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[Release] Blood Angel Set and Dark Angel Set Normal Exe-Socketed on MuEmu S8ep3

Elite Diviner
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Michi i hawe done this, but erors apears, i hawe readed tutorial step by step, but eror apears anyway :D In my client folder i finde stack.txt and inside is folowing texts
[SUCCESS] Address: 0044132D

[SUCCESS] Address: 0044132D
[SUCCESS] Address: 004D6823
[SUCCESS] Address: 004D6823
[SUCCESS] Address: 004D64DF
[SUCCESS] Address: 004D64DF
[SUCCESS] Address: 009184F7
[SUCCESS] Address: 009184F7
[SUCCESS] Address: 009180BB
[SUCCESS] Address: 009180BB
[SUCCESS] Address: 0062D327
[SUCCESS] Address: 0062D327
[SUCCESS] Address: 004DC6DC
[SUCCESS] Address: 004DC6DC
[SUCCESS] Address: 004E1D81
[SUCCESS] Address: 004E1D81
[SUCCESS] Address: 004DA403
[SUCCESS] Address: 004DA403
[SUCCESS] Address: 00CACDCA
[SUCCESS] Address: 00CACDCA
[SUCCESS] Address: 76B633CA
[SUCCESS] Address: 776A9ED2
[SUCCESS] Address: 776A9EA5


I climbed my files

Share Local+Item+Player and item.txt+MuEditor

Link: https://mega.nz/#!Cx1CmaTA!E9N80u_2VlrdqCwhkaTG81i8bWFSZojNlLWL1ffPl34
 
Experienced Elementalist
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Tnx Michi i hawe solved a problem your pach was whery useful. TNX
 
Last edited:
Newbie Spellweaver
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Any ideas how the hell item_eng calculates stat requirments? because its not like the same what i require from them :D and dont like those custom things. Someone know formula?



Ok its a bit complicated, looks like muemu (xteam) files dont support damage over 256 in weapon settings, its go over and over again..

and Stat requirments is like this if you need 650 str req for item you calculate - (650-20)/4.45 , for agi its same 4.45 and ene req is 5.95, hope this helped someone.

But id like to know how to fix that damage thing...

And one more thing, person who published those files forgot to edit itemtooltip_eng so it show also ene required. And there is more than 1 Bloodangle set, there is 3 sets for each class for each build specific.
 
Newbie Spellweaver
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michi didnt share hes main customitem file, use it from one of posts from topic starter, or simply edit file from mine post so everywhere were 3 numbers at color code, like 012 033 968, can't be 12 33 968.
 
Newbie Spellweaver
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michi didnt share hes main customitem file, use it from one of posts from topic starter, or simply edit file from mine post so everywhere were 3 numbers at color code, like 012 033 968, can't be 12 33 968.

Oh I couldn't use file from topic starter because I am using Zteam file, not muemu :)
 
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Any ideas how the hell item_eng calculates stat requirments? because its not like the same what i require from them :D and dont like those custom things. Someone know formula?



Ok its a bit complicated, looks like muemu (xteam) files dont support damage over 256 in weapon settings, its go over and over again..

and Stat requirments is like this if you need 650 str req for item you calculate - (650-20)/4.45 , for agi its same 4.45 and ene req is 5.95, hope this helped someone.

But id like to know how to fix that damage thing...

And one more thing, person who published those files forgot to edit itemtooltip_eng so it show also ene required. And there is more than 1 Bloodangle set, there is 3 sets for each class for each build specific.

I also don't know the formula it's crazy and i can't figure it out so just copy pasted them from the original, i was thankful that mu silver toolkit can read s11 item_eng file a bit, but some really have ene and vitality req from the original... I am not recommending the weapons also here just the armors because of the weird glow of the stick similar to all blessed divine weapons...

besides the files i shared here are not furnished, they are meant to be edited further though.
 
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Formula to set in item_eng.bmd and server side item.txt is Example: Armor need 1040 str, you do like this (1040-20)/4.45. This 4.45 is different for each stats.
 
Experienced Elementalist
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Formula to set in item_eng.bmd and server side item.txt is Example: Armor need 1040 str, you do like this (1040-20)/4.45. This 4.45 is different for each stats.

priorian , do you know how to add custom item to mu emu s6.3 ?
 
Newbie Spellweaver
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hard to say, for that need see server and client side what i havent seen, worked only on season 8.
 
Junior Spellweaver
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Blessed itens visual BUG? ????

ydrKrcU - [Release] Blood Angel Set and Dark Angel Set Normal Exe-Socketed on MuEmu S8ep3 - RaGEZONE Forums


5VxnPO6 - [Release] Blood Angel Set and Dark Angel Set Normal Exe-Socketed on MuEmu S8ep3 - RaGEZONE Forums
 
Elite Diviner
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Hello Michi, I use your file and everything worked perfect except GLOW (only golden), so can you show how to make glow or share your glow file.

Thanks


add in customitem.txt -> tools main_info


//Index ColorR ColorG ColorB ModelName
3682 205 192 176 "HelmMale98_knight"
3683 205 192 176 "HelmMale99"
3684 205 192 176 "HelmMale100_elf"
3685 205 192 176 "HelmMale100_alice"
3687 205 192 176 "HelmMale99_dark"
3688 205 192 176 "HelmMale98_fight"
3722 174 198 207 "HelmMale104_knight"
3723 155 196 226 "HelmMale103_magic"
3724 221 160 221 "HelmMale102_elf"
3725 72 61 139 "HelmMale102_alice"
3727 115 169 194 "HelmMale103_dark"
3728 178 190 181 "HelmMale104_fight"
4194 205 192 176 "ArmorMale98"
4195 205 192 176 "ArmorMale99"
4196 205 192 176 "ArmorMale100"
4197 205 192 176 "ArmorMale100"
4198 205 192 176 "ArmorMale98"
4199 205 192 176 "ArmorMale99"
4200 205 192 176 "ArmorMale98"
4234 174 198 207 "ArmorMale104"
4235 155 196 226 "ArmorMale103"
4236 221 160 221 "ArmorMale102"
4237 72 61 139 "ArmorMale102"
4238 205 133 063 "ArmorMale104"
4239 115 169 194 "ArmorMale103"
4240 178 190 181 "ArmorMale104"
4706 205 192 176 "PantMale98"
4707 205 192 176 "PantMale99"
4708 205 192 176 "PantMale100"
4709 205 192 176 "PantMale100"
4710 205 192 176 "PantMale98"
4711 205 192 176 "PantMale99"
4712 205 192 176 "PantMale98"
4746 174 198 207 "PantMale104"
4747 155 196 226 "PantMale103"
4748 221 160 221 "PantMale102"
4749 72 61 139 "PantMale102"
4750 205 133 063 "PantMale104"
4751 115 169 194 "PantMale103"
4752 178 190 181 "PantMale104"
5218 205 192 176 "GloveMale98"
5219 205 192 176 "GloveMale99"
5220 205 192 176 "GloveMale100"
5221 205 192 176 "GloveMale100"
5222 205 192 176 "GloveMale98"
5223 205 192 176 "GloveMale99"
5258 174 198 207 "GloveMale104"
5259 155 196 226 "GloveMale103"
5260 221 160 221 "GloveMale102"
5261 72 61 139 "GloveMale102"
5262 205 133 063 "GloveMale104"
5263 115 169 194 "GloveMale103"
5730 205 192 176 "BootMale98"
5731 205 192 176 "BootMale99"
5732 205 192 176 "BootMale100"
5733 205 192 176 "BootMale100"
5734 205 192 176 "BootMale98"
5735 205 192 176 "BootMale99"
5736 205 192 176 "BootMale98"
5770 174 198 207 "BootMale104"
5771 155 196 226 "BootMale103"
5772 221 160 221 "BootMale102"
5773 72 61 139 "BootMale102"
5774 205 133 063 "BootMale104"
5775 115 169 194 "BootMale103"
5776 178 190 181 "BootMale104"
end
 
Initiate Mage
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I want to make this the season to version 6.3 is certainly possible ?
 
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