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[ServerFiles] New Age V6.8 (Untouched)

View attachment 266840

edit your patch.dll:

C++:
#include "header.h"

#define txtNightMode_enable "$35#NightMode:$ $3#ENABLED...x)$"
#define txtNightMode_disable "$35#NightMode:$ $48#DISABLED...x($"

extern "C" __declspec(dllexport) void RageZone()
{
    // Patch.dll code here...

    /* edit cabal.dll nightmode messages */
    LPVOID CabalDLL_NightMode_enable = (LPVOID)((BYTE*)GetModuleHandle(L"Cabal.dll") + 0x750C);
    LPVOID CabalDLL_NightMode_disable = (LPVOID)((BYTE*)GetModuleHandle(L"Cabal.dll") + 0x74F6);
    WriteValue((DWORD)CabalDLL_NightMode_enable, txtNightMode_enable);
    WriteValue((DWORD)CabalDLL_NightMode_disable, txtNightMode_disable);
}

BOOL APIENTRY DllMain(HMODULE hModule,
    DWORD  ul_reason_for_call,
    LPVOID lpReserved)
{
    switch (ul_reason_for_call)
    {
    case DLL_PROCESS_ATTACH:
        CreateThread(0, 0, (LPTHREAD_START_ROUTINE)RageZone, 0, 0, 0);
        break;
    case DLL_THREAD_ATTACH:
    case DLL_THREAD_DETACH:
    case DLL_PROCESS_DETACH:
        break;
    }
    return TRUE;
}
Works like a charm! Thank you very much! But only one Question:

The Animations from the Wings are stopped at a random duration. Did you know how to fix?
 
May I ask where to modify the profession name in the game attribute panel

cabal_msg?

Works like a charm! Thank you very much! But only one Question:

The Animations from the Wings are stopped at a random duration. Did you know how to fix?

I never liked those wings because they made Cabal look like MU
but I believe the animation loop in the wing's efx file is disabled... not sure
 
Last edited:
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