MOVETYPE= Ground movement,Air Moverment,Aqua movement
ELEMENT =Vital Energy,Fire,Ice,Eletrical energy,Poison,Petrified,Confusion,Fainting,Malediction,All belong to item
BRIGHT = Good,Evil,(Neutral)
CHARCLASS= Brawler[M],Swordsman[M],Archer[W],Shaman[W],Extreme[M],Extreme[W],Brawler[W],Swordsman[W],Archer[M],Shaman[M],Science[M] ,Science[W] ,Assasin[M] ,Assasin[W] ,Testing[M] ,Testing[W]
CHARCOMMENT= null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null
BLOW = Without,Paralysis,Faint,Stone,Burn,Freeze,Chaos,Poison,Curse
BLOW_VAR1= No,Movement speed,No,Movement Speed,No,Movement Speed,No,No,No
BLOW_VAR1_SCALE= 1.0f,100.0f,1.0f,100.0f,1.0f,100.0f,1.0f,1.0f,1.0f
BLOW_VAR2 =No,DelayRate,No,No,Continue Damage,Attack Add Rate,No,Continue Damage,Continue Damage
BLOW_VAR2_SCALE= 1.0f,100.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,1.0f
IMPACT_ADDON= Without,HitRate,AvoidRate,Attack Change Rate,Defend Change Rate,HP Change Percentage,MP Change Percentage,SP Change Percentage,HP+MP+SP Change Percentage,Attack Change Percentage,Defend Change Percentage,Melee Rate,Messile Rate,Energy Spirit,HP increasing Percentage,MP Increasing Percentage,SP Increasing Percentage,Change Resistance,Change Stats,HP recovery amount +-,MP recovery amount +-,SP recovery amount +-,CP recovery amount +-,CP Auto +-,CP Add,CP Rate
IMPACT_ADDON_SCALE= 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 100.0f, 100.0f, 100.0f, 100.0f, 100.0f, 100.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0, 1.0
IMPACT_TAR =Self,"Target",From Self Until the "Target",Specified location,Specified,Self Invi
IMPACT_REALM= Target Self,Target Area,Continuous Area Target,Cone Target
IMPACT_SIDE =Towards my side,Towards Enemy,Towards Everyone
SPEC_ADDON =None,Pull/Push,Reflex Damage,Revive,CaptureHp,CaptureMP,CaptureSP,ShareHP,ShareMP,ShareSP,Prevent abnormal condition,Avoid Abnormal Condition,Penethration,Shooting Range,Moving Speed,Dash,Invisible,Detect-Invisible,Attack Speed,SkillDelay,PowerAttacking,Damage absorption,Magic Damage absorption,Back Damange,Back Magic Damage,Remove buff,Remove Debuff,Active Type Skill,Pull,Push,Continuous Damage,Curse,Change Attack Range,Change Coverage Area,Prohibit Using Potion,Prohibit Using Skill,Damage Absorption (ignore),Item Drop Rate,Money Drop Rate,Get Exp Rate,Talk to Specific NPC,Specific Item Drop,Teleport,Crushing Blow Damage,Critical Rate,Critical Damage
SPEC_ADDON_VAR1= None,Range,None,Recovery Rate,Absorb Rate,Absorb Rate,Absorb Rate,None,None,None,None,None,Increase Penetration,Attack Range,Moving Rate,Range,Hiding Lv,Detect Lv,Att-Speed Rate,Change Rate,Range,Absorption Rate,Absorption Rate,Reflex Rate,Reflex Rate,None,None,Rate,Rate,Rate,Duration,Reflect Rate,Range,Range,None,None,None,Increase Rate,Increase Rate,Increase Rate,None,None,None,Damage,Rate,Damage
SPEC_ADDON_VAR1_SCALE= 1.0f,1.0f,1.0f,100.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,100.0f,100.0f,100.0f,100.0f,0f,0f,100.0f,100.0f,100.0f,1.0f, 100.0f,0.1f,1.0f,1.0f,1.0f,1.0f,100.0f,100.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f
SPEC_ADDON_VAR2 =No,Chances,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,No,Chances,Chances,No,No,Chances,No,No,No,Moving Speed,Range,Damage,None,None,None,None,None,None,None,None,None,None,None,None,None,None,None
SPEC_ADDON_VAR2_SCALE= 1.0f,100.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,1.0f,100.0f,1.0f,1.0f,100.0f,100.0f,1.0f,1.0f,1.0f, 1.0f, 0.1f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f
SKILLCLASS =Brawler-class1,Brawler-class2,Brawler-class3,Brawler-class4,Sword-class1,Sword-class2,Sword-class3,Sword -class4,Archery-class1,Archery-class2,Archery-class3,Archery-class4,Shaman-class1,Shaman-class2,Shaman-class3,Shaman-class4,NPC_01,NPC_02,NPC_03,NPC_04,NPC_05,NPC_06,NPC_07,NPC_08,NPC_09,NPC_10,NPC_11,NPC_12,NPC_13,NPC_14,Extreme-class1,Extreme-class2,Extreme-class3,Extreme-class4,NPC_19,NPC_20,Science-class1,Science-class2,Science-class3,Science-class4,Digest(Food),Skill Summon,Skill Bike,Assasin-class1,Assasin-class2,Assasin-class3,Assasin-class4,Testing-class1,Testing-class2,Testing-class3,Testing-class4,School (Field War)
LANDEFFECT_TYPE = Attackspeed,Movespeed,HPChangerate,MPChangerate,Recoveryrate,DamageChangerate,DefenseChangerate,Resistance,CancelAllBuff,SafeZone
[Define]
CROW= CROW_PC,CROW_NPC,CROW_MOB,CROW_ITEM,CROW_MONEY,CROW_PET,CROW_SUMMON,CROW_MATERIAL
ATTACK_RGTYPE= Short Distance,Long Distance
[FontMan]
FONTSYS =D3DFONT,D3DXFONT
[SkinAniMan]
ANI_MAINTYPE= Admonish,Rest,Walk,Jog,Attack,Damage,Down,Produce,Dialogue,SKILL,Action,Damage[MIX],Insufficient SP,Duel Winner,Duel Looser,Special,SKILL-B,SKILL-C,SKILL-D,SKILL-E,Picking,Bike-A,Bike-B,Bike-C,Bike-EV1,Flight,SKILL-F,SKILL-G,SKILL-H
ANI_SUBTYPE= 00 Empty-handed,01 Single-handed Sword,02 Both hands Swords,03 Double Dagger,04 Dagger,05 Gun,06 Bow,07 Throw,08 Magic,09 Both Handed Swords Formation,10 Villian,11 Single-handed knife,12 Both Handed Knife,13 Both Handed Knife Formation,14 Double Wield,15 Fist Style,16broom,17 Hover Board,18 Dual Gun,19 Gun, 20 Scythe, 21 Dual Spear, 22 Shuriken
ANI_SUBTYPE_00 = SUB_00,SUB_01,SUB_02,SUB_03,SUB_04,SUB_05,SUB_06,SUB_07,SUB_08,SUB_09,SUB_10,SUB_11,SUB_12,SUB_13,SUB_14,SUB_15,SUB_16,SUB_17,SUB_18,SUB_19,SUB_20,SUB_21,SUB_22,SUB_23,SUB_24,SUB_25,SUB_26,SUB_27,SUB_28,SUB_29,SUB_30,SUB_31,SUB_32,SUB_33,SUB_34,SUB_35,SUB_36,SUB_37,SUB_38,SUB_39,SUB_40,SUB_41,SUB_42,SUB_43,SUB_44,SUB_45,SUB_46,SUB_47,SUB_48,SUB_49,SUB_50,SUB_51,SUB_52,SUB_53,SUB_54,SUB_55,SUB_56,SUB_57,SUB_58,SUB_59,SUB_60,SUB_61,SUB_62,SUB_63,SUB_64,SUB_65,SUB_66,SUB_67,SUB_68,SUB_69,SUB_70,SUB_71,SUB_72,SUB_73,SUB_74,SUB_75,SUB_76,SUB_77,SUB_78,SUB_79,SUB_80,SUB_81,SUB_82,SUB_83,SUB_84,SUB_85,SUB_86,SUB_87,SUB_88,SUB_89,SUB_90,SUB_91,SUB_92,SUB_93,SUB_94,SUB_95,SUB_96,SUB_97,SUB_98,SUB_99
ANI_SUBTYPE_01 = DriverBoard,DriverStand,DriverWalk,DriverRun,DriverBoost,DriverDeath,PassengerBoard,PassengerStand,PassengerWalk,PassengerRun,PassengerBoost,PassengerDeath
STRIKE_EFF= NULL,SELFBODY,TARGET
[QuestDef]
QUEST_PROGRESS = NoEvent,CharDeath,MovetoStart,MovetoSpecifiedPlace
[NpcTalk]
NPC_ACTIONTYPE= NotSelected,Next,Function,Start Quest,Process Quest
NPC_BASICDESC= Use Locker,Shop,Heal,Save Point,Reset Stats,Trade Item,Bus Stop,Create Club,Upgrade Club,CD Confirmation,Change Tax Rate,Use Club Locker,ItemRebuild,SimpleGamble,Restored EXP,RandomNPCtalk,Item Search,Attendance Function,ItemMix
[School]
strSCHOOLNAME00= Sacred Gate
strSCHOOLNAME01= Mystic Peak
strSCHOOLNAME02= Phoenix
[PetDefine]
PET_TYPE = PETType_A,PETType_B,PETType_C,PETType_Bear,PETType_E,,PETType_F,,PETType_G,,PETType_H,,PETType_I,,PETType_J,
;
[VehicleDefine]
VEHICLE_TYPE = Hover Board,Bike_Scutter,BT5,BT7,BT9,BikeRare,Vehicle_G,Vehicle_H,Vehicle_I,Vehicle_J
[SummonDefine]
SUMMONTYPE = SUMMON_TYPE_A
[Conft]
CONFT_BET_TYPE = None,Use Gold,Use Vote Point,Use Premium Point

sir can you re upload the source please
 
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