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Maybe it's configuration related(??fix for bug dungeon moobs and crash main to warp to raklion map ?
Maybe it's configuration related(??fix for bug dungeon moobs and crash main to warp to raklion map ?
Yeah it is!This source is base MuEmu??
Maybe later if bug persists even in the New updated files, please test it!Kiosani share fix for dungeon mobs bug and raklion map crash using vs2010 plisi use this release only need this fix plis plis
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Thank you so much!, more power!Yeah, fully updated.
yeah, here a compiled version of XV-Main and XV-Encoder, XV-Decoder softwares.Please, can you share the built server and client versions? thank bro
IP Management is part of code of ServerInfo Script System... but if u need know how to make to ignore and edit main IP directly... you can follow this steps:@Kiosani
I can't change the IP address of MAin.exe. It is dynamic. Can you tell me how to modify the fixed IP of the source? Thank you very much.
#ifndef NEM_ADD_SERVER_INFO_SCRIPT
CHAR lpszServerIPAddresses[NUM_LANGUAGE][XV_MAX_IP_CHAR]={XV_IP_CONNECTION};
#endif // NEM_ADD_SERVER_INFO_SCRIPT
//#ifndef NEM_ADD_SERVER_INFO_SCRIPT
CHAR lpszServerIPAddresses[NUM_LANGUAGE][XV_MAX_IP_CHAR]={XV_IP_CONNECTION};
//#endif // NEM_ADD_SERVER_INFO_SCRIPT
#define XV_IP_CONNECTION "192.168.0.184"
#ifdef NEM_ADD_SERVER_INFO_SCRIPT
PCHAR szServerIpAddress = gServerInfo.Get(0);
#else // !NEM_ADD_SERVER_INFO_SCRIPT
PCHAR szServerIpAddress = lpszServerIPAddresses[SELECTED_LANGUAGE];
#endif // NEM_ADD_SERVER_INFO_SCRIPT
//#ifdef NEM_ADD_SERVER_INFO_SCRIPT
//PCHAR szServerIpAddress = gServerInfo.Get(0);
//#else // !NEM_ADD_SERVER_INFO_SCRIPT
PCHAR szServerIpAddress = lpszServerIPAddresses[SELECTED_LANGUAGE];
//#endif // NEM_ADD_SERVER_INFO_SCRIPT
I succeeded, thank youIP Management is part of code of ServerInfo Script System... but if u need know how to make to ignore and edit main IP directly... you can follow this steps:
1 - Open main.sln file in Visual Studio 2015
2 - Search for MACRO called: "NEM_ADD_SERVER_INFO_SCRIPT"
3 - In: "Local.cpp" file you can see something like this:
Code:#ifndef NEM_ADD_SERVER_INFO_SCRIPT CHAR lpszServerIPAddresses[NUM_LANGUAGE][XV_MAX_IP_CHAR]={XV_IP_CONNECTION}; #endif // NEM_ADD_SERVER_INFO_SCRIPT
you must change by this:
Code://#ifndef NEM_ADD_SERVER_INFO_SCRIPT CHAR lpszServerIPAddresses[NUM_LANGUAGE][XV_MAX_IP_CHAR]={XV_IP_CONNECTION}; //#endif // NEM_ADD_SERVER_INFO_SCRIPT
4 - Follow your: "XV_IP_CONNECTION" to: "XV_DEFINES.h" file... you can see something like this:
Code:#define XV_IP_CONNECTION "192.168.0.184"
5 - Search for in the: "ZzzScene.cpp" file you can see something like this:
Code:#ifdef NEM_ADD_SERVER_INFO_SCRIPT PCHAR szServerIpAddress = gServerInfo.Get(0); #else // !NEM_ADD_SERVER_INFO_SCRIPT PCHAR szServerIpAddress = lpszServerIPAddresses[SELECTED_LANGUAGE]; #endif // NEM_ADD_SERVER_INFO_SCRIPT
you must change this by this:
Code://#ifdef NEM_ADD_SERVER_INFO_SCRIPT //PCHAR szServerIpAddress = gServerInfo.Get(0); //#else // !NEM_ADD_SERVER_INFO_SCRIPT PCHAR szServerIpAddress = lpszServerIPAddresses[SELECTED_LANGUAGE]; //#endif // NEM_ADD_SERVER_INFO_SCRIPT
If u make all in good way... u must can join the game using now your IP instead of: 192.168.0.184
Working fine here look this:
mhm okayWorking fine here look this:
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