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[Release] - 降龙之剑 - Not yet completed to login.

Experienced Elementalist
Joined
Sep 12, 2013
Messages
279
Reaction score
76
This is a rare 2D game client from Perfect World Entertaiment.
It is better than conquer online.

Config game server is like Battle of the Immortals.

MSSQL Database same BOI's Database:


Windows server files:


Linux server files:

MySQL Databases on linux will auto restore in the first run.(dbtool)

Client:


Patch client:



I have done on server side. Such as: Augent server, Gate Server, Game Center, GameServer. And a little trouble in connection between GameCenter(Windows) and uniquenameserver (linux). And I'm working now to fix them. Hope it will fine.

I can not play with Client.exe. They ask to run by launcher and it will automatic redirect to official's IP although I have changed the IP from serverlist before.

Hope people who can help to solve this problem on client.

I will try to do something to update new repack. :):


Log file:
Gate Server
PHP:
[2016/07/19 19:00:17:945] [INF] 使用AU系统[2016/07/19 19:00:17:965] [INF] 使用AUAgent进行登录验证[2016/07/19 19:00:17:977] [INF] 成功打开客户端监听端口[7000][2016/07/19 19:00:17:982] [INF] 屏蔽外部IP登录[2016/07/19 19:00:17:983] [INF] 服务器版本编号: 200100017, 200100017[2016/07/19 19:00:17:983] [INF] 玩家发送/接收缓冲区:256k/16k。服务器内部发送/接收缓冲区:4096k/4096k[2016/07/19 19:00:18:070] [INF] 连接AUAgent成功[2016/07/19 19:00:18:071] [INF] 成功连接到192.168.1.110: 7200[2016/07/19 19:00:18:071] [INF] 成功连接到192.168.1.110: 7100[2016/07/19 19:00:18:072] [INF] 成功连接到192.168.1.109: 7300[2016/07/19 19:00:18:083] [INF] 成功登录到192.168.1.110: 7100[2016/07/19 19:00:18:083] [INF] 成功登录到192.168.1.110: 7200[2016/07/19 19:00:18:268] [INF] 成功登录到192.168.1.109: 7300[2016/07/19 19:02:21:970] [INF] 成功连接到192.168.1.109: 7300[2016/07/19 19:02:22:179] [INF] 成功登录到192.168.1.109: 7300[2016/07/19 19:04:25:969] [INF] 成功连接到192.168.1.109: 7300[2016/07/19 19:04:26:171] [INF] 成功登录到192.168.1.109: 7300[2016/07/19 19:06:29:970] [INF] 成功连接到192.168.1.109: 7300[2016/07/19 19:06:30:172] [INF] 成功登录到192.168.1.109: 7300[2016/07/19 19:08:33:969] [INF] 成功连接到192.168.1.109: 7300[2016/07/19 19:08:34:168] [INF] 成功登录到192.168.1.109: 7300

Game Server
PHP:
[19:00:00]    [INF] Game Server啟動成功,共花費6520 ms![19:00:00]    [INF] 編譯時間:Jan 10 2013 09:55:44[19:00:00]    [INF] (10)0x00635588:412,2#CConfig::BuildACState>0x0089651a:0,119#CMapMgr::AddMapInfo>0x00890905:0,394#CMapInfo::DestroyTrunks>0x00890657:1,197#CMapInfo::InitTrunks>0x00896209:0,4183#CMapMgr::FindMapByCode>0x0086a21f:0,1#CDungeonMgr::Reset>0x00867c55:0,185#CDungeonMgr::CheckDgnID>0x008967c5:0,1#CMapMgr::__CheckDynMapCodeRange>0x004231a4:0,1#CGMCmdMgr::Init>0x00426483:0,244#CGMCmdMgr::RegGMCmder>[19:00:00]    [INF] (20)0x00566b2a:70,1#CPlayerMgr::LoadRoleProps>0x00566a04:0,1400#CPlayerMgr::AddPlayerProp>0x0056a4ba:0,1#CPlayerMgr::LoadRoleRepute>0x0056a879:0,1#CPlayerMgr::LoadRoleOnlineTimeConfig>0x0066b9fa:1,1527#CScriptFileMgr::Remove>0x0066b84c:8,1520#CScriptFileMgr::Add>0x005da794:0,8192#CItem::Reset>0x005149fa:0,12677#CBaseObj::Reset>0x005e562a:0,1#CItemMgr::CheckItemConfig>0x005e550b:0,12197#CItemMgr::CheckAAItemValid>[19:00:00]    [INF] (30)0x005aa7b1:0,1#CTimeDropMgr::Init>0x005acfa2:0,1#CTimeDropMgr::InitWorldTimeDropTable>0x00855f3f:0,1#CChannelMgr::Init>0x008561d7:2,1#CChannelMgr::LoadChannelProp>0x0058cc09:0,1#CMonsterAIMgr::CheckNewAI>0x0058f721:384,290#CMonsterAI::LoadAIScript>0x0058d8d9:0,290#CMonsterAIMgr::AddAI>0x005964fa:252,1#CMonsterMgr::LoadProps>0x00596174:1,2203#CMonsterMgr::AddProp>0x00596a10:230,291#CMonsterMgr::LoadDropItemList>[19:00:00]    [INF] (40)0x005e712b:0,4371#CItemMgr::GetAAItem>0x005972e7:22,1#CMonsterMgr::LoadSkillPond>0x0059602b:0,1676#CMonsterMgr::SkillGenRateSmaller>0x005978c7:0,1#CMonsterMgr::LoadSpecialSkillPond>0x0059b993:9,1#CMonsterMgr::LoadMonsterGenConf>0x00595b99:0,472#CMonsterMgr::FindProp>0x0059d75b:0,75#CMonsterMgr::GenMonsters>0x0059db44:0,75#CMonsterMgr::GenMonsters>0x00885e44:1,1797#CMapInfo::GetRandPoint>0x0059d3a6:0,1796#CMonsterMgr::GenMonster>[19:00:00]    [INF] (50)0x0059c893:1,1796#CMonsterMgr::CreateMonster>0x005171d6:0,4485#CCreature::Reset>0x0051a064:0,4485#CCreature::ClearAllWait>0x0050df21:0,4485#CWaitRef::ClearAllWait>0x005173a7:0,6603#CCreature::ResetProp>0x00581526:0,2440#CMonster::Reset>0x00599d7c:0,4632#CMonsterMgr::RemoveFromFastMap>0x0058afab:0,2514#CMonster::ClearMonsterVarInt>0x00599385:0,1796#CMonsterMgr::FetchMonsterIdx>0x0058324a:0,2118#CMonster::AssignProp>[19:00:00]    [INF] (60)0x0050e0f9:0,2192#CWaitRef::TerminateAllWait>0x00581d0f:0,2118#CMonster::CalcQuality>0x00581e65:0,2118#CMonster::CalcConfProp>0x00582674:0,2118#CMonster::CalcAssignedProp>0x005828aa:0,2118#CMonster::CalcPropIntel>0x005824aa:0,2118#CMonster::CalcBase2Prop>0x005820aa:0,2118#CMonster::ConvertProps>0x00583009:0,2118#CMonster::CalcSkills>0x00595de6:0,2118#CMonsterMgr::FindSkillPond>0x00582e95:0,1789#CMonster::CanLearnSkill>[19:00:00]    [INF] (70)0x00518b54:0,1789#CCreature::AddSkill>0x00628d79:0,1789#CSkillMgr::CreateSkill>0x005996c3:0,1796#CMonsterMgr::AddMonster>0x00599f96:0,2118#CMonsterMgr::AddToSlowMap>0x0058a6fa:0,2118#CMonster::SetWalkPath>0x008885e4:0,2044#CMapInfo::MonsterAppear>0x00886186:0,2044#CMapInfo::DoObjAppear>0x00888737:13,2044#CMapInfo::NotifyMonsterAppear>0x00888a8d:2,2044#CMapInfo::NotifyMonsterAppear>0x005180b4:0,41618#CCreature::IsVisible>[19:00:00]    [INF] (80)0x00583624:0,41618#CMonster::OnMeetMonster>0x00583b46:2,41618#CMonster::OnMonsterMove>0x0058472b:0,27410#CMonster::IsInBandRange>0x0058703c:1,27410#CMonster::IsSkillEnemy>0x0058ac31:0,2044#CMonster::SetAI>0x0058d072:0,2044#CMonsterAIMgr::InstallAI>0x0058aafb:0,2044#CMonster::GetAI>0x0058d776:0,2044#CMonsterAIMgr::GetAI>0x00885796:0,1#CMapInfo::GetMovablePoint>0x006d90a5:0,7#CScriptLib::AddAITimer>[19:00:00]    [INF] (90)0x00599ac9:0,81#CMonsterMgr::FindMonsterByID>0x0058da05:0,7#CMonsterAIMgr::AddTimer>0x00597e70:0,1#CMonsterMgr::LoadDropQ>0x007f7d07:0,1#CMercenaryMgr::LoadPromoteConfig>0x007f814a:0,1#CMercenaryMgr::LoadGrowthConfig>0x007f87d7:0,1#CMercenaryMgr::LoadClassUpgradeConfig>0x007f8bd7:0,1#CMercenaryMgr::LoadStandardIntel>0x007f8fc7:0,1#CMercenaryMgr::LoadMercenExpConfig>0x00867d85:0,1839#CDungeonMgr::IsDgnID>0x00647cad:440,663#CNPCMgr::GetScriptObj>[19:00:00]    [INF] (100)0x0064806e:1,322#CNPCMgr::CreateNPC>0x00647a19:0,395#CNPCMgr::FindNPCByID>0x00647f0f:0,322#CNPCMgr::AttachScript>0x00599815:0,74#CMonsterMgr::RemoveMonster>0x0058d305:0,74#CMonsterAIMgr::UnInstallAI>0x0058d422:0,74#CMonsterAIMgr::UnInstallAI>0x00648926:0,74#CNPCMgr::RemoveNPC>0x0064a14b:0,74#CNPCMgr::FreeNpcID>0x0059a183:0,74#CMonsterMgr::RemoveFromSlowMap>0x005817ea:0,74#CMonster::Destroy>[19:00:00]    [INF] (110)0x00517620:0,74#CCreature::Destroy>0x0062dc03:0,74#HostClearMonster>0x00520814:0,74#CCreature::ClearChannelReactor>0x00519705:0,74#CCreature::RemoveAllSkill>0x005753a8:0,74#CReactor::Destroy>0x007dc31b:0,1#CFamilyWarMgr::Init>0x007dc5fa:0,1#CFamilyWarMgr::LoadFmlyNpcInfsConf>0x00647b56:0,129#CNPCMgr::FindNPCPropByID>0x007dd084:0,1#CFamilyWarMgr::AddFmlyNpcInfo>0x007320f3:354,331050#CString2Words::Parse>[19:00:00]    [INF] (120)0x007323f0:70,1172#CStringTable::LoadFromFile>0x00732709:15,27994#CStringTable::Parse>0x00732917:2,15236#CStringTable::GetString>0x00720bfb:0,1172#CTaskCfg::GetTypeByTaskID>0x007261d5:0,1172#CGameTaskMgr::AssignOrder>0x00765608:0,1#CTaskXunBaoCfg::InnerInit>0x00752adf:0,1#CTaskJHXDCfg::Init>0x00752d39:0,1#CTaskJHXDCfg::InitInner>0x007607e4:0,1#CTaskXiuLianCfg::InnerInit>0x0075ccd9:0,1#CTaskWaBaoCfg::Init>[19:00:00]    [INF] (130)0x0075ce80:0,1#CTaskWaBaoCfg::InitInner>0x0075d363:0,1#CTaskWaBaoCfg::CheckVecData>0x00768c3f:0,1#CTaskYaBiaoCfg::InitInner>0x00741a54:0,1#CTaskFeiGeSongXinCfg::Init>0x0074b14f:0,1#CFmlyTransportTaskCfg::Init>0x0074b295:0,1#CFmlyTransportTaskCfg::InitInner>0x0073b068:10,1#CTask_300HuanCfg::Init>0x007621c1:0,1#CXuanShangTaskCfg::Init>0x00762359:0,1#CXuanShangTaskCfg::InitInner>0x00745355:0,1#CTaskFmlyFanRongCfg::Init>[19:00:00]    [INF] (140)0x00745529:0,1#CTaskFmlyFanRongCfg::InitInner>0x0072b589:1,1#CTaskRebuildCfg::Init>0x0075d729:0,1#CItemCangBaoTuCfg::Init>0x0075d904:0,1#CItemCangBaoTuCfg::InitInner>0x0079620b:5,1#CShopCtrl::InnerInit>0x006023b7:0,1#CItemTurnTableMgr::Init>0x007547a9:1,1#CPaoShangMgr::Init>0x00845f09:0,1#CCampaignMgr::CheckNewComingCampaign>0x008141d5:0,28#ICampaign::ICampaign>0x00811402:39,28#ICampaign::__LoadLua>[19:00:00]    [INF] (146)0x008111da:0,23#ICampaign::__Init>0x006cb7dd:0,19#CScriptLib::AddCmpAlarm>0x008138d5:0,19#ICampaign::AddChronopher>0x006cb234:0,8#CScriptLib::RegCmpEvtRoleLogin>0x00814395:0,5#ICampaign::~ICampaign>0x00849a6c:0,5#CCmpDgnMgr::DestroyCmpDgns>[19:00:00]    [PFM] 性能調試:更新最長幀時長:16->0 協議時長:0,當前人數:0 當前怪物數:2044 [19:00:00]    [WRN] center server connect![19:00:00]    [WRN] db server connect![19:00:05]    [PFM] CDungeonMgr::InitFromDB init from DB begin![19:00:05]    [PFM] CDungeonMgr::InitFromDB init cost=0 ms use mem=0 vmem=0 [19:00:05]    [PFM] CDungeonMgr::InitFromDB init from DB end![19:00:18]    [WRN] gate server[c0] connect!

Game Center (Can not connect to uniquenameserver)
PHP:
[19:08:49]    [WRN] un server Disconnect![19:08:50]    [CRI] CTitleMgr更计沮畐ア毖[19:08:52]    [CRI] CTitleMgr更计沮畐ア毖[19:08:54]    [CRI] CTitleMgr更计沮畐ア毖[19:08:56]    [CRI] CTitleMgr更计沮畐ア毖[19:08:58]    [CRI] CTitleMgr更计沮畐ア毖[19:09:00]    [CRI] CTitleMgr更计沮畐ア毖[19:09:02]    [CRI] CTitleMgr更计沮畐ア毖[19:09:04]    [CRI] CTitleMgr更计沮畐ア毖[19:09:06]    [CRI] CTitleMgr更计沮畐ア毖[19:09:08]    [CRI] CTitleMgr更计沮畐ア毖[19:09:10]    [CRI] CTitleMgr更计沮畐ア毖[19:09:12]    [CRI] CTitleMgr更计沮畐ア毖[19:09:14]    [CRI] CTitleMgr更计沮畐ア毖[19:09:16]    [CRI] CTitleMgr更计沮畐ア毖[19:09:18]    [CRI] CTitleMgr更计沮畐ア毖

Game's photos.

AnthonyX - [Release] - 降龙之剑 - Not yet completed to login. - RaGEZONE Forums



AnthonyX - [Release] - 降龙之剑 - Not yet completed to login. - RaGEZONE Forums


AnthonyX - [Release] - 降龙之剑 - Not yet completed to login. - RaGEZONE Forums
 
Last edited:
Experienced Elementalist
Joined
Sep 12, 2013
Messages
279
Reaction score
76
linux all ok?

Look on folder uniquenameserver, open Config.xml.
the file is empty and instead by the text nihaowanmei!
I have not yet solved problem between gamecenter and unserver!
i don't know this is the missing information on file or default as its state.

but we need to fix the client first. If we can open client and login from there. We will have more solutions to get run game server. I don't know about reverse engineer.
 
Last edited:
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