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Show hide pgrade jjang command

Junior Spellweaver
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I see MTG Gunz have this code, i very need this code from my Gunz, some one can help me ? ( thanks, sorry my eng bad ).
[video]https://streamable.com/yq6y92[/video]
 
Experienced Elementalist
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I see MTG Gunz have this code, i very need this code from my Gunz, some one can help me ? ( thanks, sorry my eng bad ).
[video]https://streamable.com/yq6y92[/video]

You can hide it in this function.
Code:
class ZEffectIconLoopStar : public ZEffectIconLoop
 
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I'm retired, I'm already
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Hide JJang?
Easy.

Code:
void ChatCmd_HideJjang(const char* line, const int argc, char** const argv)
{
	char szMsg[256];
	if (!ZGetMyInfo()->IsEventGrade())
	{
		//return;
	}
	if (ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang == 0)
	{
		ZGetGame()->m_pMyCharacter->GetStatus().CheckCrc();
		ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang = 1;
		ZGetGame()->m_pMyCharacter->GetStatus().MakeCrc();
		ZGetEffectManager()->Clear();
		ZGetSoundEngine()->PlaySound("fx_whoosh02");
		sprintf(szMsg, "^2Hide Jjang: Off");
	}
	else if (ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang == 1)
	{
		ZGetGame()->m_pMyCharacter->GetStatus().CheckCrc();
		ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang = 0;
		ZGetGame()->m_pMyCharacter->GetStatus().MakeCrc();
		if (ZGetGame())
			ZGetGame()->GetJjang();
		ZGetSoundEngine()->PlaySound("fx_whoosh02");
		sprintf(szMsg, "^1Hide Jjang: On");
	}
	ZChatOutput(szMsg);
}
 
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Experienced Elementalist
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Hide JJang?
Easy.

Code:
void ChatCmd_HideJjang(const char* line, const int argc, char** const argv)
{
    char szMsg[256];
    if (!ZGetMyInfo()->IsEventGrade())
    {
        //return;
    }
    if (ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang == 0)
    {
        ZGetGame()->m_pMyCharacter->GetStatus().CheckCrc();
        ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang = 1;
        ZGetGame()->m_pMyCharacter->GetStatus().MakeCrc();
        ZGetEffectManager()->Clear();
        ZGetSoundEngine()->PlaySound("fx_whoosh02");
        sprintf(szMsg, "^2Hide Jjang: Off");
    }
    else if (ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang == 1)
    {
        ZGetGame()->m_pMyCharacter->GetStatus().CheckCrc();
        ZGetGame()->m_pMyCharacter->GetStatus().Ref().isJjang = 0;
        ZGetGame()->m_pMyCharacter->GetStatus().MakeCrc();
        if (ZGetGame())
            ZGetGame()->GetJjang();
        ZGetSoundEngine()->PlaySound("fx_whoosh02");
        sprintf(szMsg, "^1Hide Jjang: On");
    }
    ZChatOutput(szMsg);
}
You need to save the jjang function, if not every time you enter the game you will have to keep typing the command.
Code:
 Z_EXTRA_HIDEJJANG = ((Z_EXTRA_HIDEJJANG == false) ? true : false);
    if (Z_EXTRA_HIDEJJANG)
  ZChatOutput("JJang disabled.", ZChat::CMT_SYSTEM);
    else
  ZChatOutput("JJang activated.", ZChat::CMT_SYSTEM);

    //save the function.
    ZGetOptionInterface()->SaveInterfaceOption();
 
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Junior Spellweaver
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@jorklenis2 @Orby
First! very thanks your help. i need command more!
But when i'm build i got an error.
ZrA6mUD - Show hide pgrade jjang command - RaGEZONE Forums
 

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Experienced Elementalist
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I'm sorry friends for what I'm going to say, but you're not going to get anywhere, if you don't know what an if and an else are, you are going to be explaining :( just to create a server for 2 days, I really don't kill myself with This, if they make me a forum moderator, maybe :)
 
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I'm retired, I'm already
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I'm sorry friends for what I'm going to say, but you're not going to get anywhere, if you don't know what an if and an else are, you are going to be explaining :( just to create a server for 2 days, I really don't kill myself with This, if they make me a forum moderator, maybe :)

That's true, and gunz is not like before, we are not in 2011.
 
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Gunz can still be revived, it just takes someone with dedication and do something good with gunz.

PD:
You're not going to get anywhere just by saying "Gunz is dead, it's not 2011 anymore."You can do something very striking with that source since it is not that complicated to work with, but that is work for someone with time and dedication.
 
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