[Request Help] Teleport info

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Newbie Spellweaver
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Hi guys,

Alright before you tell me to use the search button, cause I assure you I did and did not find anything relevant,

Firstly I wish to only create a teleport point to the map Seapal (map 48), when I tried to insert the coordinates to teleport.txt in zonedata, the teleporter on Clororence does not work and in hatrel, the map Tosique 2 brings me to seapal instead of T2. Is the list in a sequential order?

Also, I wish to disable the walk off spawn (The green circle on the map) to prevent players from getting stuck in a locked map when they try to walk off the map, is there anyway to do this apart from disabling the entire map?

Many thanks in advance!
 
Yes.

Consider this for example. If you're walking from Hellmarsh to Elkenver, then you can turn off that green portal. For that you first go to the stickies and read the thread on map details. On that once all those descriptions are done, the next four bytes, watever they are they indicate the co-ordinates of the location that player needs to be teleported onto in the next map. You can just change those values to null to turn off that portal.

For a more clear example, you can inspect file number 91 in the Episode 3 files. It has the portal turned off. So thats why many cant access the tower event.
 
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