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Join Today!LANIP has to be set in both Client and Server machines (obviously the same machine if running locally)
Must have Windows Firewall Enabled and Firewall Rules accepted. (local or remote)
You also need to use the shortcut I created in the Community Edition Release. If it is not in the repack, go download the baseclient.rar from that thread and copy out just that link. You'll need the "parameters" from that shortcut and I'm too tied up to extract and paste.
Should be solved.
Yepper, it is one big butt server bro. :0)
Source code compiles on Windows 7 but not Windows 8.X
Just a heads up in case you decide to build your own.
Since this is quite memory demanding, I was trying to set this up on my home server. How can I access it via another computer {another STO Client} on the network? DNC's thread for his release is missing and I can't find any information other than "Check DNC's thread"?
Like I said, DNC's release thread is gone. So I have no reference to look at.So. You can use via ip address, but DNC has been written well how to do it... besides: you have to edit the bat/lnk file what starts the client itself, and you have to make those lmhosts fixs... so yes there are only DNC's thread for this, if you are uses the older version(not by dnc) you can only use the game via VPN or lan...(And the chat wont work on that version dnc has been fixed many things in his relase..)
Like I said, DNC's release thread is gone. So I have no reference to look at.
I'm flabbergasted that I got this working first shot.