1>------ Build started: Project: MapleStoryServer, Configuration: Debug Win32 ------
1>Compiling...
1>PlayerInventory.cpp
1>d:\mssource\maplestoryserver\maplestoryserver\player.h(203) : error C2143: syntax error : missing ';' before '*'
1>d:\mssource\maplestoryserver\maplestoryserver\player.h(203) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>d:\mssource\maplestoryserver\maplestoryserver\player.h(203) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>d:\mssource\maplestoryserver\maplestoryserver\playerinventory.cpp(11) : error C2039: 'inv' : is not a member of 'Player'
1> d:\mssource\maplestoryserver\maplestoryserver\player.h(21) : see declaration of 'Player'
1>d:\mssource\maplestoryserver\maplestoryserver\playerinventory.cpp(11) : error C2227: left of '->getEquip' must point to class/struct/union/generic type
1>d:\mssource\maplestoryserver\maplestoryserver\playerinventory.cpp(11) : error C2227: left of '->pos' must point to class/struct/union/generic type
1>d:\mssource\maplestoryserver\maplestoryserver\playerinventory.cpp(12) : error C2039: 'inv' : is not a member of 'Player'
1> d:\mssource\maplestoryserver\maplestoryserver\player.h(21) : see declaration of 'Player'
1>d:\mssource\maplestoryserver\maplestoryserver\playerinventory.cpp(12) : error C2227: left of '->setEquipPos' must point to class/struct/union/generic type
1>Build log was saved at "file://d:\MSSource\MapleStoryServer\MapleStoryServer\Debug\BuildLog.htm"
1>MapleStoryServer - 8 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 2 up-to-date, 0 skipped ==========
Why are some of you being such douches to him? He's trying to help and I'm pretty sure this is a great help to scrolling. Flame me all you want, just don't flame him.
thank you very much for the relese very helpfull but mind help me
i did everything and i only got 1 error
playerinventory.cpp(11) : error C2084: function 'void PlayerInventory:lusEquipState(Player *,int,int,int,int,int,int,int,int,int,int,int,int,int,int,int)' already has a body
playerinventory.h(83) : see previous definition of 'plusEquipState'
if you can help me or someone it will be great thanks.