SCFMT Cracked Release Setup Guide

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SCFMT Season 3 Episode 2​

Hello everyone I am going to explain how to set up your Season III episode 2 Server. Many have requested this so here goes hope you all can understand.


1) Downloading the server files.
2) Restoring Databases.
3) Changing IPs.
4) Editing Sql Passwords
5) Starting Server
6) Configuring Client
7) Credits

Requirements
1) Server Repack by me Check Release Section for udpates
Server Files Mirror 1
Server Files Mirror 2

2) Mssql 2000 or 2005 I will post link soon.


1)Download

Download the Server Repack and extract to C:\MuServer or D:\MuServer

2)Restoring Databases

After you have Installed Mssql you need to start the service Manager. start->All Programs->Microsoft Sql Server->Service Manager.
Start the service.
Now open Enterprise manager and click
Sql Server Group->(Local)->Databases.
Right Click on Databases and Select "New Database"
Name:MuOnline
Press ok

Do the same for MuOnline_Ranking, MuOnline_Event,SCFMuTeam
Now you have 4 Databases


Right Click the Database "MuOnline"
Select All Tasks->Restore Database
Now Select the options "From Device"
Click "Select Devices"
In File name locate C:\MuServer\DBBAKS\MuOnline.bak
Push Ok Twice
Now Select Options
Tick Force Restore over Existing Databases
And change the "Restore As" Parameters for both to
Code:
C:\MuServer\DB\MuOnline_Data1.MDF
C:\Muserver\DB \MuOnline_Log1.LDF
Press Ok
Succesfully Added

Do this for the 3 Remaining Databases just Select the right backup from DBBAKS.

Go to C:\MuServer\DBBAKS and run the ODBC Reg

3)Configuring Ip's
This is the most important as some people have trouble Getting their server to run properly with season 3 episode 2.

Firstly Lets Configure the Connect Server. Go to C:\MuServer\bin\Data\ServerList.dat
Configure Like this
Code:
// Server list
0 "Server1" "WanIP" 55901 "SHOW"
19 "Servercs" "WanIp" 55919 "HIDE"
Change WanIp to your Global Ip Address, You may put your No-ip address but may not work for some people. Save and Close

Next go to
C:\MuServer\Data\Commonserver.cfg
Leave all ip as 127.0.0.1 or Your local Ip Address

Next
C:\MuServer\Data\Iplist.dat
Leave ip as 127.0.0.1 or your Local Ip Address

Next
C:\MuServer\Mapserverinfo.dat
Code:
// Map Server Infomation
 
// IP and pot information of server (only official recognition IP and port number use possibility)
//
//    P.S.> InitSetting (initial Maeb mobile information setting price) meaning of price 
//    -1     : Connection being not right - connection with the initial server which is possible connection
//    0    : Connection being not right - connection random in the server which is possible it does, connection 
//    1    : Connection possibility 
//
//    ServerCode    MapServerGroup    InitSetting    IpAddress    PortNum
//-----------------------------------------------------------------------------
0
    0    0    1    S[B]WanIP [/B]                   55901
    19    0    0    S[B]WanIp  [/B]                   55919
end
 
//    ServerCode    MoveAbleOption    Map    DestServerCode
//-----------------------------------------------------------------------------
1
 
    0         0         30         19
    0         0         31         19
    0         0         34         19
 
 
             19        1        30        -1
    19        1        31        -1
    19                 1                 34                 -1
end
Change WanIp to Global Ip or No-ip
TIP:With these files its very usefull to have Static Ip instead of no-ip.

DO THE SAME ABOVE SETINGS FOR
C:/MuServer\GameServer_CS\Data\
Edit Mapserverinfo.dat, MapserverInfoCS.dat and Iplist.dat


Next
C:\MuServer\Data\Serverinfo.dat
Code:
[GameServerInfo]
ServerName                         = Server1
ServerCode                         = 0
NonPK              = 0
PkLimitFree         = 0
ConnectMemberLoad     = 0
Make sure Server Code is same as the ones in Mapserverinfo.dat and your Connect Server list.

Now go to
C:\MuServer\DataServer1\AllowableIPList.txt
Leave 127 0 0 1 255
Do this for C:\MuServer\DataServer2\AllowableIPList.txt

Next go to C:\MuServer\Gameserver\SCF_Connect.ini
Change the 127.0.0.1 to Local Ip or leave as it is.
Also change the Password to your Mssql Password and account Sa

Go to C:\MuServer\GameServer\Data\ServerInfo.dat
Make Same as we previously edited in Data.

Now go to C:\MuServer\Gameserver_cs\GameServerCS\SCF_Connect.ini
Leave Ip as 127.0.0.1 or Local Ip and Change your password to your Mssql Pasword.

Go to C:\MuServer\Gameserver_cs\GameServerCS\Data\ServerInfo.dat
Leave Server Code as 19 same as Mapserverinfo.dat and Connect Server.

Now We need to edit the Configurations that Load the Version of the server so Lets go to

C:\MuServer\SCFData\SCF_Common.ini
Change to these settings
Code:
[Version]
ClientExeVersion=1.04.24
ClientExeSerial=laid21dnoks4rldr

To Conclude the Ip Settings Go to
C:\MuServer\Startup.ini
Leave all 127.0.0.1 Settings as is or change to local Ip
Change all Wan IP settings to Your Global Ip or no-ip for Some.

Next Go to C:\MuServer\Links\Gameserver.exe
Right Click select Properties
In Target box
Code:
C:\MuServer\GameServer\GameServer.exe 127.0.0.1 55970 127.0.0.1 55960 55901
If you Use D: drive change to D: in Start box as well

Now for GameServer_cs.exe
Right Click select Properties
In Target box
Code:
C:\MuServer\gameserver_cs\GameServerCS\GameServerCS.exe 127.0.0.1 55970 127.0.0.1 55962 55919
If you Use D: drive change to D: in Start box as well


4)Mssql Passwords
Thes files you Must Edit with your Account:Sa and password:Your Sql Pass

C:\MuServer\bin\
-Event.ini
-Exdb.ini
-Ranking.ini
C:\MuServer\GameServer\
-SCF_Connect.ini
C:\MuServer\GameServer_cs\GameServerCS\
-SCF_CSConnect.ini
C:\MuServer\SCF-Programs\SCFdbManager\
-SCFDataServer.ini
-Leave Ip 127.0.0.1
C:\MuServer\SCF-Programs\Vip System Manager
-SCFVipManager.ini
-127.0.0.1


5)Starting Server

With everything configured we can now load the server.

First of all We must Load the Database Managers
C:\MuServer\SCF-Programs\SCFdbManager\SCFdb Manager.exe

Now Run the MuServerStartup from C:\MuServer\
When fully loaded
Go to C:\MuServer\Links\
Open Both GameServer.exe and then GameServer_cs.
Tip: You may add these to the start up if you like.

Your server Should be Succesfully started.


6)Configuring Client
I Recommend You use My Client as it is Configured with the latest fixes That I have Released.

Full Client (customized by me)
Client Mirror 1

1.04X full patch with minimap - This has fixed gates, skills and items paste over my client it has my latest updates.
Patch Mirror 1
Patch Mirror 2

ClientExeVersion=1.04.24
ClientExeSerial=laid21dnoks4rldr
Hex Edit Main Ip=mams.myftp.org

7)Credits
-All of SCF Team
-bet0x (Special thanks by me for updating your release with my repack and thanks for allowing release)
-Me for time in Repack and Guide

I wrote this Guide in an hour so if it is unclear and missing stuff please post and I will correct my post and I will make changes. This configuration does work because I have run for 24/7 this server and it works with no Disconnection.

NOTE: The cracked Files will have Bugs, If you want Fully Bugless Then I Recommend you buy the files From SCFMT as they are very good files.

Ill add Images tommorrow
 
Last edited:
10/10 Very useful, I saved .mht)
But need please guide with image about event and items... Please....

PS wingsofhell answe please to my PM.
 
A little help here, pls

Thanks for the guide but,
C:\MuServer\Data\Serverinfo.dat
Code:
[GameServerInfo]
ServerName                         = Server1
ServerCode                         = 0
NonPK              = 0
PkLimitFree         = 0
ConnectMemberLoad     = 0
Make sure Server Code is same as the ones in Mapserverinfo.dat and your Connect Server list.
To what number I must set the Server Code, because the Game Server is giving me error about it?
And my connect server can't connect to the Join Server and the GS.
But The JoinServer is connecting to the GS. Any ideas what is wrong with it?
------------------------------------------------------------------------------------------
Later :
The Server worked fine with BoR or CzF Connect Servers
 
Last edited:
can u upload the client 1.04X to other mirror? i have problem access it in filefront.

i tried patch it to hastemu client(1.04V).But once i started the ip-edited main.exe, it boot me back to desktop in the loading screen. This happen to all 1.04X main .
 
xD why do u say this "leave it like this" if its already configured :DD
to make your thread longer>?
haha no some people like to change 127.0.0.1 to some other ip so I reinforce Leave it Lol.

For the records, Plasma32 DONT crack the files, just leech it from another person ;)
Oh yeah Sorry I didn't Realise plasma32 only leach. Ok removed from Credits.

And for the buglist you can go to the Release section bet0x has kindly placed my buglist in the first page of the allowed release
 
haha no some people like to change 127.0.0.1 to some other ip so I reinforce Leave it Lol.


Oh yeah Sorry I didn't Realise plasma32 only leach. Ok removed from Credits.

And for the buglist you can go to the Release section bet0x has kindly placed my buglist in the first page of the allowed release

tnx il try to find :P
 
Re: [Guide] SCFMT Cracked Release Setup Guide

Currently i am using darkMu client (version 1.04.21/1.04X.no3d.no.mini.map) i found some problem when warping my character to kanturu. and i dont have the valley of loren in the warp list. Can u add some guide on how to fix this?

P.S: i have also tried the 1.04X patch with minimap. but somehow there is no valley of loren in the warp list. and i cannt warp to kanturu as well.
P.s: why gm character cannot warp? any pointer to troubleshoot?
 
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