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[RELEASE]improved job 4 NPCs [FIXED]

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Junior Spellweaver
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Re: [RELESE]improved job 4 NPCs

dead nice work, and thanks for tutorial shadow
 
Junior Spellweaver
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Re: [RELESE]improved job 4 NPCs

btw how do you raise the 4th job skills
 
Experienced Elementalist
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Re: [RELESE]improved job 4 NPCs

btw how do you raise the 4th job skills

now that what i called ironic....

and killa... gotta admit i didnt want to relese the turril to make it a littel leech prooff.. which i sucsess (see those error :p)

but haaa u relesed them never mind then
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs

Where do I put these specifically in NPCsScripts.h? I think that's the only problem left.

After that go to NPCsScripts.h and put these in the according section
Code:
			case 2081300: npc_2081300(npc); break;// 4th Job instructor
			case 2081100: npc_2081100(npc); break;// 4th Job instructor
			case 2081200: npc_2081200(npc); break;// 4th Job instructor
			case 2081400: npc_2081400(npc); break;// 4th Job instructor

Then put these in the correct spot

Code:
	static void npc_2081300(NPC* npc);// 4th Job instructor
	static void npc_2081100(NPC* npc);// 4th Job instructor
	static void npc_2081200(NPC* npc);// 4th Job instructor
	static void npc_2081400(NPC* npc);// 4th Job instructor
 
Experienced Elementalist
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Re: [RELESE]improved job 4 NPCs

Where do I put these specifically in NPCsScripts.h? I think that's the only problem left.


use your mind and comare.. -_-

not helping from now on
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

Ok, so I put them in, and these are the errors that I get:

1>------ Build started: Project: MapleStoryServer, Configuration: Debug Win32 ------
1>Compiling...
1>MapleIsland.cpp
1>Generating Code...
1>Skipping... (no relevant changes detected)
1>NPCs.cpp
1>GameMasters.cpp
1>Linking...
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081400(class NPC *)" (?npc_2081400@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081200(class NPC *)" (?npc_2081200@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081100(class NPC *)" (?npc_2081100@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081300(class NPC *)" (?npc_2081300@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>C:\Documents and Settings\xartiex\Desktop\TitanMSRev005\MapleStoryServer\Debug\MapleStoryServer.exe : fatal error LNK1120: 4 unresolved externals
1>Build log was saved at "file://c:\Documents and Settings\xartiex\Desktop\TitanMSRev005\MapleStoryServer\MapleStoryServer\Debug\BuildLog.htm"
1>MapleStoryServer - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
It has something to do with unresolved external symbols...anyone?

What can I do to fix this?
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

me to i get errors with this files
1>Compiling...
1>NPCs.cpp
1>Linking...
1>NPCs.obj : error LNK2001: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081400(class NPC *)" (?npc_2081400@NPCsScripts@@CAXPAVNPC@@@Z)
1>NPCs.obj : error LNK2001: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081200(class NPC *)" (?npc_2081200@NPCsScripts@@CAXPAVNPC@@@Z)
1>NPCs.obj : error LNK2001: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081100(class NPC *)" (?npc_2081100@NPCsScripts@@CAXPAVNPC@@@Z)
1>NPCs.obj : error LNK2001: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081300(class NPC *)" (?npc_2081300@NPCsScripts@@CAXPAVNPC@@@Z)
1>C:\MapleStoryServer\Release\MapleStoryServer.exe : fatal error LNK1120: 4 unresolved externals
1>Build log was saved at "file://c:\MapleStoryServer\MapleStoryServer\Release\BuildLog.htm"
1>MapleStoryServer - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

i cant do it but i think i know what to do i just do not know how
up there is identifier and there is not 4th job in there and i cant put this in there ok
so i need you to help me do that
 
Experienced Elementalist
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Re: [RELESE]improved job 4 NPCs [FIXED]

grrrrr
its because u allready have those line in the npcscripts.h
or u dont have those lines!!!
 
Initiate Mage
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Re: [RELESE]improved job 4 NPCs [FIXED]

Ok, so I put them in, and these are the errors that I get:

1>------ Build started: Project: MapleStoryServer, Configuration: Debug Win32 ------
1>Compiling...
1>MapleIsland.cpp
1>Generating Code...
1>Skipping... (no relevant changes detected)
1>NPCs.cpp
1>GameMasters.cpp
1>Linking...
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081400(class NPC *)" (?npc_2081400@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081200(class NPC *)" (?npc_2081200@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081100(class NPC *)" (?npc_2081100@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2081300(class NPC *)" (?npc_2081300@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
1>C:\Documents and Settings\xartiex\Desktop\TitanMSRev005\MapleStoryServer\Debug\MapleStoryServer.exe : fatal error LNK1120: 4 unresolved externals
1>Build log was saved at "file://c:\Documents and Settings\xartiex\Desktop\TitanMSRev005\MapleStoryServer\MapleStoryServer\Debug\BuildLog.htm"
1>MapleStoryServer - 5 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
It has something to do with unresolved external symbols...anyone?

What can I do to fix this?

I'm having that error too and i checked if i already had it and there was none
 
Junior Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

lol no error for me, thanks for realease
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

what files do you use krystical files ? thats what i use and nothing happend
 
Initiate Mage
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Re: [RELESE]improved job 4 NPCs [FIXED]

i'm using krytical v6 and i still get the errors
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

damn.. took me half an hour to realize that i didnt move the file -_-
 
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Re: [RELESE]improved job 4 NPCs [FIXED]

DreadBoy your english is very cute ^^'
 
Experienced Elementalist
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Re: [RELESE]improved job 4 NPCs [FIXED]

Guys you have to put them in the right section where all the others are. If you already have it then it should work...Also did you guys do the whole
file>move 4thjob.cpp to>Maplestoryserver? It might not work without that..

And btw dreadboy, the only reason i released the guide and KEPT it there was because of the moderator's new post about anti-leech protection and i did not want this thread to be deleted :p
 
Junior Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

Guys you have to put them in the right section where all the others are. If you already have it then it should work...Also did you guys do the whole
file>move 4thjob.cpp to>Maplestoryserver? It might not work without that..

And btw dreadboy, the only reason i released the guide and KEPT it there was because of the moderator's new post about anti-leech protection and i did not want this thread to be deleted :p

What he said is what fixes all the errors you get, you have to move it into the maplestoryserver thingy for it to work, works for me thanks dread/shadow :)
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

haiz put those lines into npcscripts.h
 
Newbie Spellweaver
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Re: [RELESE]improved job 4 NPCs [FIXED]

LOL got it working. for those that got the external error. 100% confirm u didnt move the file to your maplestoryserver. but shadow i went to my vc++ and didnt find any move function. for those of you that also hav the same problem like me. first create a 4thjob.cpp and add dread's code in there. then go to maplestoryserver.sln and right click on your maplestory server at the left tab then click add and then click existing item. then browse for wherever you saved your 4thjob.cpp and click ok and then compile ur server. should work :p
 
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