- Joined
- Feb 1, 2008
- Messages
- 113
- Reaction score
- 9
exe from bin folder wont work its just popup and auto close. no conversion has been made.
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exe from bin folder wont work its just popup and auto close. no conversion has been made.
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Hello can someone teach me please? how to set monster lock position? What write to LockPositionData.txt and how save it?
Thank you verry much
:blink::blink::blink:
monster spawn direction is in monster setbase server side, monster structure axe position X Y Z is in 3D bmd model, decode bmd to smd and after milkshape or blender with smd plugin
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''Some BMD Animations (monsters walking,...) use LockPosition flags. SMD files have no option to represent it. It can be set manually in LockPositionData.txt instead. Comparation test:''
@solarismu
Are you working in BMD->FBX? I saw your last commit, how is going with that?
It was something I was very interested. Because the blender script, converting the SMD to Blender and then Blender to FBX, there was an import error in the skeleton, when I would merge the equipment (Unity3D). So I was using the MilkShape3D tool for conversion by manual. x_X
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I had seen it in the readme. Incredible!
In the last video, is the animation in blender having a problem or was it just a coincidence?
Did you got the key for season 17?
Support for s17? I think it is same encryption if I am not wrong.
@solarismu
itemaddoptions any missed in code because he not transform .bmd to .txt, check it on you src from git
OBJ -> JBO, MAP -> PAM, ATT -> TTAHow we can open .PAM
and .TTA files?
itemsetoptions fixed, itemaddoptions.bmd-> txt no react ItemAddOption_bmd.exe, no error and no conversion, tested on you last git sourcesHi, thank you. Leoferrarezi have made the fix for that problem. I already updated the source and release files. It should be good now.
itemsetoptions fixed, itemaddoptions.bmd-> txt no react ItemAddOption_bmd.exe, no error and no conversion, tested on you last git sources
I test with the given sample in _bin_, all is ok.
Only season 16 ep1 is guaranteed and tested. itemaddoption.bmd (no 's' after option)
Check the file size: