[Release] ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Alright I'm new and I saw this and actually want an Arche age server running and if what I have is useful then great if not then my bad lol. I'm not sure what version of Arche age I have but I ended up rocking up to a page on the Arche age site that gave me the 3 links to download the test server and 2 other versions. So I installed all 25 gigs of the test server awhile ago but came up to the problem that I don't have an account. Tried again today but needs to update another damn 14 gigs. If anyone wants those test server files I could perhaps upload the whole bunch or I can provide just the download that I got from the site.


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This is just some images of the stuff.

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tMdg8xk - [Release] ArchAge Server Files April 2013 + Client Studio Editor By DeadZ - RaGEZONE Forums


yDPHby - [Release] ArchAge Server Files April 2013 + Client Studio Editor By DeadZ - RaGEZONE Forums



LOL did not even see solsimbol's post. meh
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ


#Info: you will need the april client to get the server online and i think there is a ragezone member who can help decrypt the sqlite files Called Ekey :)

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is an april client
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Thanks and +rep for this awesome release.

But...

Hmmm, for most releases there is at least a step by step instruction on how to make the whole thing work, so how do we, mere mortals, (and noobs) are able to use this ?

Can't you just update the first post with a simple step by step / tutorial on how to set things up, thanks.

PS : sorry for being "that" noob, but i did my research on a lot of other websites, and even russian ones, using google translation, could find that it needs specific working "paths" for the Database to work and maybe modding how the server loads the database, that kind of stuff, game packs being decrypted and all, but it would be nice to at least have something "clear" and readable from someone who actually really knows how to do it, thanks and sorry if it would waste a bit of your time.
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Thanks and +rep for this awesome release.

But...

Hmmm, for most releases there is at least a step by step instruction on how to make the whole thing work, so how do we, mere mortals, (and noobs) are able to use this ?

Can't you just update the first post with a simple step by step / tutorial on how to set things up, thanks.

PS : sorry for being "that" noob, but i did my research on a lot of other websites, and even russian ones, using google translation, could find that it needs specific working "paths" for the Database to work and maybe modding how the server loads the database, that kind of stuff, game packs being decrypted and all, but it would be nice to at least have something "clear" and readable from someone who actually really knows how to do it, thanks and sorry if it would waste a bit of your time.

As far as anyone was able to tell when this first released, you would have to extract the SQLite files from the assets_pak to get the server or Cryengine editor online. As far as I know no one has found a way to extract the complete assets_pak file since the only extractor that supports it cannot handle the filesize. If you google around you can find some threads about this, but pretty much everyone has hit a dead end. The absolutely massive size of the asset_pak file simply overwhelms most extractors capable of handling its filesystem.
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

As far as anyone was able to tell when this first released, you would have to extract the SQLite files from the assets_pak to get the server or Cryengine editor online. As far as I know no one has found a way to extract the complete assets_pak file since the only extractor that supports it cannot handle the filesize. If you google around you can find some threads about this, but pretty much everyone has hit a dead end. The absolutely massive size of the asset_pak file simply overwhelms most extractors capable of handling its filesystem.

Well, thank you very much for answering, i understand.

I hope you will have success in the future with this project.

Maegnicka.
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

This dont look like an Emulator. Leaked files?
Anyway what is the "assets_pak" that you guys cant open?
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

This are leaked files yes, back in April 2013. But now you need new files :)
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Ok, got it, i can decrypt this, but didnt find the client for this, was the old one i guess
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

This is for the current Beta version of Archeage currently being developed by Trion Worlds? Aka, Rift Developers?
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

yes this is full beta leaked server files!!!!!!! just setup your own server and run the donate page !!!!! LOAD OF MONEY

"sarcasm" ok it's not emulator it's not server... its just some old **** was released by xlgames in game client they forgot to remove it from client
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

yes this is full beta leaked server files!!!!!!! just setup your own server and run the donate page !!!!! LOAD OF MONEY

"sarcasm" ok it's not emulator it's not server... its just some old **** was released by xlgames in game client they forgot to remove it from client

Im not familiar with cryengine, im into unreal engine, but im not sure what is this, in fact its a server, they open port, load database, ai, etc etc, but lack some real server functions, like login, chat, storage, etc, maybe this is for use with editor, or some server tunning, making this work will be invaluable for emulation research, but need the original "game_pak" since i found tons of changes in the latest databases and the hardcoded sql queries in the files, its old and i didnt found any files...
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

yep exactly it's looks like it's some kind of and editor for local testing

and it's does not seems like anyone got success running it like a "server"
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

yep exactly it's looks like it's some kind of and editor for local testing

and it's does not seems like anyone got success running it like a "server"

Im trying, im adaptar the database using NA, KR and RU database, most errors gone, but now look like some missing files its needed, i guess from the CryEngine SDK, downloading right now, still looking around for the original client from this files, the "game_pak" its what i need, but no success, every link offline, and i dont know where this files came from, probably from some test server "game_pak" since all files are inside this pak too, no only win32 folder. This files can be very very useful for emulation!!
 
Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

this old client

problem in editor that it's always connect to 192.168.10.7:1230 and not to my local address

nvm

editor_serveraddr " ur ip"

in editor console put there your ip and will start connect to ur ip

but dedicatedserver.exe does not receive any connection so seems like something else is missing
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

this old client

problem in editor that it's always connect to 192.168.10.7:1230 and not to my local address

nvm

editor_serveraddr " ur ip"

in editor console put there your ip and will start connect to ur ip

but dedicatedserver.exe does not receive any connection so seems like something else is missing

good, i will download and see what else is missing
 
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