RF Online Emulator

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Everything you need to continue where I left off.

There's a library called Soul Net Lib. It's written by me. Make sure you don't delete it, because it's not free. If you're interested in the source or updates for it, you'll have to pay for them.
 
ok is it a complete file or is modding it essential to moving farther?



and how much for it

At the moment it works fine for RF's purpose, so only time will tell. It's an early build and I still develop it during my free time. I currently charge $25 for the binaries. The source would be $100, and that's pretty much because I don't want just any random person having it.


There's also a C++ version of the source, but it's not as far as the C# Code. So I won't be releasing it. At least not yet.
 
kk im looking over ur dev notes xcct if u wish to begin a project with me pm me



Supicioso well be in contact for that source soon do u accept paypal or debit card?

I wouldn't mind pitching in every now and then if someone wanted to seriously work on it.
But it wouldn't be first priority like it was.

Paypal
 
I've just updated the OP with the link to the source code. If a mod could update the thread title to include "Source Code" that'd be cool.
I don't work on this everyday, or every week even. But on occasion I do dabble with the code. So you can either watch the extremely slow progress or help code it, up to you really.
 
Nice,

I don't know much about this game, but I'm current starting to learn about its protocol.

Maybe I can help after some time.

All packets are encrypted with same algorithm?
 
Nice,

I don't know much about this game, but I'm current starting to learn about its protocol.

Maybe I can help after some time.

All packets are encrypted with same algorithm?

Everything has the same encryption, except movement packets. They're slightly different, same algorithm, different keys.
 
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