- Joined
- Oct 4, 2022
- Messages
- 38
- Reaction score
- 53
Hello its me once again ..
:
Im still working on my little teleporter system that i mentioned before to learn some stuff about the flyff source.
(Thanks to Fenris and Ketchup for giving me tips for the server/client sided security and explanations)
so the last feature that is missing in the teleporter is do display the drops in the interface by the mover id defined in the resource
And yeah i understand how it "should" work and that i need to call the items in the world server and return it back to the client since dropitems are server sided
but... after trying to understand it from looking at stuff like Drop log or drop info (DC files) im just left with confusion
(not the code itself for the drop items, the part where you get the info from the world back to the client)
it would help me alot if someone could break it down how to send data between world and client
Thanks in advance
Im still working on my little teleporter system that i mentioned before to learn some stuff about the flyff source.
(Thanks to Fenris and Ketchup for giving me tips for the server/client sided security and explanations)
so the last feature that is missing in the teleporter is do display the drops in the interface by the mover id defined in the resource
And yeah i understand how it "should" work and that i need to call the items in the world server and return it back to the client since dropitems are server sided
but... after trying to understand it from looking at stuff like Drop log or drop info (DC files) im just left with confusion
(not the code itself for the drop items, the part where you get the info from the world back to the client)
it would help me alot if someone could break it down how to send data between world and client
Thanks in advance