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[Release] IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

Experienced Elementalist
Joined
Feb 21, 2012
Messages
285
Reaction score
27
How do you set this up? Is there any complete server files and client for this? What are the currently known bugs?
 
Junior Spellweaver
Joined
Dec 19, 2012
Messages
148
Reaction score
135
My compilet dont have Bugs
Compiled IGCN Season 9 Server Files

As long as im register on this forum i newer seen 100% bugless files, if u realy can do that u shoud get highway to become vip member in IGCN team :D
 
Newbie Spellweaver
Joined
Sep 24, 2015
Messages
97
Reaction score
35
It worked, now no more, but it depends on what?

drakelv - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums

 
Junior Spellweaver
Joined
Apr 21, 2005
Messages
182
Reaction score
6
please can someone answer my question? what port should i forward? pleas indicatre tcp or udp.. please please please please.thanks
 
Experienced Elementalist
Joined
Sep 25, 2012
Messages
292
Reaction score
26
please can someone answer my question? what port should i forward? pleas indicatre tcp or udp.. please please please please.thanks

Take a look in connectserver list.. There U will see pors u shud open!
 
Junior Spellweaver
Joined
Oct 8, 2014
Messages
126
Reaction score
6
PHP:
// Fix account id save for s9    
DWORD OldProtect;    VirtualProtect((LPVOID)0x08B97990, 12, PAGE_EXECUTE_READWRITE, &OldProtect);
    char AccountID[11];    AccountID[10] = 0;    memcpy(AccountID, lpMsg2->Id, 10);    CEncDec::BuxConvert(AccountID, 10);
    memcpy((void*)0x08B97990, AccountID, 11);
Can not save account
 
Junior Spellweaver
Joined
Nov 22, 2006
Messages
167
Reaction score
19
Guys, I have a request ...
I'm trying to implement the daily reset count ...
I've tried a lot, and it always results in a bug in dataserver ..
Can someone help me??
 
Newbie Spellweaver
Joined
Apr 27, 2014
Messages
14
Reaction score
1
Any aideas why a can't create rage fighter or summoner ?

One more strange thing, i created new account and it's available from the first lvl, i can't undesrtand why i can't create character Ragefighter or Summoner on 240-400 lvl but on 1 lvl it's possible. Anybody know how to change it ?
 
Last edited:
Newbie Spellweaver
Joined
Sep 24, 2015
Messages
97
Reaction score
35
use this query
 

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Newbie Spellweaver
Joined
Aug 6, 2015
Messages
8
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0
spn=Por favor alguna guia de como configurar el castle siegue en estos files
eng=Please guide how to configure castle siegue in these files
 
Newbie Spellweaver
Joined
Nov 19, 2015
Messages
55
Reaction score
3
Anyone have problem excellent ancient item cant create a seed.
 
Initiate Mage
Joined
Mar 4, 2017
Messages
2
Reaction score
0
Do you have a bug like this:
When I click the warhouse or use the jewel combination,there is a high probaility getting disconected instantly.what's worse,it will delete random items,which happens about 10+ times a day.
Nomatter I use the client in page 1 or from other server,it still exist
Someone help plz
 
Last edited:
Junior Spellweaver
Joined
Apr 21, 2005
Messages
182
Reaction score
6
Do you have a bug like this:
When I click the warhouse or use the jewel combination,there is a high probaility getting disconected instantly.what's worse,it will delete random items,which happens about 10+ times a day.
Nomatter I use the client in page 1 or from other server,it still exist
Someone help plz

someone fix this? please.
 
Newbie Spellweaver
Joined
Oct 19, 2005
Messages
64
Reaction score
0
how to make DarkRaven Attack Speed from DL Agility ?
Q 2: Is this normal ?

Code:
###### Log Begin ######
-------------------------------------------------------------------------------------
Mu online 1.05y (Eng) executed. (1.5.25.0)
2017/02/24 02:13
-------------------------------------------------------------------------------------
<System information>
OS 			: Unknown 6.1 Build 7601 (Service Pack 1)
CPU 			: GenuineIntel - Pentium 3 3502Mhz
RAM 			: 1MB
-------------------------------------------------------------------------------------
Direct-X 		: Direct-X 9.0
-------------------------------------------------------------------------------------
> To read config.ini.
> gg init success.
-------------------------------------------------------------------------------------
> Screen size = 800 x 600.
> Start window success.
> OpenGL init success.
-------------------------------------------------------------------------------------
<OpenGL information>
Vendor		: ATI Technologies Inc.
Render		: AMD Radeon HD 6800 Series
OpenGL version	: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
Max Texture size	: 16384 x 16384
Max Viewport size	: 16384 x 16384
-------------------------------------------------------------------------------------
<Sound card information>
Sound Card 		: AMD HDMI Output (AMD High Definition Audio Device)
Sound Card Driver	: {0.0.0.00000000}.{a92a6265-b31c-44ea-a87c-d8fd51d91781} (0.0.0.0)
Sound Card 		: Realtek Digital Output (Realtek High Definition Audio)
Sound Card Driver	: {0.0.0.00000000}.{a9570de0-684f-487c-a79d-4eee508c4359} (0.0.0.0)
Sound Card 		: Realtek Digital Output(Optical) (Realtek High Definition Audio)
Sound Card Driver	: {0.0.0.00000000}.{d2660dbd-130a-4167-b252-5a26f23ca75f} (0.0.0.0)
-------------------------------------------------------------------------------------
> gg connect Window Handle.
-------------------------------------------------------------------------------------
<IME information>
IME Name		: 
IME File Name		: 
Keyboard type		: 00000409
-------------------------------------------------------------------------------------
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Effect\Shiny04.jpg(0x00007D76)->Data\Effect\Shiny05.jpg
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_msgbox_back.jpg(0x00007A5A)->Data\Interface\newui_item_back01.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back01.tga(0x00007A5A)->Data\Interface\newui_item_back02-L.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back02-L.tga(0x00007A5A)->Data\Interface\newui_item_back02-R.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back02-R.tga(0x00007A5A)->Data\Interface\newui_item_back03.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back03.tga(0x00007A5A)->Data\Interface\newui_exit_00.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_exit_00.tga(0x00007A5A)->Data\Interface\newui_msgbox_back.jpg
> Loading ok.
[ShareMemory] »çżëŔÚ Á¤ş¸ ľřŔ˝ (ClientID:) 
[Global System] PII Ăëµć¸đµâ(WZRegPII.dll)ŔĚ Á¸ŔçÇĎÁö ľĘ˝Ŕ´Ď´Ů. 
[Connect to Server] ip address = mubc.ddns.net, port = 44405
> Login Scene init success.
Send Request Server List ŔüĽŰ
Success Receive Server List.
Success Receive Server List.
[ReceiveServerConnect][Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = mubc.ddns.net, port = 56900
-------------------------------------------------------------------------------------
> Login Request.
> Try to Login ID "test2"
> Try to Login (Success)
-------------------------------------------------------------------------------------
> Request Character list
> Character scene init success.
> Character selected <1> "Elfa"
> Main Scene init success. 2017/02/24 02:18
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World4\leaf01.tga(0x00007695)->Data\World4\leaf01.jpg
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
> Menu - Join another server. 2017/02/24 02:18
[ReceiveLogOut][Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = 79.113.234.242, port = 44405
> Login Scene init success.
Send Request Server List ŔüĽŰ
Success Receive Server List.
Success Receive Server List.
[ReceiveServerConnect][Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = mubc.ddns.net, port = 56900
-------------------------------------------------------------------------------------
> Login Request.
> Try to Login ID "test2"
> Try to Login (Success)
-------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------
> Login Request.
> Try to Login ID "test2"
> Try to Login (Success)
-------------------------------------------------------------------------------------
> Request Character list
> Character scene init success.
> Character selected <1> "Elfa"
> Main Scene init success. 2017/02/24 02:18
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World4\leaf01.tga(0x00007695)->Data\World4\leaf01.jpg
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World1\leaf01.tga(0x00007695)->Data\World1\leaf01.jpg
[Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = mubc.ddns.net, port = 56914
SendChangeMapServer : test2, Elfa, 9670689, 9670730, 9671285, 9677023
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World35\leaf01.tga(0x00007695)->Data\World35\leaf01.jpg
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World1\rain01.tga(0x00007697)->Data\World1\rain011.tga
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
[Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = mubc.ddns.net, port = 56900
SendChangeMapServer : test2, Elfa, 10899243, 10900721, 10899852, 10899472
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World3\leaf01.tga(0x00007695)->Data\World3\leaf01.jpg
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World35\leaf02.jpg(0x00007696)->Data\World3\leaf02.jpg
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World1\rain011.tga(0x00007697)->Data\World1\rain01.tga
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
[Error] Not Exist ItemScriptData[0, -1]. - CItem::SetScriptData()
Ľ­ąöżÍŔÇ Á˘ĽÓÁľ·á.
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
> Menu - Join another server. 2017/02/24 02:45
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]
[Send Packet Error] WSAGetLastError() != WSAEWOULDBLOCK
[Socket Closed][Clear PacketQueue]

###### Log Begin ######
-------------------------------------------------------------------------------------
Mu online 1.05y (Eng) executed. (1.5.25.0)
2017/03/05 17:23
-------------------------------------------------------------------------------------
<System information>
OS 			: Unknown 6.1 Build 7601 (Service Pack 1)
CPU 			: GenuineIntel - Pentium 3 3502Mhz
RAM 			: 1MB
-------------------------------------------------------------------------------------
Direct-X 		: Direct-X 9.0
-------------------------------------------------------------------------------------
> To read config.ini.
> gg init success.
-------------------------------------------------------------------------------------
> Screen size = 800 x 600.
> Start window success.
> OpenGL init success.
-------------------------------------------------------------------------------------
<OpenGL information>
Vendor		: ATI Technologies Inc.
Render		: AMD Radeon HD 6800 Series
OpenGL version	: 4.5.13399 Compatibility Profile Context 15.200.1062.1004
Max Texture size	: 16384 x 16384
Max Viewport size	: 16384 x 16384
-------------------------------------------------------------------------------------
<Sound card information>
Sound Card 		: Headset Earphone (Cyborg F.R.E.Q.5 Gaming Headset )
Sound Card Driver	: {0.0.0.00000000}.{d6f453cc-2727-465c-baf1-9458798d44a5} (0.0.0.0)
Sound Card 		: AMD HDMI Output (AMD High Definition Audio Device)
Sound Card Driver	: {0.0.0.00000000}.{a92a6265-b31c-44ea-a87c-d8fd51d91781} (0.0.0.0)
Sound Card 		: Realtek Digital Output (Realtek High Definition Audio)
Sound Card Driver	: {0.0.0.00000000}.{a9570de0-684f-487c-a79d-4eee508c4359} (0.0.0.0)
Sound Card 		: Realtek Digital Output(Optical) (Realtek High Definition Audio)
Sound Card Driver	: {0.0.0.00000000}.{d2660dbd-130a-4167-b252-5a26f23ca75f} (0.0.0.0)
-------------------------------------------------------------------------------------
> gg connect Window Handle.
-------------------------------------------------------------------------------------
<IME information>
IME Name		: 
IME File Name		: 
Keyboard type		: 00000409
-------------------------------------------------------------------------------------
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Effect\Shiny04.jpg(0x00007D76)->Data\Effect\Shiny05.jpg
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_msgbox_back.jpg(0x00007A5A)->Data\Interface\newui_item_back01.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back01.tga(0x00007A5A)->Data\Interface\newui_item_back02-L.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back02-L.tga(0x00007A5A)->Data\Interface\newui_item_back02-R.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back02-R.tga(0x00007A5A)->Data\Interface\newui_item_back03.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_item_back03.tga(0x00007A5A)->Data\Interface\newui_exit_00.tga
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\Interface\newui_exit_00.tga(0x00007A5A)->Data\Interface\newui_msgbox_back.jpg
> Loading ok.
[ShareMemory] »çżëŔÚ Á¤ş¸ ľřŔ˝ (ClientID:) 
[Global System] PII Ăëµć¸đµâ(WZRegPII.dll)ŔĚ Á¸ŔçÇĎÁö ľĘ˝Ŕ´Ď´Ů. 
[Connect to Server] ip address = mubc.ddns.net, port = 44405
> Login Scene init success.
Send Request Server List ŔüĽŰ
Success Receive Server List.
Success Receive Server List.
[ReceiveServerConnect][Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = mubc.ddns.net, port = 56900
-------------------------------------------------------------------------------------
> Login Request.
> Try to Login ID "emtaxon"
> Try to Login (Success)
-------------------------------------------------------------------------------------
> Request Character list
> Character scene init success.
> Character selected <1> "Emtaxon"
> Main Scene init success. 2017/03/05 17:23
Ŕε¦˝ş¸¦ °řŔŻÇĎ°ĹłŞ DeleteľřŔĚ »çżëÇĎż´Ŕ˝Data\World1\leaf01.tga(0x00007695)->Data\World1\leaf01.jpg
[ResourceGuard] Check Integrity... : data\local\Gameguard.csr
[ResourceGuard] Error: main.exe file is modified.
[ResourceGuard] Error: Data/gate.bmd file is modified.
[ResourceGuard] Error: Data/Local/Eng/Movereq_eng.bmd file is modified.
[ResourceGuard] Stop checking integrity.
> Menu - Exit game. 2017/03/05 17:24
Ľ­ąöżÍŔÇ Á˘ĽÓÁľ·á.
[Socket Closed][Clear PacketQueue]
> Connection closed. 2017/03/05 17:24
[Socket Closed][Clear PacketQueue]
Destroy
MuError2.log (in client)
 
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Error when trying to move market server

drakelv - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums


this is code to line 1370 :

Code:
void DataServerGetCharListRequest(short aIndex)
{
	SDHP_GETCHARLIST pMsg;
	char TempId[11];
	char* AccountId;

	memset(TempId, 0, sizeof(TempId));
	AccountId = gObjGetAccountId(aIndex);

	if ( AccountId == 0 )
	{
		g_Log.Add("error-L2 : User who is not authenticated requested character list?? %s %d", __FILE__, __LINE__);
		IOCP.CloseClient(aIndex);
		return;
	}

Anyone know how to fix this ?
 
Last edited:
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