Junior Spellweaver
- Joined
- Apr 6, 2008
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Saving should be fine, just make sure you've run all the latest SQL files up to 0021. Cheers.
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Join Today!The problem is that !map is a command, and "nath" is an argument. Just because someone puts in "nath" as an argument when it should be a map ID doesn't make the command !map any less valid. Therefore, people just need to know to use !port for named places and !map for a map ID, it's as simple as that. Without any argument at all, !map will give you the ID of your current map.thanks it work....
oh ya can fix this?
when using example !map nath
they all go back to mapleisland....
its is possible to make it to like
Command Not found?
!port argument
EDIT: Saving is currently not occurring upon logging out due to the way pawitp set it up to handle changing channels which involves a player disconnecting from one channel server and connecting to another. So save_on_dc is never set to true which in turn causes no save. I will see if I can get the code for this in the proper place. Cheers.
How about you stop being a noob and learn some C++.hm....just a suggestion here.
how about adding changing rate method into the configuration file instead of changing them in mob.cpp and drop.cpp
The problem is that !map is a command, and "nath" is an argument. Just because someone puts in "nath" as an argument when it should be a map ID doesn't make the command !map any less valid. Therefore, people just need to know to use !port for named places and !map for a map ID, it's as simple as that. Without any argument at all, !map will give you the ID of your current map.
I know this might be odd with the mentioning of the word "argument" which most people don't seem to understand since they make new commands for EVERYTHING under the sun, but let me explain it a bit for you:
Code:!port argument
!port is a command, which takes one argument or parameter being the place to which to port. Whether or not the argument is valid, the command !port is valid. Therefore, saying "invalid command" if they put in a bad argument in would be wrong. At most you would say "invalid portal recall".
LeoDirk: I think that saving, or at least part of it, may indeed be broken. I am going to have a look at the save query and see if I can find the problem.
EDIT: Saving is currently not occurring upon logging out due to the way pawitp set it up to handle changing channels which involves a player disconnecting from one channel server and connecting to another. So save_on_dc is never set to true which in turn causes no save. I will see if I can get the code for this in the proper place. Cheers.
This is fixed <_<
In in your code atoi("astring") would return 0 causing you to warp back to maple island.
How about you stop being a noob and learn some C++.
And I care why?lol...im just giving a suggestion about adding in the OFFICIAL vana it doesnt mean i don't know C++ and i have already done adding the changing rate method on Configuration file but im not releasing it because there is SOMEONE like YOU being a such witch.
How about you stop being a noob and learn some ENGLISH first.
Omg.