[Release] 4.2-4.3 Source Code

Should I release Source Code 4.2 and 4.3? And why.


  • Total voters
    34
  • Poll closed .
Status
Not open for further replies.
Re: 4.2-4.3 Released Source Code

hey, im try this codes but im get this errors many solutions, i search in google but did not work. anybody know how can fix this

 
Re: 4.2-4.3 Released Source Code

sorry for the question but I found this as a system folder to switch to Spanish and would like to know how to change it or where to try compiling thanks if you help me sorry for the English
 
Re: 4.2-4.3 Released Source Code

hey, im try this codes but im get this errors many solutions, i search in google but did not work. anybody know how can fix this


#ifndef POINTER_64
#define POINTER_64
#endif

write to

typedef void *PVOID;
typedef void * POINTER_64 PVOID64;
 
Re: 4.2-4.3 Released Source Code

excuse me.

i got some error when i compiler the NPCserver.

Compiling...
d3dapp.cpp
GameServer\NPCServer\D3D\src\d3dapp.cpp(1322) : error C2664: 'DialogBoxParamA' : cannot convert parameter 4 from 'long (struct HWND__ *,unsigned int,unsigned int,long)' to 'int (__stdcall *)(struct HWND__ *,unsigned int,unsigned int,long)'
None of the functions with this name in scope match the target type

do your have some idea what i missed or how can i fix that?

:*::*:

i error npc server - [Release] 4.2-4.3 Source Code - RaGEZONE Forums
 
Re: 4.2-4.3 Released Source Code

its still error with cast sir. :*::*:

Compiling...
d3dapp.cpp
GameServer\NPCServer\D3D\src\d3dapp.cpp(1322) : error C2664: 'DialogBoxParamA' : cannot convert parameter 4 from 'int' to 'int (__stdcall *)(struct HWND__ *,unsigned int,unsigned int,long)'
Conversion from integral type to pointer type requires reinterpret_cast, C-style cast or function-style cast
Error executing cl.exe.


NPCServer.exe - 1 error(s), 0 warning(s)

npc error 02 - [Release] 4.2-4.3 Source Code - RaGEZONE Forums
 
Re: 4.2-4.3 Released Source Code

For the love of...
If you people wish to dabble with programming, you might aswell learn the APIs you end up working with.
Casting it as an int is absolutely stupid, as you need to provide it with a function pointer.
Please refer to msdn for all Windows API related problems. ( )
If you still can't do it, then I advise you against even trying this without proper knowledge of the C++ programming language.

On the flipside, you could always hire a programmer to do it for you.
 
Re: 4.2-4.3 Released Source Code

How to Upgrade Server 4.3 to 4.4 ep example Episode 4.4 - Strategic Ascension



resources according to what I should write that I find from where the resources




resources according to what I should write
 
Re: 4.2-4.3 Released Source Code

hi guys, i'm sorry for taking your time. i dont know c++ but i want to compile server files. so what i need for about this. please tell everything (sdks, programs, operating system). I will work care of the rest. and in the meantime sorry for english
 
Re: 4.2-4.3 Released Source Code

You do not need to install any SDK. Check what's included in this release. Also work is required to be put into compiling this. Specially if you want to upgrade it to common standards. This is work, everyone of us has/had to put into and which you have to put into as well, if you want to compile your own game.

You should start with Installing Visual Studio 6.0 (for C++)
This will also install Frameworks and API used by VC++6 which is used by this source code. You need to add include directories and static library paths (where you find all the .lib files)

Then you will have to fix some Compiler errors. If you try to compile on an OS being higher than Win XP you will most likely need to make some edits to API headers or rewrite the way things get included in the game.

Use google and your brain on your way and you should be able to do this...
 
Re: 4.2-4.3 Released Source Code

You do not need to install any SDK. Check what's included in this release. Also work is required to be put into compiling this. Specially if you want to upgrade it to common standards. This is work, everyone of us has/had to put into and which you have to put into as well, if you want to compile your own game.

You should start with Installing Visual Studio 6.0 (for C++)
This will also install Frameworks and API used by VC++6 which is used by this source code. You need to add include directories and static library paths (where you find all the .lib files)

Then you will have to fix some Compiler errors. If you try to compile on an OS being higher than Win XP you will most likely need to make some edits to API headers or rewrite the way things get included in the game.

Use google and your brain on your way and you should be able to do this...

thank you , i know already what is necessary but i wanted to see who would who wants to help, so thank you futurear you are so good man
(I did not know about not need add-ons (sdk))
 
Status
Not open for further replies.
Back