[Release] Harepacker resurrected WZ 



anyone got v 155 version for hare ressurected or can teach me how to build for one ?
as i got error saying this

tqwx75k - [Release] Harepacker resurrected - RaGEZONE Forums

LastBattle - [Release] Harepacker resurrected - RaGEZONE Forums

Certain version of MapleStory uses a different encryption for Skill.wz.
I'm assuming that is to prevent WZ editing, but Nexon just gave up doing that in later version.
 
Last edited:
Long awaited release ~ 64-bit client support Latest - Version 5.0

TLDR...
- 64-bit maplestory client support (HaRepacker & HaCreator)
- Footholds for maps will now be saved by its alphabetic order (1,2,3,4,5,6...) #173
- Ground reflection in maps like Arcane River
- NX file exporter
- Performance optimization with WzLib, and image compression/ decompression
- & general bug fixes
LastBattle - [Release] Harepacker resurrected - RaGEZONE Forums


 
Last edited:
ver 5.1

Awesome. No support for saving maps on 64-bit files yet?
Its resolved in the latest release, as I have just tested. HaCreator is now able to save, and re-open the saved file(s).
However, I believe that there's a check somewhere in the client on the file crc/md5/whatever preventing the game from running, will look into this further.
 
Last edited:
v2.1 is now available.




Note: In order to successfully render map. You need to load Map.wz, Mob.wz, String.wz, and NPC.wz


LastBattle - [Release] Harepacker resurrected - RaGEZONE Forums
Thank you for this project, it's really helpful!
 
Last edited:
Hi, i need some guidance. I am trying to export a set effect from etc.wz, i select the effect i want, but then when i tools>export selection> any option does not generate any file output, except for xml > new, but this formal cannot be imported into my own wz. What should I do?
 
Back