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[RELEASE] reworked teleporter + drops

Newbie Spellweaver
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Code : #define __SYS_TELE16
Where should I place it? I use [v22] v19.2.7
If you put a #define __SYS_TELE16 in there will be an error immediately. If not inserted, the #define __SYS_TELE16 will succeed.
I tried putting in ->VersionCommon.h

All the rest of the code I've inserted, except for the #define __SYS_TELE16, I still can't find a way to insert it.
 
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I placed command in kCommon.h and Neuz got error like this. As for the code in WndField.cpp/.h, I put it at the bottom, is that correct? Thank you for helping me.
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Int16 - [RELEASE] reworked teleporter + drops - RaGEZONE Forums

WndField.cpp file
 
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hi,

@Int16 can you update the post seems like it's broken since ragezone moved to xenforo :D color stuff everywhere

Thx ;)
 
Initiate Mage
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Hello,

as soon as I want to -Merge- my resources, it doesn't detect the teleport16.inc and the teleport16.txt as soon as I launch the merge, it blocks on 1.\ressource.txt.

I was careful to add the files to the Server/resource as mentioned.

Anyway, thanks a lot for the Int16 tutorial, I hope to be able to use it very soon!
 
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Crash when teleport with raised pet and NPC Despawn :( pls help
 
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