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Redirector v107.2 GMS! Update!

Experienced Elementalist
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I quit guys :) I will play on Broa. This is my redirector. It won't work on hoster computer. It's tested (on v106) and it work. In v107 nexon changed only maple version and maple reversion, so it should work too :) On some computer antyvirus can show virus, but it isn't. If you dont trust me, don't download. Bye :)

//Update 2
I deleted some files. Now it's look better.
 
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Re: Redirector v107.2 GMS!

I am honestly surprised that I can't find any changes besides version number and the bypass injection, while I myself have taken a huge time to clean it up and change the design ofc. (this is the first time I am doing something in C#, too)
However, thanks for feeding the poor noobs here ; )
Also I find it kinda sad that you aren't finishing your project (publicly).
 
Newbie Spellweaver
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Re: Redirector v107.2 GMS!

i already have a redirector, but thanks anyway :):
 
Banned
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Re: Redirector v107.2 GMS!

Even though I have my own, nice release.

Hopefully more servers like v1.06 or v1.07 will come.

want me to be honest?

If they could get a v1.06 or 1.07 source up, chances are they'll be able to get a redirector up o_o
 
Skilled Illusionist
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Re: Redirector v107.2 GMS!

Very surprised nothing else was changed in yours Xerdox. Just headers, ip, and the dll injection. Great contribution still. Nice to know nothing really changed from v106-v107.
 
Newbie Spellweaver
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Re: Redirector v107.2 GMS!

Great job, nice rls.

Chances are, most people won't know how to update to v107.2, so lelelel.
 
Experienced Elementalist
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Re: Redirector v107.2 GMS!

I didnt update my source to 107 so I dont know what nexon changed, but when i look on headers, they was same.
//edit
Ofc. I mean login headers. Channel and cash shop headers changed in 100% D:
 
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Elite Diviner
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Re: Redirector v107.2 GMS!

Alot of content was added between 106-107. I'm talking 12+ new headers, login remained the same though
 
Experienced Elementalist
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Re: Redirector v107.2 GMS!

What o.o To correct working redirector we need getHello, client start, login_password, player logging, server_ip.
In v106:
getHello: 14
client_start: 0x38
login_password: 0x15
player_logging: 0x28
server_ip: 0x0C
In v107.2:
getHello: 14
client_start: 0x38
login_password: 0x15
player_logging: 0x28
server_ip: 0x0C
Oh, really something changed?
Of course I dont count charstat and other poop, becouse it's useless in redirector.
 
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Newbie Spellweaver
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Re: Redirector v107.2 GMS!

Seems to work fine, anyone wanting v106 opcodes just decompile sharkconverter, lol.
 
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Re: Redirector v107.2 GMS!

@Xerdox
Thank you very much :)
It helps my project alot !!
Now I don't need to build it on my own.
When I'll done my project, I'll give the credits on the Redirector.
Thank you bro !!
 
Joined
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Re: Redirector v107.2 GMS!

if you really wanted to debug it, then you would use the original version and update it yourself, which is a fairly easy process and then modify it.
if you fail todo that, I doubt that you know what the purpose of debugging is.
 
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