[Release] Super fixing tool KOSP script

mar

Newbie Spellweaver
Joined
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Another scrpit for chagne Normal fixing tool into Super fixing tool (anyway u call it). 1 fixing tool restores full item endurance (good for lazy players) :)

procedure SuperTool()
{
s_start:
Message("Activate SuperTool script..")
WriteMemoryByte("0x429751", 0)
WriteMemoryByte("0x42974E", 92)

s_end:
Message("Deactive SuperTool script..")
WriteMemoryByte("0x429751", 1)
WriteMemoryByte("0x42974E", 96)


}

Enjoy.
 
Re: [Release] Super fixing tool KOCP script

nice... so i just make a script and copy and paste that into it and its done :P ? or do i have to somehow add it to inititem... ? and does it overwrite normal fixing tool? because i want normal and super fixing :)
 
Re: [Release] Super fixing tool KOCP script

Im afraid its impossible to have both of them. This scripts overwrites Repair function.. Turning off the script restores old fixing tool (1 by 1).

To make it more professional u must change message.dat in config.pk ofcourse ;)
 
i say rev em all if you want to thank some 1
its important to say thanks
its respect and that spreds
then as the community keeps churning,
ppl see old stuff and learn to respect ppl for there work and not just be leachers



aight!


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