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[SHARE] SEMI OFFICIAL INTERFACE ANIMATION BUG SOURCE CODE ( .cpp )

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ScreenShot20131025[2217]000 - [SHARE] SEMI OFFICIAL INTERFACE ANIMATION BUG SOURCE CODE ( .cpp ) - RaGEZONE Forums


the problem i have a guild but the characterwindow not recognize it -_-
 
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How many times do I have to tell you , don't ask me how.. I don't even know how to fix it and I'm also a newbie just like you guys -,-
 
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Can you join guild while ur on emulator ?? No. Only u in that emulator , They've tested it on their server . Got bug trap :3
 
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Can you join guild while ur on emulator ?? No. Only u in that emulator , They've tested it on their server . Got bug trap :3
are you talking to me or with in case yourtalking to me i see markalejo77 SS he use emulator and he have guild that's why i think emulator didn't recognize it.. i think clubname must be on database..try if its work .. i didn't test it yet :D
but i will try my best to help to figure it out
 
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:D i think it will work if they do..
@all
we need more feedback regarding this matter so we can help you out to figure it out..

sir, I have tested using the actual server does not emulator ..
when creating the Club successfully but when finished making Club, the name of the character disappears,,
can you help me?
View attachment 139027
 
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sir, I have tested using the actual server does not emulator ..
when creating the Club successfully but when finished making Club, the name of the character disappears,,
can you help me?
View attachment 139027
you will not bugtrap if you just create only guild, the bugtrap occurs when you press "C" .
 
Skilled Illusionist
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soo many off topic this thread is for the semi official animation problem not the characterwindow guild problem, its true when tested in emulator it can work without going bug trapped even pressing c , its opposite in the actual game itself, u will get bug trapped right away.
 
Junior Spellweaver
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i've used this release but it appears error while compiling.. TS. maybe can you give whice line to improve to fix standy attack.. TIA
 
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Please no off topic . For those you encounter error while compiling using .cpp here , just use winmerge and check the difference between both semi and this .cpp.. you'll find it and just copy the code.
 
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this thread is all about bug when pressing x on your keyboard, open thread on help section regarding guild bugs
 
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when u use sir your shared files and when i compile here the status

c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(4357): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(4357): error C3861: 'GLAT_SELF_SKILL2': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(4356): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(4356): error C3861: 'GLAT_SELF_SKILL': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3612): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3612): error C3861: 'GLAT_SELF_SKILL2': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3611): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3611): error C3861: 'GLAT_SELF_SKILL': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3453): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3453): error C3861: 'GLAT_SELF_SKILL2': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3452): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(3452): error C3861: 'GLAT_SELF_SKILL': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1627): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1627): error C3861: 'GLAT_SELF_SKILL2': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1569): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1626): error C3861: 'GLAT_SELF_SKILL': identifier not found, even with argument-dependent lookup
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1626): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1569): error C2065: 'GLAT_SELF_SKILL2' : undeclared identifier
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1568): error C2051: case expression not constant
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1568): error C2065: 'GLAT_SELF_SKILL' : undeclared identifier
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1210): error C2065: 'PIECE_ELE04' : undeclared identifier
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1209): error C2065: 'PIECE_ELE03' : undeclared identifier
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1208): error C2065: 'PIECE_ELE02' : undeclared identifier
c:\Source-2013\RanClientLib\G-Logic\GLCharacter.cpp(1207): error C2065: 'PIECE_ELE01' : undeclared identifier
 
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