Retexturing/Recoloring basics

make Love, not War!
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Hello community,

every model, Armors, Weapons, Objects need 2-3 different files to be built.
1. *.gb => 3d model file
2. *.gtx (or *.dds or *.png) => texture file
3. motion files => how the NPC for example is moving or breathing

you need nr. 2!

1. locate the gtx file u need.
  • NPC for example => Data\Npc\Clothes\Tex\

2. convert the files to the right format
  • now you need a converter to convert .gtx files to .dds (i ll upload this converter in this post)
  • after having .dds files you can download a plugin for photoshop to open .dds files. Instead you can download Xnview ( ) and open .dds files and save them as .png

3. recolor
  • if you got the right format now, you can start editing the texture file
  • then go the same way backwards :
  • 1. convert from .png to .dds -> then from .dds to .gtx
  • replace old files, logout -> login and you see the result

Instructions for the converter:
You just need to drag&drop the file you want to convert in the windows explorer.
Convert .gtx to .dds => drag and drop the .gtx files on the GTX2DDS.exe
Convert .dds to .gtx => drag and drop the .dds files on the DDS2GTX.exe


 

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Great Tutorial xD Thanks :) Maybe you could do an tutorial on map editing or smth?

Btw your abit late xD i figured it all out yesterday :P:P Thank any way
 
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