Requesting help for client incompatibility

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Newbie Spellweaver
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Hi all, I am a GM working with Legendary, I require some assistance in the implementation of new maps into the current 2.02 server.

Firstly, I would like to ask, when implementing the new epi 4 and 5 maps, will the ARA3 Client work with it? currently I am undergoing tests with it but however, when attempting to access the new maps using the ARA3 client, the program terminates and displays a "Corrupted Client, Please reinstall" error message. I have taken the 44. files and placed it in the zonedata/map folder exactly as stated in iNs@ne's thread. Also, I have placed the 44. files from the Korean 5.20 client to the ARA3 client but it does not seem to work either.

I devised two ways of trying to solve the problem, using the ARA3 executable with the Korean data files resulted in graphical bugs such as G10 being displayed as G7 and crashing everytime I enter a map other then clororence. I have to use the original ARA3 client in order to reconnect my character out of the map. The other way was to use the Korean executable with ARA3 data files but resulted in failure to connect to the login server. Is this most likely due to client incompatibility?

To those who have successfully implemented the epi 4 and 5 maps, may I also ask which client are you using?

Also, we will have to edit our teleportal NPC too or we won't be able to warp to the new maps right?

Many thanks

Eunomia
 
Hi Everyone,

I am also a friend of Eunomia. Hopefully someone whom has successfully implemented the new maps and monsters can give a step by step guide on the process of doing it.

Your guidance will be most appreciated. =)

Best Regards
Djedmund
 
Well, i have used TTA3 client and successfully implemented Epi. 4 & 5 Maps, Monster's and NPC's.

If u try to use ARAIII client wid Korean 520 the game will crash... i found that there's problem with NPC n Moster's. I tried to remove all the NPC n Mobs in Temoz and then tried to login.. i was not dced thsi time.. so NPC n Mobs are making ur client crash..


Use TTA3 client for implementing Epi. IV & V maps n mobs.
 
Well, i have used TTA3 client and successfully implemented Epi. 4 & 5 Maps, Monster's and NPC's.

If u try to use ARAIII client wid Korean 520 the game will crash... i found that there's problem with NPC n Moster's. I tried to remove all the NPC n Mobs in Temoz and then tried to login.. i was not dced thsi time.. so NPC n Mobs are making ur client crash..


Use TTA3 client for implementing Epi. IV & V maps n mobs.

Hi knightH@wk,

You are right, I am now using the TTA3 data files. So far, we can see the maps if we use GM @GO/map xx yy to enter.

Before I go on, I must say I have read the thread Ins@ne posted. But somehow, things ain't working out for me, either I am using a wrong hex editor or something in the post I do not understand due to my lack of knowledge.

So, here are the problems which I don't know if anyone have the files and resources to let us download:

1. Teleportal npc of Clorerence :
a. Camaru is missing
b. Teleporting to the new maps doesn't work.

2. Monsters are not visible. Neither do we have the monster files to know which monster belongs to which map. To be honest, I am having a headache wondering how to:
a. Get the monsters into each map without mistake (Cause a mistake will mean it doesn't work with quest)
b. How to make monsters visible even when I get it into the map.

In short, tele problems and no monsters.

I sincerely hope for any one who have the files to please kindly allow us to use it as I have tired 6 hours in vain without any progress.

Thank you very much

Eunomia
 
Working with Legendary....and dun know how to use the "SEARCH" thts kinda weird .... nvm, i will get to ur problems 1 by 1...

1. Teleportal NPC of Clorence : if ur meaning the NPC is not thr... then ur files have some really good problems use some other files from RZ.
a. Camaru is missing : same answer as above..
b. Teleporting to the new maps doesn't work : U have to fix it manually , cuz u cant expect to use the TTa3 setting for ur server..

2. SEARCH!!

Only 6hrs!! rofl!! Search if u cant do tht forget about working on a server!!

btw. i dun believe u anyway, have fun!!

~Enjoy~
 
Working with Legendary....and dun know how to use the "SEARCH" thts kinda weird .... nvm, i will get to ur problems 1 by 1...

1. Teleportal NPC of Clorence : if ur meaning the NPC is not thr... then ur files have some really good problems use some other files from RZ.
a. Camaru is missing : same answer as above..
b. Teleporting to the new maps doesn't work : U have to fix it manually , cuz u cant expect to use the TTa3 setting for ur server..

2. SEARCH!!

Only 6hrs!! rofl!! Search if u cant do tht forget about working on a server!!

btw. i dun believe u anyway, have fun!!

~Enjoy~

Hi dastorm,

I don't wish for this to be a flaming thread. So I won't go about arguing and proving myself or anything. You can check Legendary's website if you have doubt, my name is there and I can ask him to log in to verify.

Either way, my response is: The teleportal npc is there, its the map list that is not showing camaru. However, bughye and the rest of the new maps are there.

I am just generally posting all the list of problems I have having on hand at this moment and am still searching through the forum for solutions as well. Pardon me but I have only started understudying under Legendary for less then a week, I can't fly in such a short period of time.

Regards
Eunomia
 
for client u should use TTA3 or try official 5.23 kr client that is better.




Hi jack_roseiway,

Thanks for replying, yes, we are using TTA3 client as I have mentioned in my previous post.

Now I am just having trouble getting the monsters to appear. Clueless to be exact as I don't fully understand some of the things I have read in the post regarding the monsters in those new maps.

Regards
Eunomia
 
u dont have few map supporting file and monster file in client side.for VISIBLE MONSTER u should use TTA3 or try official 5.23 kr client that is better. for server file use my uploaded file( all 4n5 maps but only 6 maps with mob.)
 
eunomia
you all try ask outlaw at genesis lor
they have sucessfully implented the map with most of the function working except the enchanting guy
 
u dont have few map supporting file and monster file in client side.for VISIBLE MONSTER u should use TTA3 or try official 5.23 kr client that is better. for server file use my uploaded file( all 4n5 maps but only 6 maps with mob.)



Hi jack_roseiway,

I am trying to download the files but seem to have some problems with downloading from filefront, but I will keep trying.

Thanks.
 
I have downloaded Fortune's Files and placed it in the respective directories. However, it seems only bosses appears in some of the maps. The normal mobs do not seem to spawn.

Also, if we were to create our own ndt files, do we have to create all 50-100 of each monsters spawn points?

Much appreciated!
 
yes you have to create each and every spawn point ...
as for your camarru query all i can say is : camarru is map no. 40
check if u have hexed the WL.ull (client side) correctly...also check if the MC.ull file has map no.40 listed as camarru ... u can go about searching Benzx's old post about monster spawns and map stuff ... a lot of good info there.... ill edit this post and link it...

http://forum.ragezone.com/f98/teleport-error-165246/#post1537825

http://forum.ragezone.com/f98/information-about-some-ull-files-166732/#post1532885

http://forum.ragezone.com/f98/guide-making-monsters-visible-320693/#post2776642

i dont know if u have searched for these...if u have already read these then disregard this post...
 
Last edited:
Hi ekoar,

Thanks for those links, however I have already searched and read those threads, especially benz's posts.

So far I have used A3NDT editor to create a spawn point for map 44 (ertakin) for certain mobs.

1. 1 (Memora) X169 Y172 <<< Memora exists, I used an area skill and managed to pick up 99wz, although I did not hit anything. I have read ins@ne's thread but however I feel it might be a server side problem as well.

What I did was,
a. Create a empty 44.ndt and 44.n_ndt file.
b. Used A3NDTEditor to open 44.ndt and clicked on the first row and entered 1 169 172 30
c. Saved the file and exit. Opened xvi32 hex editor and copy pasted the entire contents from 44.ndt to 44.n_ndt.
d. Copy pasted these two files to zonedata/map folder.
e. Restarted Zoneserver.

However memora still does not appear although it can be killed.

f. I decoded MON.ull to MON.bin and changed every instance of memora to group 0 (00 00 00 00).
g. Encoded it and placed it back in a3/data folder.
h. Restarted client but still unable to see memora although still able to kill it.


2. 413 (Khainen) X169 Y180 30 <<< Khainen appears successfully and I am able to fight with it. However, upon death it does not respawn.

Also, I am unable to tell which mob is for which map. We know that Leckey, purr etc belongs to Camaru, So what's the next group of mobs that appear there? I found out that Ertakin is group 37, so how do I find out group 37 monsters, from the MON.ull file?

Many thanks!!

Eunomia

PS. Does anyone have the .ndt files to share? PM me :afro:
 
Hi Eunomia,

the memora u spawned was invinsible...you will have to add memora to group 0 instead of changing it...also make sure MC.ull matches both server side and client side
as for the .ndt files i did send u a mail with it
here the link
contains .ull and map/monster files...edit the spawn files to ur liking...
 
Hi Eunomia,

the memora u spawned was invinsible...you will have to add memora to group 0 instead of changing it...also make sure MC.ull matches both server side and client side
as for the .ndt files i did send u a mail with it
here the link
contains .ull and map/monster files...edit the spawn files to ur liking...


Hi Alienrvd,

Could you explain what do you mean by adding memora to group 0?I can't seem to find anyway to add memora to the group. I've looked inside the MC.ull file but was unable to locate the location to add the memora to. I can only located 25 00 00 00 which is the group number 37 for Ertakin. I can only change the memora's group number in MON.ull

Thanks for the files, will look into it.

Eunomia
 
Dear all,

At this point of time, I got to admit I am not doing a very good job in understanding and getting the epi 4 & 5 maps out in time for the players on this xmas. I really don't want them to be disappointed and hereby seek anyone who can share the files with me and give me the step by step instructions on how to correctly implement them. Please, if you can share it, please do. I do not wish to fail the players on my first task as a GM. But I wont take the files for granted and will continue to learn manually how it is done so next time I can do it myself.

I thank anyone in advance who can help in this as time is not on my side at this very moment.

Thank you
Eunomia
 
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