/// gs fixxxxxxxxxxxx
PMSG_SETAGILITYBUG pAgilityBug; pAgilityBug.h.c = 0xC1; pAgilityBug.h.headcode = 0xFA; pAgilityBug.h.size = sizeof(pAgilityBug); pAgilityBug.subcode = 0xA2; if (lpObj->Class == CLASS_RAGEFIGHTER || lpObj->Class == CLASS_ELF || lpObj->Class == CLASS_KNIGHT) //fix Death Stab
How to insert this code mate ?